Final Fantasy XII: The Zodiac Age Review – A Triumphant Return to Ivalice

Final Fantasy XII: The Zodiac Age, Square Enix

<p><span style&equals;"font-weight&colon; 400&semi;">Each <&sol;span><i><span style&equals;"font-weight&colon; 400&semi;">Final Fantasy<&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;"> comes with changes that may or may not throw the community surrounding the series into rebellion&comma; as well as staples that fans can expect to find in every game&period; Every <&sol;span><i><span style&equals;"font-weight&colon; 400&semi;">Final Fantasy<&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;"> has a character named Cid&period; Every <&sol;span><i><span style&equals;"font-weight&colon; 400&semi;">Final Fantasy<&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;"> has chocobos&period; Every <&sol;span><i><span style&equals;"font-weight&colon; 400&semi;">Final Fantasy<&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;"> even has that classic battle victory fanfare &lpar;yes that one&colon; buh duh duh dah dah dah duh duh duhhh&period;&rpar; <&sol;span><span style&equals;"font-weight&colon; 400&semi;">Changes to the franchise are just as present as the staples are and no <em>Final Fantasy<&sol;em> game at the time demonstrated this better than <&sol;span><i><span style&equals;"font-weight&colon; 400&semi;">Final Fantasy XII&period; <&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;">This game was dethroned by not-so-fan-favorite  <&sol;span><i><span style&equals;"font-weight&colon; 400&semi;">Final Fantasy XV<&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;"> &lpar;although personally&comma; I enjoyed my time in the world of Eos&rpar; in 2016&period; With the release of <&sol;span><i><span style&equals;"font-weight&colon; 400&semi;">Final Fantasy XII&colon; The Zodiac Age<&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;">&comma; it’s fun to go back and play the game that changed the <em>Final Fantasy<&sol;em> formula far better than <em>Final Fantasy XV<&sol;em>&comma; and long before as well&period; <&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">From the game’s start you are thrust into battle and if you’ve played any of the previous entries in the franchise you’re immediately thrown into a system you’ve not seen the likes of&period; Gone are the glass-breaking surprises indicating that it’s time for a fight&period; Gone is your ability to simply utilize the flee option&comma; which if successful ends your battle right then and there&period; Gone is your reliance on the ability to count moves your character has left before being wiped out&period; Instead&comma; you find yourself casting a line at an enemy you wish to attack and waiting as your character’s action bar fills up before the attack can actually occur&period; Of course&comma; like other <em>Final Fantasy<&sol;em> games&comma; you’ll still have time to determine what your next move is&&num;8211&semi;although that can be turned off in the menu if you prefer a faster fighting style&period; You’ll still see magick attacks like Blizzaga&comma; or items at your disposal like Phoenix Down&comma; but at the end of the day this battle system is brand new and will force you to learn its ways&period;<&sol;span><&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;133880" aria-describedby&equals;"caption-attachment-133880" style&equals;"width&colon; 960px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-133880" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2018&sol;01&sol;30120626&sol;ss-013&period;jpg" alt&equals;"" width&equals;"960" height&equals;"540" &sol;><figcaption id&equals;"caption-attachment-133880" class&equals;"wp-caption-text">Final Fantasy XII&colon; The Zodiac Age&comma; Square Enix<&sol;figcaption><&sol;figure>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">As if changing the battle system wasn’t drastic enough&comma; step-in director Hiroyuki Ito&&num;8211&semi;who took the reigns after Yasumi Matsuno’s departure&&num;8211&semi;decided that <&sol;span><i><span style&equals;"font-weight&colon; 400&semi;">Final Fantasy XII’s <&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;">combat could benefit from essentially allowing the player to become an AI programmer&period; Yes&comma; you read that right&period; What I’m referring to is the game’s system of Gambits&period; In the essence of clear and easy explanation&comma; I will give you an example&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">EXAMPLE&colon; You select a character’s gambit from the main menu&period; You select his first gambit&period; You choose who this gambit action will affect from hundreds of different options&period; There’s &OpenCurlyDoubleQuote;foe&colon; party leader’s target&comma;” &OpenCurlyDoubleQuote;ally&colon; hp&lt&semi;30&percnt;&comma;” and more&period; You choose &OpenCurlyDoubleQuote;foe&colon; party leader’s target&period;” From there&comma; you’ll select the action that occurs&period; You select &OpenCurlyDoubleQuote;Blizzaga&period;” You turn this gambit on and in your next battle&comma; you’ll see that this character will automatically battle based on the gambit you just created for them&period; When you&comma; the party leader&comma; selects an enemy&period; That character will automatically target that enemy and cast Blizzaga on it&period; <&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">Now&comma; each character in your party has gambits at their disposal and each can have upwards of ten or more gambits&period; You can have gambits for a character attacking an enemy with full health and a gambit that makes that same character use a Phoenix Down on a fallen ally&period; The system can quickly become overwhelming but as you spend more time with the system&comma; you’ll grow to feel like a master programmer&&num;8211&semi;simply program your gambits&comma; put