Bagogames’s Most Anticipated Games of 2017

<p class&equals;"western">As the year draws closer to &&num;8216&semi;Game of the Year&&num;8217&semi; discussions but not close enough&comma; we look onto the future and discuss what we&&num;8217&semi;re looking forward to playing the most in the coming year&excl;<&sol;p>&NewLine;<p class&equals;"western">The future is often a landscape of concern&comma; anxiety and fear&period; One where we step forward not because want to but because that&&num;8217&semi;s of the flow of time&period; It can be terrifying to think about how our next step might be into a pit of engulfing heart-clutching darkness&period; We&&num;8217&semi;re not even sure if there&&num;8217&semi;s a floor down there to break one&&num;8217&semi;s legs on&&num;8230&semi;<&sol;p>&NewLine;<p class&equals;"western">&&num;8230&semi;but video games are a source of endless joy and imagination&period; Even when we&&num;8217&semi;re screaming at the screen in a frothing fury&comma; it&&num;8217&semi;s from a place of love&period; It also stirs excitement in us&comma; making us beg to get our hands on what isn&&num;8217&semi;t yet finished&period; A bit like a child pawing at the oven door at the unfinished bakery treats&period; Bagogames decided it was time to think about the tasty bakery treats that we&&num;8217&semi;re looking forward to devouring next year-even though we promised we&&num;8217&semi;d try to savor it&excl;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;115772" aria-describedby&equals;"caption-attachment-115772" style&equals;"width&colon; 960px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-115772" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;11&sol;29155208&sol;For-Honor-1024x576&period;jpg" alt&equals;"For Honor&comma; Ubisoft" width&equals;"960" height&equals;"540" &sol;><figcaption id&equals;"caption-attachment-115772" class&equals;"wp-caption-text">For Honor&comma; Ubisoft<&sol;figcaption><&sol;figure>&NewLine;<p class&equals;"western" style&equals;"text-align&colon; center&semi;"><strong>For Honor – Christopher Cross<&sol;strong><&sol;p>&NewLine;<p class&equals;"western">&&num;8220&semi;I don’t know how much For Honor would be able to sustain as a franchise&semi; but as a stand-alone game&comma; it looks to offer a fun&comma; tactical experience&period; Having played some of the multiplayer of Ubisoft’s knights-versus-samurais-versus-vikings game&comma; I found myself enthralled by the way it brings the camaraderie of combat into its multiplayer component&period; Each type of fighter feels different and while I don’t think there will ever be a necessity to have one of each type of fighter on a team&comma; it seems like experienced players will be able to eke out wins by their combatant decision&period;<&sol;p>&NewLine;<p class&equals;"western">The single player remains fairly under wraps at the moment&comma; but the potential is there for Ubisoft to create a wildly imaginative campaign&period; It’s there that we’ll know whether For Honor is more than just a one-off game&period; My hope is that it maintains the different cultures present in the game&comma; and utilize them to create a conflict that makes sense narratively&period; But we’ll have to wait until February to find out&period;&&num;8221&semi;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;115773" aria-describedby&equals;"caption-attachment-115773" style&equals;"width&colon; 960px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-115773" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;11&sol;29155404&sol;Resident-Evil-7-1024x576&period;jpg" alt&equals;"Resident Evil 7&comma; Capcom" width&equals;"960" height&equals;"540" &sol;><figcaption id&equals;"caption-attachment-115773" class&equals;"wp-caption-text">Resident Evil 7&comma; Capcom<&sol;figcaption><&sol;figure>&NewLine;<p class&equals;"western" style&equals;"text-align&colon; center&semi;"><strong>Resident Evil 7 – Jerry Dobracki<&sol;strong><&sol;p>&NewLine;<p class&equals;"western">I cut my teeth on the early <em>Resident Evil<&sol;em> games on my original PlayStation and fell in love with the Survival Horror genre&period; My favorite of all the Resident Evil games is <em>Code Veronica<&sol;em> with the fourth entry being a close second&period; The titles that came after were let downs as they became all spectacle and less horror&period; <em>Revelations<&sol;em> brought some of the horror back&comma; but never really hit the high mark of