Airstrife: Assault Of The Aviators PC Review

We take a look at the retro 2D shmup from Kenisoft Game Studio.

Airstrife: Assault Of The Aviators

<p>2D shmups is a genre that refuses to die&period; Possibly because they tend to be pretty easy to make for small teams&comma; and remain popular with gamers&period; Airstrife&colon; Assault Of The Aviators is a new addition to the genre&period; Though instead of taking the usual sci-fi theme&comma; it goes for more of a classic theme with various airplanes and airships&period; That ties it in more with classics like 1942 than Space Megaforce&period;<&sol;p>&NewLine;<p>So today we&&num;8217&semi;re going to take a look at this throwback 2D shooter and its features&comma; and what it brings to the table&period; I must give a warning that I haven&&num;8217&semi;t completed the game so I can&&num;8217&semi;t really speak for all the available upgrades and later bosses&period; But I did get to the third area&comma; so I have at least gotten a fair idea of what the game is like&period;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;02&sol;21034640&sol;Airstrife&lowbar;-Assault-of-the-Aviators-16-Feb-21-19&lowbar;20&lowbar;23&period;jpg"><img class&equals;"alignnone size-large wp-image-168127" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;02&sol;21034640&sol;Airstrife&lowbar;-Assault-of-the-Aviators-16-Feb-21-19&lowbar;20&lowbar;23-1024x576&period;jpg" alt&equals;"Airstrife Screenshot 1" width&equals;"1024" height&equals;"576" &sol;><&sol;a><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;"><&sol;h3>&NewLine;<p>At its core&comma; Airstrife is a pretty simple shooter&period; The screen autoscrolls and the goal is to avoid getting hit by either enemy fire or enemy ships and destroy as many of them as possible in the process&period; But in the end&comma; the goal is to just survive long enough to get to the end of the level&comma; at which point you get rewarded for your efforts&period;<&sol;p>&NewLine;<p>It does come with a few unique twists&comma; however&period; One core mechanic that you will rely a lot on is rolling&period; During a roll&comma; you forfeit control of your plane but during the roll&comma; you cannot be hit by enemy fire&period; It becomes key to surviving the onslaught since generally not being hit by fire is preferable to crashing and burning&period;<&sol;p>&NewLine;<p>Certain enemy planes can also do a return maneuver from the bottom of the screen if you don&&num;8217&semi;t destroy them before they reach it&period; This of course is a double-edged sword as on one hand&comma; it gives another opportunity for money&comma; but it also means you have to watch out for rear attacks&period; It adds a fair bit of difficulty to the game if you&&num;8217&semi;re unable to destroy enemy planes fast enough&period;<&sol;p>&NewLine;<p>Both you and the enemy planes take damage in sections&period; So your left wing&comma; center&comma; and right wing all have separate health indicators&period; And the same goes for enemy planes&comma; meaning some of them can tank a fair amount of damage before going down&period;<&sol;p>&NewLine;<p>If you can manage to avoid damage and picking up health pickups&comma; you get a lot more money&period; So the more skilled you are&comma; the better&period;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;02&sol;21042520&sol;Airstrife&lowbar;-Assault-of-the-Aviators-18-Feb-21-19&lowbar;41&lowbar;50&period;jpg"><img class&equals;"alignnone size-large wp-image-168129" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;02&sol;21042520&sol;Airstrife&lowbar;-Assault-of-the-Aviators-18-Feb-21-19&lowbar;41&lowbar;50-1024x576&period;jpg" alt&equals;"Boss Time" width&equals;"1024" height&equals;"576" &sol;><&sol;a><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">Missions<&sol;h3>&NewLine;<p>Airstrife has two mission modes&period; Campaign and Explore&period; The Campaign mode is where you progress the actual game&comma; and each area you visit will have 5 chapters to play through&period; From my experience&comma; about 2 of these chapters will have bosses in them&period; One miniboss and a final boss in the final chapter&period;<&sol;p>&NewLine;<p>Explore is a little different&period; While the Explore missions don&&num;8217&semi;t progress the game itself in any way&comma; they give you access to Blueprints&period; Blueprints unlock additional weapons and aircraft for you to research&period;<&sol;p>&NewLine;<p>Unlike a lot of classic arcade shooters&comma; there is no actual leveling up of your plane as you play&period; The only things dropped from enemy planes are health pickups&period; Occasionally a special aircraft will drop ammo for you&comma; but other than that there are no special pickups during the levels&period; Instead&comma; you permanently upgrade your planes using blueprints and upgrades&period;<&sol;p>&NewLine;<p>Research costs money but if you find yourself hurting for money&comma; you can just replay an earlier level to get some more&period; Even if you&&num;8217&semi;ve already found the Blueprint in each Explore level&comma; you still get money for the enemies you destroy&period; In other words&comma; Explore levels are for grinding&comma; and Campaign levels are for progressing the game&period;<&sol;p>&NewLine;<p>If you have any questions about how the game works&comma; the Tutorial option will give you an overview of the mechanics&period; It&&num;8217&semi;s recommended for new players to give this section a glance before going into either Explore or Campaign mode&period;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;02&sol;21040056&sol;Airstrife&lowbar;-Assault-of-the-Aviators-17-Feb-21-20&lowbar;05&lowbar;04&period;jpg"><img class&equals;"alignnone size-large wp-image-168128" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;02&sol;21040056&sol;Airstrife&lowbar;-Assault-of-the-Aviators-17-Feb-21-20&lowbar;05&lowbar;04-1024x576&period;jpg" alt&equals;"Airstrife