the controller down and watch as your party slaughters a cute&comma; little Giza Rabbit&period;<&sol;span><&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;133886" aria-describedby&equals;"caption-attachment-133886" style&equals;"width&colon; 960px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-133886" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2018&sol;01&sol;30121613&sol;PG4c9Ku&period;jpg" alt&equals;"" width&equals;"960" height&equals;"540" &sol;><figcaption id&equals;"caption-attachment-133886" class&equals;"wp-caption-text">Final Fantasy XII&colon; The Zodiac Age&comma; Square Enix<&sol;figcaption><&sol;figure>&NewLine;<p><i><span style&equals;"font-weight&colon; 400&semi;">Final Fantasy XII&colon; The Zodiac Age<&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;"> contains all of these changes the original made and more&period; My favorite addition to remaster <&sol;span><span style&equals;"font-weight&colon; 400&semi;">is the option to speed things up by either a factor of two or four&period; Four was a bit too fast for me but two was just right&period; My character moved through the city of Rabanastre or the Giza Plains twice as fast&comma; with every battle occurring in between sessions of exploration that took half the time&comma; making my time with this game much better spent&period; Why cross Giza Plains in 30 minutes when I can do it in 15 minutes and still collect every treasure and defeat every enemy&period; For those returning to Ivalice a second time&comma; I imagine this feature will be a welcome addition&period; <&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">For those who especially fall in love with the game’s combat&comma; <&sol;span><i><span style&equals;"font-weight&colon; 400&semi;">The Zodiac Age<&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;"> comes packed with a Trials mode&comma; which is essentially 100 rounds of battle with enemies from the game giving rewards aplenty for those who continue advancing to the end&period; It’s a fun mode if you are craving more combat but in a game that’s already easily 40 hours&comma; the Trials mode wasn’t for me&period; <&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">If you’ve never played <&sol;span><i><span style&equals;"font-weight&colon; 400&semi;">Final Fantasy XII&comma; <&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;">you’re in for a real treat&period; Originally released in 2006&comma; I can without a doubt say&comma; &lpar;although I have zero confirmation whatsoever from anyone who worked on this game&rpar; that this game’s story and world were inspired by recent movie releases&&num;8211&semi;at the time&&num;8211&semi;<&sol;span><i><span style&equals;"font-weight&colon; 400&semi;">Star Wars<&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;"> and <&sol;span><i><span style&equals;"font-weight&colon; 400&semi;">Pirates of the Caribbean<&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;">&period; From the moment I stepped into the game’s main city&comma; Rabanastre&comma; and saw its many different races interacting with each other at the town bazaar&comma; or grabbing a drink at the local pub&comma; The Sandsea&period; I immediately felt like I was in a <&sol;span><i><span style&equals;"font-weight&colon; 400&semi;">Star Wars<&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;"> world&period; You play as Vaan&comma; which for all intents and purposes&comma; is a boring human character and easily the weakest part of the game&period; His character progression is boring and his voice actor is&comma; simply put&comma; awful&comma; but I digress&period; Walking through Rabanastre&comma; the city he’s known for years&comma; was like watching Anakin fly through Coruscant&period;<&sol;span><&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;133882" aria-describedby&equals;"caption-attachment-133882" style&equals;"width&colon; 960px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-133882" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2018&sol;01&sol;30120750&sol;05&lowbar;Cut&lowbar;scene&lowbar;E&period;jpg" alt&equals;"" width&equals;"960" height&equals;"540" &sol;><figcaption id&equals;"caption-attachment-133882" class&equals;"wp-caption-text">Final Fantasy XII&colon; The Zodiac Age&comma; Square Enix<&sol;figcaption><&sol;figure>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">To further add to the <&sol;span><i><span style&equals;"font-weight&colon; 400&semi;">Star Wars<&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;"> allusion&comma; the game’s story is basically a <&sol;span><i><span style&equals;"font-weight&colon; 400&semi;">Star Wars<&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;"> story&period; You’ve got an encroaching and seemingly all-powerful imperial force threatening to take over the world of Ivalice and opposing them is a group of rebels&period; You’ll quickly make friends with a suave sky pirate captain &lpar;there’s a lot of sky pirate stuff that feels very <&sol;span><i><span style&equals;"font-weight&colon; 400&semi;">Pirates of the Caribbean <&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;">to me&rpar; who is in it for money &lpar;looking at you Han&rpar; at first&comma; but soon finds himself invested in the greater cause&period; There’s more <&sol;span><i><span style&equals;"font-weight&colon; 400&semi;">Star Wars <&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;">in this story than there is <&sol;span><i><span style&equals;"font-weight&colon; 400&semi;">Final Fantasy<&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;"> but it works and it works really well&period;<&sol;span><&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;133881" aria-describedby&equals;"caption-attachment-133881" style&equals;"width&colon; 