the older tank control titles&period;<&sol;p>&NewLine;<p class&equals;"western"><em>Resident Evil 7<&sol;em> looks like a throwback to the original horror roots and I simply cannot wait&period; From what I’ve seen of the trailer and gameplay this game looks like it&&num;8217&semi;s going to scare the hell out of me like <em>P&period;T&period;<&sol;em> did in broad daylight&period; I want to be frightened again by atmosphere and not cheap jump scares or huge set pieces&period; The only thing that worries me is the fact that they may shoot too far away from the source material&period; I’m enjoying the Texas Chainsaw Massacre mood&comma; but I know that I’ll miss Wesker and the T-virus should they not somehow work them into the story&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;115771" aria-describedby&equals;"caption-attachment-115771" style&equals;"width&colon; 960px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-115771" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;11&sol;29154956&sol;lostemberscreenshot13-1024x576&period;jpg" alt&equals;"Lost Embers&comma; Mooneye Studios" width&equals;"960" height&equals;"540" &sol;><figcaption id&equals;"caption-attachment-115771" class&equals;"wp-caption-text">Lost Embers&comma; Mooneye Studios<&sol;figcaption><&sol;figure>&NewLine;<p class&equals;"western" style&equals;"text-align&colon; center&semi;"><strong>Lost Ember – Logan Schultz<&sol;strong><&sol;p>&NewLine;<p class&equals;"western">There has been a buzz in the air surrounding <em>Lost Ember<&sol;em> since the trailer appeared earlier this year&period; In the age of digital storefronts and a plethora of indie projects&comma; it can be difficult for a game to stand out above the crowd&period; But a moving blend of gorgeous visuals&comma; beautiful music &lpar;from Rockstar North veterans&rpar;&comma; and the concept of controlling various animals in a post-apocalyptic world are what make <em>Lost Ember<&sol;em> a promising indie title of 2017&period;<&sol;p>&NewLine;<p>We don’t know much about the gameplay at this point but what sells <em>Lost Ember<&sol;em> as a game to keep an eye on is the sense of world and atmosphere that the early videos and images have provided&period; The game&comma; billed as &OpenCurlyDoubleQuote;a storydriven 3rd person exploration adventure&comma;” promises to take the idea of a walking simulator to the next level&comma; where utilizing various animals unlocks new perspectives in the story of the world’s history&period;<&sol;p>&NewLine;<p>As with all games &lpar;and games funded by Kickstarter in particular&rpar;&comma; there’s a chance that <em>Lost Ember<&sol;em> won’t make its 2017 release date&comma; or that the project will look or play different than promised when finally released&period; However&comma; if the game ends up with even half of the style and sense of self that the trailer promises&comma; then we’re looking at playing something pretty special when the time comes&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;115774" aria-describedby&equals;"caption-attachment-115774" style&equals;"width&colon; 960px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-115774" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;11&sol;29155515&sol;Persona5Hero-1024x545&period;jpg" alt&equals;"Persona 5&comma; Atlus" width&equals;"960" height&equals;"511" &sol;><figcaption id&equals;"caption-attachment-115774" class&equals;"wp-caption-text">Persona 5&comma; Atlus<&sol;figcaption><&sol;figure>&NewLine;<p class&equals;"western" style&equals;"text-align&colon; center&semi;"><strong>Persona 5 – Kailan May<&sol;strong><&sol;p>&NewLine;<p class&equals;"western">I typically do not pre-order games&period; The truth is I&&num;8217&semi;m actually pretty tight on cash&comma; so I often wait for the sales to roll in&period; However&comma; an exception has to be given to <em>Persona 5<&sol;em>&period;<&sol;p>&NewLine;<p class&equals;"western"><em>Persona 4&colon; Golden<&sol;em> was probably one of the first JRPGs I finished&period; While it had a clear Japanese mentality&comma; it wasn&&num;8217&semi;t grinding on me in the ways that a lot of JRPGs have done&period; This was especially true in how the narrative treated each cast member as a character study&period; Even with the supernatural nonsense and the &OpenCurlyDoubleQuote;POWER OF FRIENDSHIP&excl;” theme running through&comma; it all felt delightfully grounded&period; Same with <em>Persona 3<&sol;em>&comma; but