3DS XL Screen Worries Discussed by Nintendo

<p>Concerns over &&num;8216&semi;blurry&&num;8217&semi; screens on the 3DS XL were addressed earlier by Takashi Murakami &lpar;Nintendo&&num;8217&semi;s research and development unit&rpar; when he was asked about possible problems by Nintendo&&num;8217&semi;s CEO&comma; Satoru Iwata&period; Iwata questioned him&colon;<&sol;p>&NewLine;<p>&&num;8216&semi;With regard to the LCD&comma; many customers appear to be worried&comma; asking questions like &&num;8216&semi;If the screen is bigger&comma; won&&num;8217&semi;t the dots stand out&quest;&&num;8217&semi; and &&num;8216&semi;Will the screen get blurry&quest;&&num;8217&semi; As a developer&comma; what do you think about that&quest;&&num;8221&semi;<&sol;p>&NewLine;<p>To this&comma; Murakami stated&comma; &&num;8220&semi;Apparently I have incredible eyesight&comma; so if you look at it with eyes like mine&comma; you can tell&comma;&&num;8221&semi; he laughed&period; &&num;8220&semi;But for normal play&comma; I don&&num;8217&semi;t think anyone will be able to sense anything awkward&period;&&num;8221&semi;<&sol;p>&NewLine;<p>Iwata replied&comma; &&num;8220&semi;The dots are indeed smaller than on the Nintendo DSi XL1 system&period; When I played it&comma; I wasn&&num;8217&semi;t bothered by anything at all&period;&&num;8221&semi;<&sol;p>&NewLine;<p>Murakami then remarked&colon;<&sol;p>&NewLine;<p>&&num;8220&semi;To get a bit technical&comma; it is thought that you need the screen to have at least 100 ppi2 to view good 3D images&comma; and I&&num;8217&semi;ve set it as a goal&period; What&&num;8217&semi;s more&comma; the Nintendo 3DS XL&&num;8217&semi;s attraction as a product is that it&&num;8217&semi;s bigger than the Nintendo 3DS and shows 3D graphics with impact &&num;8211&semi; and when it comes to that&comma; it&&num;8217&semi;s just fine&period;&&num;8221&semi;<&sol;p>&NewLine;<p>&lpar;Via CVG&rpar;<&sol;p>&NewLine;

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