5 Reasons to Play Heroes of Ruin 3DS

5 Reasons to Play Heroes of Ruin 3DS Featured Image

<p><a href&equals;"http&colon;&sol;&sol;oyster&period;ignimgs&period;com&sol;wordpress&sol;write&period;ign&period;com&sol;139583&sol;2012&sol;08&sol;250px-HeroesOfRuin&period;jpg"><img class&equals;"alignright size-full wp-image-30" alt&equals;"" src&equals;"http&colon;&sol;&sol;oyster&period;ignimgs&period;com&sol;wordpress&sol;write&period;ign&period;com&sol;139583&sol;2012&sol;08&sol;250px-HeroesOfRuin&period;jpg" width&equals;"250" height&equals;"224" &sol;><&sol;a>Too often a great game slips under the radar&comma; never to see a sequel or expansion or develop a large following&period; <em><a class&equals;"zem&lowbar;slink" title&equals;"Heroes of Ruin" href&equals;"http&colon;&sol;&sol;en&period;wikipedia&period;org&sol;wiki&sol;Heroes&lowbar;of&lowbar;Ruin" target&equals;"&lowbar;blank" rel&equals;"wikipedia noopener noreferrer">Heroes of Ruin<&sol;a>&comma; <&sol;em>developed by <a class&equals;"zem&lowbar;slink" title&equals;"Square Enix" href&equals;"http&colon;&sol;&sol;www&period;square-enix&period;com&sol;" target&equals;"&lowbar;blank" rel&equals;"homepage noopener noreferrer">Square Enix<&sol;a> just might be one of those games&period; So for those of you that have glazed over this obscure title for the Nintendo 3DS&comma; here are a few reasons you should check it out&period;<&sol;p>&NewLine;<p>1&period; SQUARE ENIX&period;<&sol;p>&NewLine;<p>Come on&comma; an RPG developed by Square&period;&period;&quest; Shouldn&&num;8217&semi;t that mean something&quest; Sure it isnt a JRPG in the traditional sense&comma; but thats part of the allure&period; The words Square and RPG in the same sentence hold some weight in this industry&period; I don&&num;8217&semi;t know if it was bad marketing or what that more people are not talking about <em>Heroes of Ruin<&sol;em>&comma; but a great developer behind a great genre that they help define means great awesomeness&period;<&sol;p>&NewLine;<p>2&period; DUNGEON CRAWLING LOOT FINDING GOODNESS<&sol;p>&NewLine;<p>Top down dungeon crawlers have always been fun&period; From older games like <em><a class&equals;"zem&lowbar;slink" title&equals;"Gauntlet Legends" href&equals;"http&colon;&sol;&sol;en&period;wikipedia&period;org&sol;wiki&sol;Gauntlet&lowbar;Legends" target&equals;"&lowbar;blank" rel&equals;"wikipedia noopener noreferrer">Gauntlet Legends<&sol;a><&sol;em> to story driven incarnations like <em><a class&equals;"zem&lowbar;slink" title&equals;"Marvel&colon; Ultimate Alliance" href&equals;"http&colon;&sol;&sol;en&period;wikipedia&period;org&sol;wiki&sol;Marvel&percnt;3A&lowbar;Ultimate&lowbar;Alliance" target&equals;"&lowbar;blank" rel&equals;"wikipedia noopener noreferrer">Marvel Ultimate Alliance<&sol;a><&sol;em>&comma; <em>Heroes of Ruin<&sol;em> has a very similar feel&period; That shouldn&&num;8217&semi;t be a bad thing&period; The old addage &&num;8220&semi;If it ain&&num;8217&semi;t broke&comma; don&&num;8217&semi;t fix it&&num;8221&semi; comes to mind&period; There have been plenty of successful games with this model and gamers love them&period; A new story with new characters and classes should always be welcome&comma; and this one is no exception&period;<&sol;p>&NewLine;<p>3&period; MULTIPLAYER AND VOICE CHAT<&sol;p>&NewLine;<p>How long have we all been crying that Nintendo did not have a legitimate voice chat system for their platforms&period; Whether it be worldwide or local area network&comma; this game has jump in jump out multiplayer options WITH voice chat&period; Let&&num;8217&semi;s be honest&comma; that is pretty cool&period; Multiplayer games are fun to play multiplayer&comma; and it creates a great community and a cool feel to hear your ally through your handheld&period;<&sol;p>&NewLine;<p>4&period; MINDLESS BEAT &&num;8216&semi;EM UP<&sol;p>&NewLine;<p>The 3DS is a handheld system&period; You take it with you on the bus&comma; on the plane&comma; or on your lunch break at work&period; Often you just want to let off some steam and pop in a game where you can mindlessly beat up monsters and pick up some loot&period; <em>Heroes of Ruin <&sol;em>delivers in this area&period; Do you only have a quick ten minute break&quest; Kill some stuff and loot it&period; You have the option of progressing the story&comma; but it is not so story driven that you can&&num;8217&semi;t just hop in a dungeon to kill some imps without feeling disconnected&period;<&sol;p>&NewLine;<p>5&period; GRAPHICS AND GAMEPLAY<&sol;p>&NewLine;<p>So number five is actually two reasons&period; Some people may complain that the graphics are sub par in comparison to other titles on the 3DS&period; Would they be right&quest; Sure&period; Does that make the game unplayable&quest; Not at all&period; The gameplay is what drives this game&period; Leveling up your character and learning new abilities to change the way your character plays&comma; finding out how your class and ability choices synergize with teammates&comma; and searching for the perfect loot to make your character feel godlike are all big parts of <em>Heroes of Ruin<&sol;em>&period; Oh&comma; and don&&num;8217&semi;t forget the 3D adds a depth to the graphics that makes it look pretty fresh&period;<&sol;p>&NewLine;<p>I believe that every once in a while&comma; gamers should stick their heads out of the mainstream world of <em>Call of Duty 27&colon; Modern Galactic Desert Warfare<&sol;em> and rummage around outside of the box&period; You may be suprised to find little gems waiting for you here and there&comma; and you&&num;8217&semi;ll have a great experience and make a great memory with a game everyone else may have forgotten about&period;<&sol;p>&NewLine;<div class&equals;"zemanta-pixie" style&equals;"margin-top&colon; 10px&semi; height&colon; 15px&semi;"><img class&equals;"zemanta-pixie-img" style&equals;"border&colon; none&semi; float&colon; right&semi;" alt&equals;"" src&equals;"http&colon;&sol;&sol;img&period;zemanta&period;com&sol;pixy&period;gif&quest;x-id&equals;96cc5947-9eb9-41d6-8872-8990a0026d4d" &sol;><&sol;div>&NewLine;

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