I couldn&&num;8217&semi;t finish it due to it kicking my teeth in&period;<&sol;p>&NewLine;<p class&equals;"western"><em>Persona 5<&sol;em> feels like a safe bet for me though&period; For this reason&comma; I&&num;8217&semi;ve purposely avoided information about the game as I delight in exploring an unfamiliar title&period; Although I have noticed that the tone seems to have a darker edge than earlier iterations&comma; which floats my macabre boat nicely if I do say so myself&period; If I had a point of fury&comma; it is the lack of Vita release&period; Grinding can&comma; well&comma; grind on me so I try to do it in short chunks when I have 10 – 30 minutes free&period; A gameplay time space that I believe is not really suitable for consoles&period; Although it is a niggle in a title that I&&num;8217&semi;m sure will be at least thought-provoking&comma; if not immensely enjoyable&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;115775" aria-describedby&equals;"caption-attachment-115775" style&equals;"width&colon; 960px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-115775" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;11&sol;29155744&sol;Prey-Banner-1024x576&period;jpg" alt&equals;"Prey&comma; Bethesda Softworks" width&equals;"960" height&equals;"540" &sol;><figcaption id&equals;"caption-attachment-115775" class&equals;"wp-caption-text">Prey&comma; Bethesda Softworks<&sol;figcaption><&sol;figure>&NewLine;<p class&equals;"western" style&equals;"text-align&colon; center&semi;"><strong>Prey – Patrick Kennedy<&sol;strong><&sol;p>&NewLine;<p class&equals;"western">I’ve been waiting a long time to see the sequel to one of my favorite corridors shooters that dates all the way back to 2006&period;<&sol;p>&NewLine;<p class&equals;"western">Okay so it’s more of a reboot and a dramatic change from what <em>Prey 2<&sol;em> would have offered&period; I am sad to see <em>Prey 2<&sol;em> will never come out but having the guys behind <em>Dishonored<&sol;em> in charge has me excited&excl; This <em>Bioshock<&sol;em> inspired sci-fi horror outing looks freaky&comma; plays like a surrealistic nightmare straight from the mind of David Cronenburg and allows you to transform yourself into a coffee mug&period;<&sol;p>&NewLine;<p class&equals;"western">Brilliant&excl;<&sol;p>&NewLine;<p class&equals;"western">From what I’ve read&comma; I understand the name could be more for cosmetic branding as Bethesda owns the rights to it&period; The story seems to be quite distant from the original game but I hope I’m wrong&period; I want Arkane to deliver a few surprises and maybe bring back characters such as Tommy&period; Nonetheless&comma; these guys are very talented and I would love to see their take on eye melting sci-fi horror and brain shredding physics gameplay&period;<&sol;p>&NewLine;<p class&equals;"western">Also&comma; as long as they have mind bending combat and similar themes and set pieces from the original game&comma; then I’ll be happy&period; That haunted school bus still gives me nightmares&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;115777" aria-describedby&equals;"caption-attachment-115777" style&equals;"width&colon; 960px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-115777" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;11&sol;29155842&sol;Mass-Effect-1024x576&period;jpg" alt&equals;"Mass Effect&colon; Andromeda&comma; Electronic Arts" width&equals;"960" height&equals;"540" &sol;><figcaption id&equals;"caption-attachment-115777" class&equals;"wp-caption-text">Mass Effect&colon; Andromeda&comma; Electronic Arts<&sol;figcaption><&sol;figure>&NewLine;<p class&equals;"western" style&equals;"text-align&colon; center&semi;"><strong>Mass Effect&colon; Andromeda – Zac LaRocque-Walker<&sol;strong><&sol;p>&NewLine;<p class&equals;"western">2017 is shaping up to be a pretty big year for games&comma; with some great looking new franchises and some series getting new sequels&period; <em>Mass Effect Andromeda <&sol;em>&lpar;Spring 2017&rpar; is hands down the game I am looking forward to playing the most next year&period; When the first <em>Mass Effect<&sol;em> came out I did not have an Xbox 360 but my roommate did&period; Between the two of us we played that game so much the little radar got burnt onto our other roommate&&num;8217&semi;s plasma TV&period; I ate up the world of Commander Shepard&comma; and his whole crew aboard the Normandy&period; I even enjoyed the sometimes ridiculous banter