960px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-133881" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2018&sol;01&sol;30120700&sol;01&lowbar;Cut&lowbar;scene&lowbar;A&period;jpg" alt&equals;"" width&equals;"960" height&equals;"540" &sol;><figcaption id&equals;"caption-attachment-133881" class&equals;"wp-caption-text">Final Fantasy XII&colon; The Zodiac Age&comma; Square Enix<&sol;figcaption><&sol;figure>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">By the end of the game&comma; though&comma; the story loses steam as things come to a head&comma; but if your experience is anything like mine&comma; you’ll care so much more about the individual characters than the overarching imperials vs&period; rebels story that it won’t matter too much&period; Save for boring Vaan and his just-as-boring friend Penelo&&num;8211&semi;these characters pretty much goof off for the entirety of the game while the other four members of your party get things done&period; The interactions between sky pirate Balthier&comma; his bunny-girl co-captain Fran&comma; broken-down knight Basch and Princess Ashe&comma; and the world and its circumstances surrounding them&comma; are some of my favorite of any FF game&period; As you traverse through mysterious jungles&comma; brutal tundras&comma; beautiful-but-filled-with-monsters plains and more&comma; you’ll find that these characters truly are the heart of this game&period; <&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">As these characters battle their way through each environment&comma; they’ll earn License Points&comma; which can be applied to their License Board&period; The License Board determines what job they become&comma; i&period;e&period; knight&comma; red battlemage&comma; monk&comma; etc&period;&comma; and each character can have two jobs&period; Be wary though as your choice is final&period; After choosing a job&comma; you’ll open up that character’s license board and bear witness to one of my favorite Final Fantasy progression systems&period; Using License Points&comma; you’ll unlock new abilities&comma; new armor capabilities&comma; new weapons and more for each character&period; It’s quick and intuitive and you’ll find yourself spending quite a while in this system&comma; not because you <&sol;span><i><span style&equals;"font-weight&colon; 400&semi;">have<&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;"> to necessarily&comma; but because you’ll want to&period;  <&sol;span><&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;133878" aria-describedby&equals;"caption-attachment-133878" style&equals;"width&colon; 960px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-133878" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2018&sol;01&sol;30120552&sol;maxresdefault5&period;jpg" alt&equals;"" width&equals;"960" height&equals;"540" &sol;><figcaption id&equals;"caption-attachment-133878" class&equals;"wp-caption-text">Final Fantasy XII&colon; The Zodiac Age&comma; Square Enix<&sol;figcaption><&sol;figure>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">As far as remastered versions go&comma; <em>Final Fantasy XII&colon;<&sol;em> <&sol;span><i><span style&equals;"font-weight&colon; 400&semi;">The Zodiac Age<&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;"> sits somewhere close to the top&period; Watching gameplay from the original 2006 version and then quickly jumping into <&sol;span><i><span style&equals;"font-weight&colon; 400&semi;">The Zodiac Age<&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;"> is astounding&period; The game looks night and day&period; As these things go&comma; the characters still have strange faces and the cutscenes are a little blurry at times&comma; but overall&comma; the fresh coat of paint the game received looks great&period; Furthermore&comma; the orchestral music that has been re-recorded sounds incredible&period; This game’s soundtrack is easily in my top three now&period; I always loved the game’s music but <&sol;span><i><span style&equals;"font-weight&colon; 400&semi;">The Zodiac Age<&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;">’s re-recording enhances some of my favorite tunes so well that I couldn’t help but put the controller down and just listen&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">In 2006&comma; I remember not being interested in what this game had to offer&period; I loved <&sol;span><i><span style&equals;"font-weight&colon; 400&semi;">Final Fantasy X<&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;"> and I was disgusted at the changes <&sol;span><i><span style&equals;"font-weight&colon; 400&semi;">Final Fantasy XII<&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;"> offered&period; To be cliche&comma; I read the book by its cover and chose to leave it on the shelf&period; More than 10 years later&comma; I’m left surprised by how great this <em>Final Fantasy<&sol;em> game actually is&period; With upgraded visuals&comma; a re-recorded orchestral version of the score&comma; a story that feels a little bit <&sol;span><i><span style&equals;"font-weight&colon; 400&semi;">Pirates of the Caribbean<&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;"> and a lot like <&sol;span><i><span style&equals;"font-weight&colon; 400&semi;">Star Wars&&num;8211&semi;<&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;">with characters to match&&num;8211&semi;and a battle system to be remembered&comma; <&sol;span><i><span style&equals;"font-weight&colon; 400&semi;">Final Fantasy XII&colon; The Zodiac Age <&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;">has easily found its way into my favorites of the franchise&period;<&sol;span><&sol;p>&NewLine;<p style&equals;"text-align&colon; center&semi;"><strong>A PlayStation 4 Review Copy of Final Fantasy XII&colon; The Zodiac Age was provided by Square Enix for the Purpose of this Review&period;<&sol;strong><&sol;p>&NewLine;

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