5 Survival Horror Franchises Capcom Should Resurrect

Capcom

<p>Capcom is set to release <em>Resident Evil VII<&sol;em> in a day or so and we all know that that survival horror series is their bread and butter but they have so many other IP&&num;8217&semi;s in their vault from earlier years too&period; It makes me wonder why they don&&num;8217&semi;t shave a little off the budgets from all the <em>Resident<&sol;em> <em>Evil<&sol;em> Remasters and look into rebooting some of these survival horror classics&period; There&&num;8217&semi;s already an established audience and some guaranteed revenue for Capcom and those who never had the chance experience these franchises would surely check them out as well&period; They could even fix up the earlier releases and remaster them a la <em>REMake<&sol;em> for some additional cas- I mean nostalgia&period;<&sol;p>&NewLine;<h2>5&period; <em>Haunting Ground<&sol;em><&sol;h2>&NewLine;<figure id&equals;"attachment&lowbar;116733" aria-describedby&equals;"caption-attachment-116733" style&equals;"width&colon; 960px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-116733" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;01&sol;09143134&sol;2022f50077026bc5a6d30b36a0dfe3db&period;jpg&period;png" alt&equals;"&lpar;Haunting Ground - Capcom&rpar;" width&equals;"960" height&equals;"539" &sol;><figcaption id&equals;"caption-attachment-116733" class&equals;"wp-caption-text">&lpar;<em>Haunting Ground<&sol;em> &&num;8211&semi; Capcom&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p><em>Haunting Ground<&sol;em> is a psychological thriller where you&&num;8217&semi;ve got to hide from your attackers&period; Think of it like an older <em>Outlast<&sol;em> but in the third person perspective&period; You play as Fiona Belli and along with her canine pal Hewie&comma; you&&num;8217&semi;re both trapped in a hellish castle after a terrible car accident&period; Fiona wakes up in a cage with no idea where she is or how she got there but there is a spot of luck&comma; her cage is unlocked and she can escape&period; Controlling Hewie is a huge key to your success&period; You need to make sure you gain his trust so that he will attack for you&comma; sniff out for you and basically lead you to safety&period; <em>Haunting Ground<&sol;em> was said to be Capcom&&num;8217&semi;s homage to the <em>Clock Tower<&sol;em> series with a few added twists and they nailed that vibe completely&period; What makes this title stand out in the survival horror genre is the fact that you don&&num;8217&semi;t really get to fight in this game&semi; it&&num;8217&semi;s all about hiding&comma; running and surviving&period; There are some spots where you can damage your assailant&comma; but they are far and few between and sometimes can only be used once&period; The A&period;I&period; that developers can program in current games is simply amazing&comma; like <em>Alien&colon; Isolation <&sol;em>for example&comma; where the Alien follows you throughout the game and is never in the same spot&period; <em>Alien&colon; Isolation<&sol;em> truly revolutionized survival horror games for this generation&comma; and I hope that Capcom utilizes it for a new <em>Haunting Ground<&sol;em>&comma; or dare I say it&colon; Nemesis in <em>Resident Evil 3<&sol;em>&period;<&sol;p>&NewLine;<h2>4&period; <em>Onimusha&colon; Warlords<&sol;em><&sol;h2>&NewLine;<figure id&equals;"attachment&lowbar;116760" aria-describedby&equals;"caption-attachment-116760" style&equals;"width&colon; 960px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-116760" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;01&sol;10235429&sol;245526456455&period;jpg" alt&equals;"&lpar;Onimusha&colon; Warlords - Capcom&rpar;" width&equals;"960" height&equals;"720" &sol;><figcaption id&equals;"caption-attachment-116760" class&equals;"wp-caption-text">&lpar;<em>Onimusha&colon; Warlords<&sol;em> &&num;8211&semi; Capcom&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>I had this title in my original Xbox recently&comma; and never in a million years did I expect to see beloved Keiji Inafune&&num;8217&semi;s name as co-creator&period; Never had I known that he had dabbled in survival