<p>HD remakes and remasters of classic games seem to be all the rage right now. And I&#8217;m perfectly okay with this. So far I&#8217;ve not been as impressed with this generation&#8217;s games. I long for the older days. Games were original and developers were not just pumping them out in order to make a quick buck. Since I&#8217;m unimpressed with newer games, I have no problem replaying games that I truly enjoyed when they first came out, except with better graphics and sometimes better controls. Right now I&#8217;m replaying<a href="https://www.rockstargames.com/lanoire/restricted-content/agegate/form?redirect=https%3A%2F%2Fwww.rockstargames.com%2Flanoire%2F&;options=&;locale=en_us"> <em>L.A. Noire</em></a> on my Xbox One and<em> Shadow of the Colossus&#8211;</em>that says a lot. I&#8217;d rather be playing a double-digit-year-old game than the current tripe Activision and EA are pumping out.</p>
<p>When I was little, we really didn&#8217;t get any remakes or ports. Yes, there were a few, <em>Ninja Gaiden Collection</em> and<em> Super Mario All-Stars</em> come to mind. But ground-up remakes really didn&#8217;t rear their head until the GameCube era; Sega was a big third-party supporter of the GameCube, remaking some of their <a href="https://o.canada.com/technology/gaming/segas-failed-dreamcast-actually-outsold-the-wii-u">failed Dreamcast</a> titles. Both <em>Sonic Adventure</em> titles ended up on the Cube. But the masterpiece that everyone missed was also ported to the Cube,<em> Skies of Arcadia</em>.</p>
<h3>Skies of Arcadia</h3>
<p>Pirates are huge now. And Sega&#8217;s developers were somehow ahead of their time when they released <em>Skies of Arcadia</em> on the Dreamcast. In that game, you get to play as sky pirates, battle in the air on a floating boat, and live on floating islands. Who wouldn&#8217;t fall in love with it? Well, apparently Dreamcast and GameCube owners. I&#8217;m lucky enough to own both copies of the game. When I played them both in tandem, I couldn&#8217;t believe that Sega made the exact same game for the Cube. It was bittersweet for me because had one of the releases done well, we might have had a sequel.</p>
<figure id="attachment_137146" aria-describedby="caption-attachment-137146" style="width: 640px" class="wp-caption aligncenter"><img class="size-full wp-image-137146" src="https://cdn.bagogames.com/wp-content/uploads/2018/04/01235824/38043101335_db8d53849b_o.0.jpg" alt="" width="640" height="360" /><figcaption id="caption-attachment-137146" class="wp-caption-text">(<em>Shadow of the Colossus</em> &#8211; Sony)</figcaption></figure>
<h3>Capcom&#8217;s Remakes</h3>
<p>As the GameCube era progressed, more developers decided to churn out compilations and anthologies and even a few more remakes. Capcom holds the crown for remakes and HD upgrades, and it all began on the GameCube. The <em>Resident Evil </em>Remake was a huge surprise to gamers because of how novel it was to get a complete remaking of a game.</p>
<p>Now Capcom pumps out remakes or HD re-releases almost once a month, and it&#8217;s become a bit of a running joke. How many copies of <em>Resident Evil: Revelations</em> do I need, Capcom? Apparently, four so that I can play them on my 3DS, 360, PS4 and Switch. Todd Howard must be studying their business model. I do admit, though, I enjoy replaying Resident Evil games when Capcom pumps them out. I&#8217;m a sucker for classic titles, and I love the nostalgia.</p>
<h3>Ports and Remakes &#8211; Making Retro Gaming Easier</h3>
<p>It may seem like I&#8217;m knocking HD ports or remakes, but I&#8217;m really not. They make retro gaming much easier and put less strain my older consoles. I&#8217;ve yet to get through <em>Okami</em> (another Capcom title), but I&#8217;ll happily get the HD version for my Xbox One or PS4 so that I can play a different game on my PS2. The ports or HD Remakes also allow a new generation of gamers to fall in love with a franchise. Take <em>Yakuza</em> for example, for some reason this series has a hard time selling in the States. In Japan, they eat it up and usually have their copies long before us Yankees do. I&#8217;m a huge fan of the<a href="https://bagogames.com/yakuza-6-the-song-of-life-review/"><em> Yakuza</em></a> series. If anything, the <em>Yakuza</em> engines for this generation have been phenomenal, and I can&#8217;t wait to see the new engine in <em>Kiwami 2</em> and <em>Yakuza 6</em>.</p>
<figure id="attachment_137148" aria-describedby="caption-attachment-137148" style="width: 640px" class="wp-caption aligncenter"><img class="size-full wp-image-137148" src="https://cdn.bagogames.com/wp-content/uploads/2018/04/02001853/yakuza.jpg" alt="" width="640" height="360" /><figcaption id="caption-attachment-137148" class="wp-caption-text"><em>(Yakuza</em> &#8211; SEGA)</figcaption></figure>
<p>You would think that I would be disappointed that there are so many HD upgrades, but I&#8217;m honestly not. I enjoy replaying classics when I can, and since I&#8217;m finding fewer and fewer new titles to enjoy, the old stalwarts are there for me. What&#8217;s even better is I can get trophies and achievements for besting a game that my muscle memory is certainly prepared for. I think I would be more disappointed in this generation if I didn&#8217;t have Capcom, Sega, and <a href="https://www.reddit.com/r/NintendoSwitch/comments/bzyynx/what_is_your_most_anticipated_port_on_switch_and/">Nintendo pumping out all these HD ports</a>. Hopefully one day I won&#8217;t feel the need for HD upgrades, because the developers will have gotten back on track with making amazing games instead of just shoveling out annualized crap.</p>
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<p style="text-align: center;"><strong>Like what you read? Check out more of my <a href="https://bagogames.com/tag/aging-gamer/">Aging Gamer</a> series on BagoGames. </strong></p>
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Aging Gamer: HD Remakes

- Categories: Opinion
- Tags: Aging GamerCapcomHD CollectionsNintendoResident EvilRetro GamesSEGATop Stories
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