A Few More Details on the Final Fantasy VII Remake

<p>Staff members on the <em>Final Fantasy VII Remake<&sol;em> team &lpar;Tetsuya Nomura&comma; Yoshinori Kitase and Kazushige Nojima&rpar; have revealed a few more details on how the remake will be going even more in depth with both character and world exploration&comma; as well as various other details in a <a href&equals;"http&colon;&sol;&sol;blog&period;esuteru&period;com&sol;archives&sol;8439309&period;html" target&equals;"&lowbar;blank">Famitsu<&sol;a> article&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;97014" aria-describedby&equals;"caption-attachment-97014" style&equals;"width&colon; 1280px" class&equals;"wp-caption alignnone"><img class&equals;"wp-image-97014 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;12&sol;04094456&sol;FFVII&lowbar;R01&period;jpg" alt&equals;"FFVII&lowbar;R01" width&equals;"1280" height&equals;"720" &sol;><figcaption id&equals;"caption-attachment-97014" class&equals;"wp-caption-text">&lpar;Final Fantasy VII Remake&comma; Square Enix&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>These details include&colon;<&sol;p>&NewLine;<p>&&num;8211&semi; Expanding the characters of Biggs&comma; Wedge&comma; and Jessie<&sol;p>&NewLine;<p>&&num;8211&semi; More areas to explore on Midgar<&sol;p>&NewLine;<p>&&num;8211&semi; Currently&comma; they are not talking about online gameplay&period; However&comma; it’s unclear if that’s because there won’t be any or if it’s too early in the development process to consider it yet&period;<&sol;p>&NewLine;<p>&&num;8211&semi; The main scenario for the first part is complete &lpar;including the ending&rpar;&period;<&sol;p>&NewLine;<p>&&num;8211&semi; They are currently receiving development aid from the <em>Kingdom Hearts<&sol;em> team for Unreal Engine 4&comma; and may reunite to work on the game more at some point in the future<&sol;p>&NewLine;<p>&&num;8211&semi; They have confirmed the ATB gauge that turns red is actually different from Limit Breaks&period; They have said that there is a special system separate from Limit Breaks&comma; but they can’t reveal it just yet&period; However&comma; they have said it will depend on the player’s play style&period;<&sol;p>&NewLine;<p>&&num;8211&semi; And as of yet they have not decided if there will be a Guard command&period;<&sol;p>&NewLine;<p>The <em>Final Fantasy VII Remake <&sol;em>is currently still in development for the PlayStation 4<&sol;p>&NewLine;<p>Trailer via PlayStation&comma; <a href&equals;"https&colon;&sol;&sol;www&period;youtube&period;com&sol;watch&quest;v&equals;A3sBZ5Nr4hc" target&equals;"&lowbar;blank">YouTube<&sol;a><&sol;p>&NewLine;<p>Source&colon; <a href&equals;"http&colon;&sol;&sol;blog&period;esuteru&period;com&sol;archives&sol;8439309&period;html" target&equals;"&lowbar;blank">Famitsu<&sol;a> &lpar;via <a href&equals;"http&colon;&sol;&sol;www&period;novacrystallis&period;com&sol;2015&sol;12&sol;final-fantasy-vii-remake-will-explore-characters-like-biggs-wedge-and-jessie-futher&sol;" target&equals;"&lowbar;blank">Nova Crystallis<&sol;a>&rpar;<&sol;p>&NewLine;

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