12 Minutes Review

Who is lying? A golden question that takes you on a time loop adventure!

12 Minutes

<div class&equals;"jeg&lowbar;deals jeg&lowbar;deals&lowbar;float clearfix">&NewLine; <div class&equals;"jeg&lowbar;dealsheader clearfix">&NewLine; <div class&equals;"dealstitle">&NewLine; <h3>12 Minutes DEALS<&sol;h3>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;storeinfo">&NewLine; <ul class&equals;"jeg&lowbar;storelist">&NewLine; <li>&NewLine; <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;1097200&sol;Twelve&lowbar;Minutes&sol;" target&equals;"&lowbar;blank" class&equals;"storename">Steam<&sol;a>&NewLine; <div class&equals;"priceinfo">&NewLine; <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;1097200&sol;Twelve&lowbar;Minutes&sol;" target&equals;"&lowbar;blank" class&equals;"price">&dollar;25<&sol;a>&NewLine; <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;1097200&sol;Twelve&lowbar;Minutes&sol;" target&equals;"&lowbar;blank" class&equals;"productlink">VIEW<&sol;a>&NewLine; <&sol;div>&NewLine; <&sol;li>&NewLine; <&sol;ul>&NewLine; <&sol;div>&NewLine; <&sol;div><p>Just one indie developer&comma; a few minutes to escape from a mysterious time loop&comma; and a cast of famous names&period; Yes&comma; it might not sound or look very flashy at start&comma; but Annapurna Interactive’s title has an innovative concept that you need to try out for yourself&period; Take note that Luis Antonio and literally no one else is the sole developer of 12 Minutes&period; The game is finally available only for the Microsoft ecosystem and today I want to tell you about it&period; Here is my <a href&equals;"https&colon;&sol;&sol;annapurnainteractive&period;com&sol;games&sol;12-minutes">12 Minutes<&sol;a> review on PC&period;<&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-173143" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;08&sol;30061002&sol;12-Minutes-2&period;jpg" alt&equals;"Annapurna Interactive" width&equals;"1200" height&equals;"800" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center">FEELING TRAPPED<&sol;h3>&NewLine;<p>Even with the game following the classic lines of Point and Click&comma; <a href&equals;"https&colon;&sol;&sol;twelveminutesgame&period;com">12 Minutes<&sol;a> is a very particular title&period; The entire story takes place in your protagonist’s apartment&comma; which he shares with his wife&period; After a day of work&comma; the couple prepares to spend a romantic evening&period; However&comma; their plans change in an instant after the raid of a <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;prank-call-caused-police-investigation-at-ubisoft-montreal&sol;">police<&sol;a> officer&period; The agent&comma; after breaking into their apartment&comma; accuses her of the murder of her father&period;<&sol;p>&NewLine;<p>After having immobilized her on the ground&comma; he also decides to beat your alter-ego to death&period; Against all odds&comma; the epilogue of the story is not the death of the protagonist&comma; but the beginning of a time loop&period; Here you will find yourself trapped&comma; reliving the story indefinitely&period; Will you be able to solve the mystery and live a normal life again&period;<&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center">THE CLOCK IS TICKING<&sol;h3>&NewLine;<p>As you can see from the title&comma; the entire story takes place within twelve minutes&period; Take note that this is exactly the time that you have at your disposal to solve the mystery&period; As mentioned before&comma; the formula of the game is that of the traditional Point and Click&period; An aerial camera that allows you to see and control each room of the apartment from above supports this formula pretty well&period;<&sol;p>&NewLine;<p>When you want to move your character around the house&comma; it will be necessary to collect key objects&period; This is crucial to progress in the story&excl; You have to combine these key objects with each other&comma; and use them to solve the puzzles that the game puts in front of you&period; There are two fundamental rules of <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;annapurna-pictures-announces-new-gaming-initiative-annapurna-interactive&sol;">Annapurna Interactive’s<&sol;a> 12 Minutes&period;<&sol;p>&NewLine;<p>The first is that in the event of death or loss of consciousness&comma; the loop starts all over again&period; The second is that if you do not solve the mystery within twelve minutes&comma; the loop will also start all over again&period; In this way&comma; a game that traditionally would last a little over an hour&comma; takes you on a journey bit by bit to uncover the truth behind the mystery&period;<&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-173144" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;08&sol;30061021&sol;12-Minutes-3&period;jpg" alt&equals;"Luis Antonio" width&equals;"1280" height&equals;"720" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center">TRIAL