The Lords of Midnight came out in 1984, and its release came with a caveat; the first person who could prove they completed the game would be able to dictate its novelization. Now, thirty-four years later, that’s finally come to fruition. However, it’s not because somebody completed the game.
When it was first released, the game’s developers thought players would finish it relatively quickly. What they didn’t anticipate was it’d take decades before somebody could come forward with proof of completion. The first player to come forward with that proof would essentially be able to write the novel. However, even thirty-four years later, this still hasn’t happened. It even got to the point where game designer and developer Mike Singleton offered to write the novel himself.
Unfortunately, he never got the chance due to work conflicts. Now, though, Chris Wild, the current custodian of the game, is releasing a novel based on the game, alongside Fantastic Books Publishing. The novel is being penned by Drew Wagar. Mr. Wagar is acclaimed for his Elite: Dangerous tie-in novels, Reclamation, and Premonition. Speaking about The Lords of Midnight novel, Dan Grubb, CEO of Fantastic Books Publishing, said:
“The book is an absolute belter of a fantasy novel. It will appeal to fantasy fans across the board. We were delighted that Drew agreed to write another tie-in and were proud to publish it.”
The Lords of Midnight novel will be released in September. An official synopsis reads:
“The magical land of Midnight was cursed into eternal winter many hundreds of years ago. The survivors battle hardship, famine, and war; even beating back the Witchking in a battle that lives on in legend. But now at the Winter Solstice, not even the combined might of the Free Lords of Midnight and the Fey of the Forest can resist. Their only hope rests in ancient lore, but so much has been lost that the quest seems hopeless.”
Source: Fantastic Books Publishing Press Release.