5 Series That Need The Nemesis System

<p><em>Middle-earth&colon; Shadow of Mordor<&sol;em> <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;pass-middle-earth-shadow-mordor-review&sol;">blew orcs and minds away last year<&sol;a>&comma; throwing in everything a Lord of the Rings fan could want – rich lore&comma; unbridled violence&comma; and a vibrant world unmatched in the series to date&period; All that surely couldn&&num;8217&semi;t have been possible without the AI system that gave its inhabitants life&period;<&sol;p>&NewLine;<p>Monolith Productions&&num;8217&semi; Nemesis System is the newest invention in open-world gaming&comma; but why should it stop in Middle-earth when there are super villains to bag and Templars to assassinate&quest; <em>Shadow of Mordor<&sol;em> shouldn&&num;8217&semi;t be the one game to rule it all&period; From Batman to <em>Assassin&&num;8217&semi;s Creed<&sol;em>&comma; plenty of game worlds could benefit from making your enemies one of a kind&period; Here&&num;8217&semi;s five game series that need the Nemesis system&comma; or at the very least&comma; could learn a thing or two from&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<h2>5&rpar; Tomb Raider<&sol;h2>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;03&sol;05015931&sol;Tomb-Raider-2013-Definitive-Edition-BagoGames&period;jpg"><img class&equals;"aligncenter wp-image-79635" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;03&sol;05015931&sol;Tomb-Raider-2013-Definitive-Edition-BagoGames&period;jpg" alt&equals;"Tomb Raider 2013 Definitive Edition BagoGames" width&equals;"750" height&equals;"469" &sol;><&sol;a><&sol;p>&NewLine;<p><em>Tomb Raider<&sol;em> probably isn&&num;8217&semi;t the first series that comes to mind when you think of memorable video game villains&comma; but that&&num;8217&semi;s probably what makes it one of the best candidates for the Nemesis system&period; Whereas most of the series has been dedicated to puzzles and shooting galleries&comma; 2013&&num;8217&semi;s <em>Tomb Raider<&sol;em> reimagined Lara Croft as something of a survivalist in her early days&comma; capable of holding her own against man&comma; beast&comma; and the wilds themselves&period; This year&&num;8217&semi;s <em>Rise of the Tomb Raider<&sol;em> promises the kind of <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;rise-tomb-raider-set-siberia-will-tweak-crafting&sol;">desolate&comma; unwelcoming wastelands<&sol;a> that created gaming&&num;8217&semi;s favorite heroine and it&&num;8217&semi;s only right that the series provide the kind of mental and physical challenge worthy of testing someone&&num;8217&semi;s sanity&period;<&sol;p>&NewLine;<p>By this time in her career&comma; it makes sense that Lara should be the hunter as much as the hunted&period; In the absence of many guided pathways&comma; the Russian expanses could be the opportune place for spurring spontaneous encounters with the wildlife and sort of killer locals we met in Yamatai&period; Scavengers&comma; explorers&comma; and or more crazy cult leaders could make for interesting enemies or allies that build real relationships with Lara in their mutual efforts to survive&period; Should you choose their deaths&comma; there could be the possibility of their real or otherworldly return in <i>Dark Souls<&sol;i> fashion&comma; forcing Lara to determine not only how to kill them&comma; but just which are fragments of her mind&comma; horror-style&period; Live&period; Die&period; Repeat&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<h2><strong>4&rpar; A Wolverine Game<&sol;strong><&sol;h2>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;03&sol;X-Men-Origins-Wolverine-Game-BagoGames&period;jpg"><img class&equals;"aligncenter wp-image-79594 size-full" src&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;03&sol;X-Men-Origins-Wolverine-Game-BagoGames&period;jpg" alt&equals;"X-Men Origins Wolverine Game BagoGames" width&equals;"800" height&equals;"465" &sol;><&sol;a><&sol;p>&NewLine;<p><em>X-Men Origins&colon; Wolverine<&sol;em> came so close to being the best Wolverine experience&comma; but if there was anything it did right &lpar;a final boss battle not withstanding&rpar;&comma; it was capturing just how much fun wreaking hurricanes of gore with your bare claws could be&period; Just picture the