AND ERROR<&sol;h3>&NewLine;<p>The core strength of 12 Minutes is certainly the <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;grayzone-new-narrative-driven-rts&sol;">narrative<&sol;a>&comma; and more precisely&comma; the dialogues that carry the story forward&period; Every detail to find and combine hides in the lines of dialogue that the characters exchange during the loop&period; Based on the choices made during the cycle&comma; there will be repercussions on the timeline that will allow you to get details and information about the wife and the cop&period; Piece by piece&comma; it will be possible to gradually investigate the facts behind the death of her father&period;<&sol;p>&NewLine;<p>This will help you to understand who is lying and who is not&comma; and finally arrive at the solution&period; Consequently&comma; the gameplay is decidedly simple and repetitive&comma; often resulting &lpar;with extreme ease&rpar; in trial-and-error&period; Most of the loops will prove inconclusive for the purposes of the story&period; <a href&equals;"https&colon;&sol;&sol;www&period;imdb&period;com&sol;name&sol;nm2830218&sol;">Luis Antonio’s<&sol;a> game will force you to replay the sequence dozens of times in vain to find the missing piece in the story&period; This is also because of the absence of an internal game save system&period;<&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center">FUNCTIONAL AND BEAUTIFUL<&sol;h3>&NewLine;<p>The strong cinematic imprint and the aesthetic chosen by Luis Antonio for his game really stood out for me when I just started playing&period; The game is&comma; graphically and technically&comma; simple&comma; but functional and beautiful to look at&period; Thanks to the air chamber&comma; it is possible to control every room with its relative objects without problems &lpar;or almost&rpar;&period; Added to this is a simple but convincing graphic sector&period;<&sol;p>&NewLine;<p>I must also give thanks to the delicate work of the lights and details of the environments&period; The short musical interventions that characterize the main theme frame everything perfectly&comma; without ever being abusive or redundant&period; Returning to the cinematic setting of Annapurna Interactive’s title&comma; it is clear from the end credits &lpar;simple but definitely spot on&rpar; what the developer’s goal is&period;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;en&period;wikipedia&period;org&sol;wiki&sol;Twelve&lowbar;Minutes">12 Minutes<&sol;a> is a really well-orchestrated dystopian thriller&comma; enhanced even more by the cast who voices the three characters&period; In fact&comma; the voices behind your protagonist&comma; his wife&comma; and the police officer are by James McAvoy&comma; Daisy Ridley&comma; and Willem Dafoe&comma; respectively&period; An exceptional cast&comma; therefore&comma; which puts even more meat on an already substantial barbecue&period;<&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-173145" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;08&sol;30061042&sol;12-Minutes-4&period;jpg" alt&equals;"Point and click" width&equals;"1920" height&equals;"1080" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center">ARE THERE BUGS&quest;<&sol;h3>&NewLine;<p>While the game turns out to be a little gem in the Game Pass’s crowded indie landscape&comma; we are faced with a couple of underlying issues that keep it from getting full marks&period; The first consists of a good amount of bugs &lpar;minor&comma; actually&rpar; that tarnish the gaming experience&period; It may happen that the lines of the development code replace some dialogues&period; Sometimes the wife gets stuck preventing you from continuing with the loop&period; This will force you to wait for the time to run out to start over&period;<&sol;p>&NewLine;<p>The second&comma; more serious&comma; lies in the aforementioned trial-and-error component&period; In particular&comma; in <a href&equals;"https&colon;&sol;&sol;en&period;wikipedia&period;org&sol;wiki&sol;Annapurna&lowbar;Interactive">Annapurna Interactive’s<&sol;a> 12 Minutes&comma; there is a hidden key object which is not properly arranged on the screen&period; This will lead you to repeat the loops dozens and dozens of times without reaching the solution&period; Yes&comma; I understand that the goal of the game is to get the player to build the story piece by piece&period; However&comma; by repeating the same action over and over for hours&comma; without a shred of a clue&comma; is just insane&period;<&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-173146" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;08&sol;30061100&sol;12-Minutes-5&period;jpg" alt&equals;"" width&equals;"1599" height&equals;"900" &sol;><&sol;p>&NewLine;<p><b>Do you want to try <a href&equals;"https&colon;&sol;&sol;annapurnainteractive&period;com">Annapurna Interactive’s<&sol;a> 12 Minutes&quest; What do you think of my 