horror&comma; and it makes me want to continue my journey with this series&period; The game is somewhat historical as it takes place during Japan&&num;8217&semi;s Sengoku period&period; You play as Hidemitsu Samanosuke Akechi&comma; who recently received a mysterious letter from his cousin&period; His cousin Princess Yuki tells him that strange things are afoot at the castle&period; Being a family man Samanosuke rushes to the castle to see what all the hubbub is about&period; He finds the Genma are the cause of all these issues and that he must destroy these demons or lose Yuki and the castle forever&period; To me this game is basically <em>Resident Evil<&sol;em> with swords and I fell in love with it&period; Capcom is sitting on some Samurai gold here and I don&&num;8217&semi;t know why they are scared to take another chance&period; People love to be scared&comma; and to be scared by some historical demons and ghosts is even more entertaining&period; I can just imagine how beautiful feudal Japan would look running on Capcom&&num;8217&semi;s new RE Engine&semi; it would be jaw dropping but I&&num;8217&semi;d like them to leave it in the 3rd person&period;<&sol;p>&NewLine;<h2>3&period; <em>Resident Evil&colon; Outbreak<&sol;em><&sol;h2>&NewLine;<figure id&equals;"attachment&lowbar;116763" aria-describedby&equals;"caption-attachment-116763" style&equals;"width&colon; 960px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-116763" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;01&sol;11000551&sol;RE-Outbreak&period;jpg" alt&equals;"&lpar;Resident Evil&colon; Outbreak - Capcom&rpar;" width&equals;"960" height&equals;"540" &sol;><figcaption id&equals;"caption-attachment-116763" class&equals;"wp-caption-text">&lpar;<em>Resident Evil&colon; Outbreak<&sol;em> &&num;8211&semi; Capcom&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>Capcom&&num;8217&semi;s only shot at an online <em>Resident Evil<&sol;em> experience came on the PlayStation 2 console&comma; and while it was not forgettable&comma; it just came before its time&period; The title was released in March of 2004 and sported the controls of the GameCube classics&comma; but instead of playing as a Redfield or a Kennedy you were just a common person in the <em>Resident Evil<&sol;em> universe&period; You were teamed up with a eight other people either online or A&period;I&period; and had to survive certain scenarios to escape the city&period; Slant 6 attempted a multiplayer <em>Resident Evil<&sol;em> title and it failed miserably&period; I enjoyed playing through the very short <em>Umbrella Corps<&sol;em> campaign but felt that playing as the wrong side of history just wasn&&num;8217&semi;t what I was looking for&period; With the online capabilities that Microsoft&comma; Sony &lpar;and to a lesser degree Nintendo&rpar; have created an online <em>Resident Evil<&sol;em> title would sell like hotcakes&period; The most similar title I can think of right now that fits this idea is <em>Tom Clancy&&num;8217&semi;s The Division<&sol;em>&period; You are thrown into a world of chaos where a virus has taken over and have to retake the city while killing copious amounts of looters&period; Heck&comma; you could even call it <em>Resident Evil&colon; S&period;T&period;A&period;R&period;S&period;<&sol;em> and have people defend Raccoon City from the first onslaught of the T-virus&period; I know that I would buy this game and I would play this with all my buddies for hours on end&period; I really hope the success of <em>Resident Evil VII<&sol;em> gets the head-honchos at Capcom thinking about a nice online <em>Resident Evil<&sol;em> experience for today&&num;8217&semi;s consoles&period;<&sol;p>&NewLine;<h2>2&period; <em>Ghosts &&num;8216&semi;n Goblins<&sol;em><&sol;h2>&NewLine;<figure id&equals;"attachment&lowbar;116774" aria-describedby&equals;"caption-attachment-116774" style&equals;"width&colon; 960px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-116774" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;01&sol;11005244&sol;GhostsnGoblins&lowbar;1&period;png" alt&equals;"&lpar;Ghosts and Goblins - Capcom&rpar;" width&equals;"960" height&equals;"721" &sol;><figcaption