Nemesis system putting it on steroids&period; You&&num;8217&semi;re Wolverine&period; You&&num;8217&semi;re tan&comma; you&&num;8217&semi;re ripped&comma; you&&num;8217&semi;re Hugh Jackman in a tank-top&comma; assuming that Marvel should want to keep their movies as the inspiration for their games&comma; as they should&period; You just escaped from the life-altering surgery that gave you an invincible skeleton and adamantium claws&period; You want answers and you&&num;8217&semi;ve got to smash a lot of skulls a lot of times to get them from one Colonel William Stryker&period;<&sol;p>&NewLine;<p>An open-world Canadian wilderness would see you thinning the ranks of Department H&&num;8217&semi;s mutant population – Sabretooth&comma; Blob&comma; Deadpool &lpar;the comic one&rpar;&comma; on your way to Stryker with the Hulk as the final boss to top it all off with&period; Every kill would make them angrier and killing them all over again a whole lot more fun as they evolved to your play style with time and you do to theirs in a battle of the fittest&period; As long as it&&num;8217&semi;s an excuse to lop that probable grin under Deadpool&&num;8217&semi;s mask again and again&comma; who could say no&quest;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<h2><b>3&rpar; Borderlands<&sol;b><&sol;h2>&NewLine;<h2><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;03&sol;05020049&sol;Borderlands-2-BagoGames&period;jpg"><img class&equals;"aligncenter wp-image-79595 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;03&sol;05020049&sol;Borderlands-2-BagoGames&period;jpg" alt&equals;"Borderlands 2 BagoGames" width&equals;"800" height&equals;"465" &sol;><&sol;a><&sol;h2>&NewLine;<p>About 10 percent of <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;rampage-reviews-borderlands-pre-sequel-pc-video-review&sol;">the Borderlands series<&sol;a> is battling wits with Handsome Jack and the other 90 percent is spent shooting nameless grunts in the face again&period; And again&period; And AGAIN&period; Imagine if all of those poor grunt-folk had something more to say than&comma; &&num;8220&semi;Ow&comma; ow&comma; not the FACE&excl;&&num;8221&semi; every once and a while&period; Imagine that some of them could be the next Handsome Jack in the making just waiting to take over the chaos you handed them in the form of a frag grenade&period;<&sol;p>&NewLine;<p>The Nemesis system&&num;8217&semi;s adaptability to multiple AI personalities would be a dream for the college frat party of crazies that is Borderlands&comma; mixing and matching their off-the-wall personas with any and all ridiculous character entrances – fireworks&comma; big bands&comma; improv&comma; the works&period; In the interests of avoiding Shadow of Mordor&&num;8217&semi;s dreadfully repetitive intro dialogue&comma; every character intro could rewrite one huge joke book depending on your past encounters&period; Remember that time you told off Psycho 1 and killed Psycho 2&quest;  They&&num;8217&semi;ll remember that&period; Worse&comma; they&&num;8217&semi;ll make a punchline out of it in your face&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<h2>2&rpar; Assassin&&num;8217&semi;s Creed<&sol;h2>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;03&sol;05020116&sol;AC-Rogue-Shay-Combat-BagoGames&period;jpg"><img class&equals;"aligncenter wp-image-79592 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;03&sol;05020116&sol;AC-Rogue-Shay-Combat-BagoGames&period;jpg" alt&equals;"AC Rogue Shay Combat BagoGames" width&equals;"800" height&equals;"465" &sol;><&sol;a><&sol;p>&NewLine;<p><em>Assassin&&num;8217&semi;s Creed<&sol;em> is of the opinion that the more you talk the smarter you probably sound&period; Since their debut&comma; The Templars have been little more than a bunch of mustache-twirling goons spouting off rants about money and power on their death beds&period; The Assassins have faired little better&comma; basically fighting Templars for no good reason other than they&&num;8217&semi;re too bored to just open a cutlery chain&period; In short&comma; they&&num;8217&semi;re ripe for some real characterization&comma; ripe enough for the Nemesis system to do its magic&period;<&sol;p>&NewLine;<p>Whereas other series entries set you up as a kind of arm-chair general&comma; sending your assassins out