12 Minutes review on PC&quest; Please leave your thoughts in the comments below&period; <&sol;b><strong>Are you interested in more games&quest; Check out our reviews for <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;the-great-ace-attorney-chronicles-review&sol;">The Great Ace Attorney Chronicles<&sol;a>&comma; <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;deaths-door-review&sol;">Death’s Door<&sol;a>&comma; <b><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;f1-2021-review&sol;">F1 2021<&sol;a>&comma; <&sol;b><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;castle-flipper-review&sol;">Castle Flipper<&sol;a>&comma; <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;miitopia-review&sol;">Miitopia<&sol;a>&comma; <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;hood-outlaws-legends-review&sol;">Hood&colon; Outlaws &amp&semi; Legends<&sol;a>&comma; and <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;maid-of-sker-review-second-opinion&sol;">Maid of Sker<&sol;a>&period;<&sol;strong><&sol;p>&NewLine;<div class&equals;"jeg&lowbar;review&lowbar;wrap">&NewLine; <h3 class&equals;"jeg&lowbar;review&lowbar;subtitle">The Review<&sol;h3>&NewLine; <h2 class&equals;"jeg&lowbar;review&lowbar;title">&NewLine; 12 Minutes&NewLine; <&sol;h2>&NewLine; <div class&equals;"jeg&lowbar;reviewheader clearfix">&NewLine; <div class&equals;"review&lowbar;score score&lowbar;good">&NewLine; <span class&equals;"score&lowbar;value">8<&sol;span>&NewLine; <span class&equals;"score&lowbar;text">Score<&sol;span>&NewLine; <&sol;div>&NewLine; <div class&equals;"desc" style&equals;''>&NewLine; <p>12 Minutes is a great game&period; The concept of the whole story is innovative and well thought out&period; The technical sector runs well in its simplicity&period; The cinematic setting&comma; in addition to the game&&num;039&semi;s five-star cast&comma; is a decidedly valuable addition&period; On the other hand&comma; however&comma; the large number of bugs and the unbearable trial-and-error component make an otherwise almost perfect game lose on greatness&period;<&sol;p>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewdetail clearfix">&NewLine; <div class&equals;"conspros">&NewLine; <h3>PROS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-check"><&sol;i> Innovative concept<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Engaging story<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Exceptional cast<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <div class&equals;"conspros">&NewLine; <h3>CONS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-cross"><&sol;i> Excessive trial-and-error<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> Small bugs here and there<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewscore jeg&lowbar;reviewbars clearfix" data-scoretype&equals;"point">&NewLine; <h3>Review Breakdown<&sol;h3>&NewLine; <ul><li>&NewLine; <strong>Story<&sol;strong>&NewLine; <span class&equals;"reviewscore">9<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 90&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><li>&NewLine; <strong>Gameplay<&sol;strong>&NewLine; <span class&equals;"reviewscore">7<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 70&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><li>&NewLine; <strong>Graphics<&sol;strong>&NewLine; <span class&equals;"reviewscore">8<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 80&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><li>&NewLine; <strong>Audio<&sol;strong>&NewLine; <span class&equals;"reviewscore">8<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 80&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;deals clearfix">&NewLine; <div class&equals;"jeg&lowbar;dealsheader clearfix">&NewLine; <div class&equals;"dealstitle">&NewLine; <h3>12 Minutes DEALS<&sol;h3>&NewLine; <p>We collect information from many stores for best price available<&sol;p>&NewLine; <&sol;div>&NewLine; <div class&equals;"bestprice">&NewLine; <h4>Best Price<&sol;h4>&NewLine; <strong class&equals;"price">&dollar;25<&sol;strong>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;storeinfo">&NewLine; <ul class&equals;"jeg&lowbar;storelist">&NewLine; <li>&NewLine; <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;1097200&sol;Twelve&lowbar;Minutes&sol;" target&equals;"&lowbar;blank" class&equals;"storename">&NewLine; Steam&NewLine; <&sol;a>&NewLine; <div class&equals;"priceinfo">&NewLine; <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;1097200&sol;Twelve&lowbar;Minutes&sol;" target&equals;"&lowbar;blank" class&equals;"price">&dollar;25<&sol;a>&NewLine; <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;1097200&sol;Twelve&lowbar;Minutes&sol;" target&equals;"&lowbar;blank" class&equals;"productlink">Buy Now<&sol;a>&NewLine; <&sol;div>&NewLine; <&sol;li>&NewLine; <&sol;ul>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <&sol;div>

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