Space Moth DX Review

<p><em>Space Moth DX<&sol;em> is an interesting game&comma; to say the least&period; The &&num;8220&semi;Bullet Hell&&num;8221&semi; genre isn&&num;8217&semi;t quite as popular as it once was&comma; but there are a few games that certainly stand out&period; <em>Space Moth DX<&sol;em> is definitely one of these games and it does the genre justice in the quality and fun that it brings to the player&period; The game plays as great as it looks&comma; and that is certainly saying something because this game looks fantastic&period;<&sol;p>&NewLine;<p><em>Space Moth DX<&sol;em> is positively difficult &lpar;and I even played on the easiest setting&rpar;&period; This isn&&num;8217&semi;t necessarily a bad thing though&comma; as it is the endearing quality for games in this genre&period; It is meant to take multiple playthroughs of levels in order to complete them&period; If that is something that you don&&num;8217&semi;t enjoy in a game&comma; then it may be a bit of a struggle to play&comma; and even to complete&comma; <em>Space Moth DX&comma;<&sol;em> but I would still recommend giving it a shot&period; I may have died a lot&comma; but I was enjoying every second of it&period; <em>Space Moth DX<&sol;em> doesn&&num;8217&semi;t really have any cheap deaths&period; Things may get difficult but they never feel unfair&period; That is&comma; things may get intense but they never become unmanageable&period; If anything&comma; it just adds to how addictive this game was&semi; every time I died I knew why and it drove me to continue playing&comma; try-after-try&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;112515" aria-describedby&equals;"caption-attachment-112515" style&equals;"width&colon; 690px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-112515 size-large" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;06&sol;02204333&sol;20160902191116&lowbar;1-1024x576&period;jpg" alt&equals;"Space Moth DX&comma; Black Shell Media" width&equals;"690" height&equals;"388" &sol;><figcaption id&equals;"caption-attachment-112515" class&equals;"wp-caption-text">Space Moth DX&comma; Black Shell Media<&sol;figcaption><&sol;figure>&NewLine;<p>The presentation is lacking in some areas&comma; but what is here is polished with both love and time&period; There were a few wishes I had for this game and I&&num;8217&semi;ll get to them later&comma; but I first want to cover what is part of <em>Space Moth DX<&sol;em>&period; Good game design can be difficult to have in a game&period; Many genres have an unwritten checklist that needs to be covered in order for games to be in that particular genre&comma; so it can be easy to make a poor or average game in many genres&period; I feel that this is especially true for games in the platformer&comma; shooter&comma; RPG&comma; and Bullet Hell genres&period; As long as you include certain things&comma; then it can be easy to develop a game and sell it in those and other genres&period; I always feel that it is especially impressive when games in the &&num;8216&semi;easier-to-make but harder-to-master&&num;8217&semi; genres are extremely well made&period; <em>Space Moth DX <&sol;em>isn&&num;8217&semi;t at the top of my list for Bullet Hell games&comma; but it is definitely on my radar for &&num;8220&semi;great games&&num;8221&semi;&comma; as it has a lot of potential&period;<&sol;p>&NewLine;<p>The game design for <em>Space Moth DX<&sol;em> is almost top notch&semi; it does so much right but there is just too much missing&period; The speed of enemies and how they maneuver are both difficult but fair&comma; and this adds credibility to the gameplay and difficulty&period; As I mentioned before&comma; every death in this game is reasonable&period; The enemies move in a way that can be challenging to avoid but it is possible to maneuver around them and kill them with precision&period; The feel and control of your Space Moth seems precise and deliberate in all of its possible movements&period; This absolutely helps this game shine&period; <em>Space Moth DX<&sol;em> is fun to play and it all feels extremely smooth and easy to control&period; It does this while looking sharp and graphically beautiful the entire time&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;112516" aria-describedby&equals;"caption-attachment-112516" style&equals;"width&colon; 690px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-112516 size-large" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;06&sol;02204714&sol;20160902191057&lowbar;1-1024x576&period;jpg" alt&equals;"Space Moth DX&comma; Black Shell Media" width&equals;"690" height&equals;"388" &sol;><figcaption id&equals;"caption-attachment-112516" class&equals;"wp-caption-text">Space Moth DX&comma; Black Shell Media<&sol;figcaption><&sol;figure>&NewLine;<p><em>Space