id&equals;"caption-attachment-116774" class&equals;"wp-caption-text">&lpar;<em>Ghosts &&num;8216&semi;n Goblins<&sol;em> &&num;8211&semi; Capcom&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>I have some very fond memories of playing as Arthur to save his princess when I was just a wee lad&period; This game had some comedic sprites and such and I always laughed as I ran through the dark forest in my underpants since two hits killed me in that game&period; Capcom could seriously turn this into their version of <em>Dark Souls<&sol;em>&period; I think keeping the cartoony aspect to the game while making it insanely difficult would be something very new to us&period; The last &&num;8220&semi;cute&&num;8221&semi; game that was difficult and very adult oriented was <em>Conker&&num;8217&semi;s Bad Fur Day<&sol;em>&comma; and that was 3 video game generations ago&period; We all know Capcom has it in them to create a vast and wonderful world&comma; <em>Dragon&&num;8217&semi;s Dogma<&sol;em> and <em>Breath of Fire<&sol;em> come to mind&comma; I would just like to see Arthur&&num;8217&semi;s take fleshed out more&period; A nice dramatic story of how Arthur goes to hell to save the love of his life from an eternity of torment&period; Who wouldn&&num;8217&semi;t buy this game&quest; Since I&&num;8217&semi;m hoping Capcom has a sense of humor&comma; I&&num;8217&semi;m thinking instead of the classic &&num;8220&semi;You Died&&num;8221&semi; screen they could just go with a shot of some Ignore with a skid mark&period; I know that I&&num;8217&semi;d poop my pants if I have to fight a walking skeleton with just a sword so give me my pistols and shotguns instead please&excl;<&sol;p>&NewLine;<h2>1&period; <em>Dino Crisis<&sol;em><&sol;h2>&NewLine;<figure id&equals;"attachment&lowbar;116739" aria-describedby&equals;"caption-attachment-116739" style&equals;"width&colon; 960px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-116739" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;01&sol;09150717&sol;2530006-dino-crisis&lowbar;returning&period;gif" alt&equals;"&lpar;Dino Crisis - Capcom&rpar;" width&equals;"960" height&equals;"720" &sol;><figcaption id&equals;"caption-attachment-116739" class&equals;"wp-caption-text">&lpar;<em>Dino Crisis<&sol;em> &&num;8211&semi; Capcom&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>The same man that brought us <em>Resident Evil<&sol;em>&comma; Shinji Mikami&comma; also brought us <em>Dino Crisis&comma; <&sol;em>which makes me wonder why it didn&&num;8217&semi;t take off as well as his other creation&period; Instead of mowing down slow mindless zombies&comma; Regina is tasked with surviving an intelligent dinosaur onslaught on the island of Ibis&period; When you arrive on the island&comma; you and your team are tasked with extracting Dr&period; Edward Kirk&period; Dr&period; Kirk&comma; who was reported dead three years ago&comma; is an important scientist who likes to make weapons&comma; just think Tony Stark going bad&period; I remember enjoying this game when I was younger&comma; but it was considerably more difficult than <em>Resident Evil<&sol;em>&comma; looking for two or three pieces of a key-card was mind numbing&period; Poor Regina kept dying as I navigated her through the labs on the island and the jungle exterior&period; I think that with the constant popularity of dinosaurs&comma; and the uptick in survival horror interest that Capcom could put some new life into this series&period; That way all of us Capcom fans can forget the terrible <em>Dino Crisis 3<&sol;em> where somehow dinosaurs have escaped into space&period;<&sol;p>&NewLine;<p>I was tempted on adding the <em>Clock Tower<&sol;em> series to this list&comma; but I think that Haunting Ground is a better route to go just due to the fact it has a dog&comma; and dogs are awesome&period; Sounds stupid I know and I&&num;8217&semi;m giving up being chased after by a crazed man with huge scissors&comma; but I&&num;8217&semi;ll take a dog over that&period;  What do you think&quest; Will Capcom bring back any of these titles for the Switch&comma; Xbox One or PlayStation 4&quest;<&sol;p>&NewLine;

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