between characters during loading screens er&period;&period; elevator rides&period;<&sol;p>&NewLine;<p class&equals;"western">When <em>Mass Effect 2<&sol;em> came out&comma; I plowed through the story as Vanguard Shepard&comma; and his war against the Collectors&period; I missed roaming around on planets and fighting Thresher Maws&comma; but did enjoy the more streamlined combat and the arguably better story&period; <em>Mass Effect 2<&sol;em> totally hooked me in with even greater characters than the first game in my opinion&period; Then <em>Mass Effect 3<&sol;em> came out and changed everything&period; I know people really hated the ending&comma; but I was happy with it&comma; and also happy to play through the extra content that Bioware had put out for it&period; For me <em>Mass Effect<&sol;em> has been what I always wanted out of Star Trek&semi; the exploration and the relationships with alien species and crew members&comma; but it just gets it right for me where Star Trek generally loses me&period;<&sol;p>&NewLine;<p class&equals;"western"><em>Mass Effect Andromeda<&sol;em> is still a blank slate for me for the most part and I’ll mostly try and keep it that way&period; I have no clue what Bioware has cooked up for <em>Andromeda<&sol;em>&comma; but I am definitely all signed up and ready for adventure&comma; whatever it may be&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;115988" aria-describedby&equals;"caption-attachment-115988" style&equals;"width&colon; 960px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-115988" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;11&sol;03181848&sol;31280965251&lowbar;e62035182c&lowbar;b&period;jpg" alt&equals;"Crash Bandcioot&colon; N&period;Sane Trilogy&comma; Activision " width&equals;"960" height&equals;"539" &sol;><figcaption id&equals;"caption-attachment-115988" class&equals;"wp-caption-text">Crash Bandcioot&colon; N&period;Sane Trilogy&comma; Activision<&sol;figcaption><&sol;figure>&NewLine;<p class&equals;"western" style&equals;"text-align&colon; center&semi;"><strong>Crash Bandicoot&colon; N&period;Sane Trilogy – Josh Nichols<&sol;strong><&sol;p>&NewLine;<p class&equals;"western">The game I&&num;8217&semi;m most excited about in 2017 is <em>Crash Bandicoot&colon; N&period;Sane Trilogy <&sol;em>on the Playstation 4- and I don&&num;8217&semi;t even own a PS4 yet&period;<&sol;p>&NewLine;<p class&equals;"western">It&&num;8217&semi;s really easy for me to choose this as it&&num;8217&semi;s the reason I&&num;8217&semi;m getting a PS4&period; My wife and I always get a Sony system but we wait until a ways into the generation after there are a handful of games we want to play and also typically wait for that one big game that pulls us in&period; Last generation it was <em>The Last of Us<&sol;em> that finally pulled us in and this time it is absolutely the original Crash trilogy&period;<&sol;p>&NewLine;<p class&equals;"western">The original Crash games are some of my all-time favorite games&period; If I was forced to choose a favorite it&&num;8217&semi;s definitely <em>Crash Bandicoot 2&colon; Cortex Strikes Back<&sol;em> because it perfected and added to the tight platforming and polished mechanics that the original entry created&period; <em>Warped<&sol;em> was great too but there were many more levels that relied on a vehicle or other gimmick&period; These are all great fun but what I love most about these games is the attention to detail&comma; platforming&comma; and unique music and levels strewn throughout the game&&num;8211&semi;and that&&num;8217&semi;s exactly what the second entry delivers on so well&period; I can&&num;8217&semi;t wait for these games&period; When Sony announced them at E3 I&comma; like many others&comma; lost it&period; It was the highlight of E3 for me and I can&&num;8217&semi;t wait to play them&period; I&&num;8217&semi;m hoping this also leads Activision to understand that there is definitely still an audience for the Crash series&&num;8211&semi;just an audience that will only buy high quality games that are given the proper time and love to be as wonderful as the series used to be&period;<&sol;p>&NewLine;<hr &sol;>&NewLine;<p class&equals;"western">What games are you looking forward to next year&quest; Post in the comments below what title you can&&num;8217&semi;t wait to boot up and play next year or let us know on our Twitter &commat;Bagogames&excl;<&sol;p>&NewLine;

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