Moth DX<&sol;em> is a marvel to the eyes while you play and there were many times that I found myself dying because I was distracted by the visuals surrounding my moth&period; The environments feel like you truly are an insect waging war against other insect enemies&period; It not only helps with the immersion and suspension of disbelief but it also just looks great&period; Plants have light and colorful-looking textures and insects looks fuzzy and vibrant&period; With this game&comma; I wouldn&&num;8217&semi;t mind passing a controller back and forth with my wife&comma; not only due to the immense difficulty and the fun that is had in dying and retrying&comma; but also in just how great the game looks and sounds&period; Explosions and enemies dying right in front of you are fun to witness and I looked forward to watching the deaths of bosses&period; The visuals of this game are a must-see and the sounds are just as important and well executed&period;<&sol;p>&NewLine;<p>Sound effects and music are extremely important for a game that is arcade-like in nature because they are accompanying the player on a journey that is pure gameplay&period; In these kinds of games&comma; there is no story or character interactions to communicate with the gamer the intent and&sol;or atmosphere of the game&period; There is only the gameplay and what you see and hear&period; Bad music and annoying sound effects are almost game breaking for arcade-style games&period; You&&num;8217&semi;re going to be doing an awful lot of shooting and without a good soundtrack you won&&num;8217&semi;t feel properly motivated &&num;8211&semi; or you&&num;8217&semi;ll turn it down and listen to something else which can affect your overall immersion in the world the developer has invited you into&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;112517" aria-describedby&equals;"caption-attachment-112517" style&equals;"width&colon; 690px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-112517 size-large" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;06&sol;02204811&sol;20160902191109&lowbar;1-1024x576&period;jpg" alt&equals;"Space Moth DX&comma; Black Shell Media" width&equals;"690" height&equals;"388" &sol;><figcaption id&equals;"caption-attachment-112517" class&equals;"wp-caption-text">Space Moth DX&comma; Black Shell Media<&sol;figcaption><&sol;figure>&NewLine;<p>Luckily&comma; there is nothing to worry about&colon; the soundtrack of <em>Space Moth DX<&sol;em> is wonderful and it reminded me of games such as <em>Centipede<&sol;em> &lpar;the remake&sol;reboot on PlayStation and Dreamcast&rpar; in the always-moving-forward beat and the atmospheric&comma; yet chaotic&comma; symphony that surrounded me&period; I loved playing this with headphones on and I think many other gamers will too&period; I don&&num;8217&semi;t know if the soundtrack is available for purchase&comma; but I will definitely be checking to see if it is&period; <em>Space Moth DX<&sol;em> sounds great and the gameplay is better for it&period; It isn&&num;8217&semi;t anything revolutionary&comma; but it absolutely gets the job done&period; The sound effects are also perfect&period; They don&&num;8217&semi;t distract or detract from the experience by being too much or not enough&period; It is perfectly in the middle where the experience is supported by what you hear as you react to all the madness around you&period;<&sol;p>&NewLine;<p>I don&&num;8217&semi;t have a lot of complaints for <em>Space Moth DX<&sol;em>&period; I had a blast with it and will most likely end up playing it again in the near future&period; I do wish that there were more compelling reasons to play other than progression and the score&period; I wish there were more unlockables and just a little more variety in the enemy design&period; This minor complaint didn&&num;8217&semi;t hurt my time with the game&comma; but I just wish there was more here&period; The price is right though&comma; and I&&num;8217&semi;m sure with future releases the developer will address these criticisms and more by improving on their formula&period;<&sol;p>&NewLine;<p><em>Space Moth DX<&sol;em> is great gaming experience and will keep even the most experienced of gamers busy for at least a weekend and they&&num;8217&semi;ll have a lot of fun for a small amount of money&period; Now&comma; if you&&num;8217&semi;ll excuse me&comma; I&&num;8217&semi;m off to try to buy the soundtrack so I can feel like a Space Moth wreaking havoc while I&&num;8217&semi;m driving down the road&period;<&sol;p>&NewLine;<hr &sol;>&NewLine;<p style&equals;"text-align&colon; center"><em><strong>A PC review code for Space Moth DX was provided by Black Shell Media for the purpose of this review<&sol;strong><&sol;em><&sol;p>&NewLine;

Exit mobile version