across the globe taking out Templars for you&comma; a Nemesis system could put you in charge of recruitment and deployment in-game from behind enemy lines&period; What if you could kidnap Templars and convert them into your ranks&quest; Think <em>Metal Gear Solid&colon; Peacewalker<&sol;em>&&num;8216&semi;s Fulton system&period; It&&num;8217&semi;d give your missions a whole lot more agency if you knew you might be able to change hearts and minds like you did in <em>Brotherhood<&sol;em>&comma; but with the repercussions of an escapee hunting you down&period;<&sol;p>&NewLine;<p>A conspirator chart like <em>Assassin&&num;8217&semi;s Creed II<&sol;em>&&num;8216&semi;s could give some shape to the Templar hierarchy as a part of a larger conspiracy for&comma; say&comma; the Russian Revolution&&num;8217&semi;s overthrow of the Czar or the assassination of Abraham Lincoln&period; A wanted system could also provide a bit of intel and or backstory on your targets to take them down like a real assassin – bribing a traitor&comma; causing a riot&comma; a subtle poisoning&comma; you name it&period; Requiescat in pace&comma; following missions&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<h2>1&rpar; Batman<&sol;h2>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;03&sol;05020102&sol;Batman-Arkham-Origins-Goons-BagoGames&period;jpg"><img class&equals;"aligncenter wp-image-79593 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;03&sol;05020102&sol;Batman-Arkham-Origins-Goons-BagoGames&period;jpg" alt&equals;"Batman Arkham Origins Goons BagoGames" width&equals;"800" height&equals;"465" &sol;><&sol;a><&sol;p>&NewLine;<p>Of all the series on this list&comma; I can&&num;8217&semi;t think of any more deserving than Rocksteady Studios&&num;8217&semi; Arkham universe&period; The psychology of the Nemesis system is something born right out of a comic book itself – a power struggle pitting villain against villain while creating new ones&period; The ever-changing landscape of Gotham City&&num;8217&semi;s gang wars would be the perfect playground for waging Batman&&num;8217&semi;s war on crime from the ground up&period; Planting your very own snitch inside the Riddler or Two-Face&&num;8217&semi;s gang to gather intel could let you play your own game of <em>Minority Report<&sol;em> as you work to solve crimes before they happen&period; Even better&comma; you could rattle their cages with a good &&num;8216&semi;ole fashioned vendetta&comma; pitting people like Bane and Killer Croc against one another&comma; careful to balance the cost of victory with the death toll on the streets&period;<&sol;p>&NewLine;<p>Every encounter could be about getting inside a super villain&&num;8217&semi;s head&comma; though not as literally as Talion&period;  Every encounter like moving a possible chess piece in the city&&num;8217&semi;s underworld&comma; wreaking more fear as you destroy bigger and bigger masterminds&period; What&&num;8217&semi;s more&comma; a single mistake could create your own super villain&comma; i&period;e&period; letting that a goon fall into a vat of toxic waste like a certain killer clown&period; It&&num;8217&semi;d be ironic if the mainstay of <em>Shadow of Mordor<&sol;em>&&num;8216&semi;s inspiration take after what basically ripped it off&comma; but with Rocksteady Studios&&num;8217&semi; <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;5-superhero-franchises-rocksteady-needs-take&sol;">superb track record<&sol;a> with the Dark Knight behind it&comma; there&&num;8217&semi;s hope yet that someone else can pick up the pieces for another go-round in Rocksteady&&num;8217&semi;s Gotham in some other time&comma; some other way&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;03&sol;05020025&sol;Shadow-of-Mordor-Orc-Disagree-BagoGames&period;jpg"><img class&equals;"aligncenter wp-image-79597 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;03&sol;05020025&sol;Shadow-of-Mordor-Orc-Disagree-BagoGames&period;jpg" alt&equals;"Shadow of Mordor Orc Disagree BagoGames" width&equals;"800" height&equals;"465" &sol;><&sol;a><&sol;p>&NewLine;<p>Am I wrong&quest; Is the Nemesis system really worth imitating after all&quest; Or did you think of some other game series better suited for it&quest; Let us know in the comments below&period;<&sol;p>&NewLine;

Exit mobile version