Upgrade Menu" width&equals;"1024" height&equals;"576" &sol;><&sol;a><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">Research &amp&semi; Upgrade<&sol;h3>&NewLine;<p>Of course&comma; it&&num;8217&semi;s not only the Explore missions that grant you upgrades&period; Defeating a boss will give you some rewards in the form of new weapons and planes&period; When you do get new stuff&comma; the first thing you should do is head into the Research menu&period;<&sol;p>&NewLine;<p>This is where you&&num;8217&semi;ll spend a lot of your off time between missions&period; Using the money you&&num;8217&semi;ve earned from the missions&comma; you can research planes&comma; weapons&comma; and parts&period; You&&num;8217&semi;re going to have to do a lot of it to stay ahead in the game&comma; as the difficulty increases a lot with each new area you visit&period;<&sol;p>&NewLine;<p>Researching planes is pretty self-explanatory&period; Whenever you unlock a new plane&comma; you will have to research it to add it to your roster&period; Each plane comes with its strengths and weaknesses&period; Some planes typically favor armor at the cost of either speed or weapon slots&comma; while some smaller planes sacrifice armor in favor of speed and more weapon slots&period;<&sol;p>&NewLine;<p>Researching weapons is also crucial&period; You will need stronger guns as you progress through the game&comma; and this is where you&&num;8217&semi;ll get them&period; You can get cannons&comma; small missiles&comma; and big missiles&period; Each weapon has various stats that affect how they function during gameplay&comma; and we&&num;8217&semi;ll take a look at those in a bit&period;<&sol;p>&NewLine;<p>Researching parts is another crucial step&period; Your plane is fine vanilla&comma; but modding it with upgrades allows you to truly unlock its full potential&period; You can upgrade four different plane parts&comma; each affecting different stats&period; Armor increases your plane&&num;8217&semi;s health&comma; Airframe increases the number of weapon slots and maneuverability&comma; Hardpoint adds extra weight so you can carry heavier weapons&comma; and Engine will increase the speed&period;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;02&sol;21043932&sol;Airstrife&lowbar;-Assault-of-the-Aviators-20-Feb-21-17&lowbar;32&lowbar;32&period;jpg"><img class&equals;"alignnone size-large wp-image-168130" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;02&sol;21043932&sol;Airstrife&lowbar;-Assault-of-the-Aviators-20-Feb-21-17&lowbar;32&lowbar;32-1024x576&period;jpg" alt&equals;"Third Area" width&equals;"1024" height&equals;"576" &sol;><&sol;a><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">The Hangar<&sol;h3>&NewLine;<p>Now&comma; after doing some research&comma; it&&num;8217&semi;s time to customize your planes&period; The Hangar is where you do this&period; Each plane has distinct attributes that give a rough idea of its strengths and weaknesses&period;<&sol;p>&NewLine;<p>Each plane also comes with three loadout slots&period; For each loadout&comma; you&&num;8217&semi;re limited by the plane&&num;8217&semi;s stats in what weapons you can equip&comma; so you need to pay close attention to the weight of each weapon&comma; and the plane&&num;8217&semi;s available weapon slots&comma; and maximum weight&period; Once you&&num;8217&semi;re happy with the loadouts&comma; you&&num;8217&semi;re pretty much good to go&period;<&sol;p>&NewLine;<p>I generally found myself favoring smaller planes&period; Despite the increased armor&comma; heavier planes lack a center cannon&period; I found that generally&comma; fire rate trumps damage in the game&period; So the smaller planes definitely had a huge advantage being both speedier and able to shoot more bullets&period;<&sol;p>&NewLine;<p>Another sort of neat but ultimately kinda useless feature is that you can swap between different plane upgrades in the hangar&period; This might be good if you want to intentionally level down your plane a bit&period; Though I&&num;8217&semi;m a little unsure on why you would want to since generally&comma; upgrades are beneficial&period; But the option is there if you need it&period;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;02&sol;21045036&sol;Airstrife&lowbar;-Assault-of-the-Aviators-20-Feb-21-17&lowbar;07&lowbar;21&period;jpg"><img class&equals;"alignnone size-large wp-image-168131" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;02&sol;21045036&sol;Airstrife&lowbar;-Assault-of-the-Aviators-20-Feb-21-17&lowbar;07&lowbar;21-1024x576&period;jpg" alt&equals;"Boss Time 2" width&equals;"1024" height&equals;"576" &sol;><&sol;a><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">Local Coop Action &amp&semi; Difficulty<&sol;h3>&NewLine;<p>The game supports up to four players&comma; although only locally&period; I wasn&&num;8217&semi;t able to test this due to the fact I live alone and I&&num;8217&semi;m not exactly keen on asking a stranger during the pandemic&period; But it definitely seems like something I&&num;8217&semi;d wanna try out at some point&period;<&sol;p>&NewLine;<p>The game&&num;8217&semi;s fairly difficult solo&comma; even on Easy mode&period; Due to enemies having the same weapons as you&comma; and being able to sometimes tank a fair amount of damage&comma; the screen can often end up in complete chaos if you haven&&num;8217&semi;t properly memorized the level&period;<&sol;p>&NewLine;<p>You&&num;8217&semi;ll die a lot in this game&comma; and you&&num;8217&semi;ll have to replay the entire level from the start if you die&period; Something that ends up being exceedingly frustrating when you&&num;8217&semi;ve reached the boss and die because you&&num;8217&semi;re unfamiliar with the pattern&period;<&sol;p>&NewLine;<p>I can see the difficulty being mitigated somewhat when playing with friends&period; So if you have the option to play this with someone&comma; I would recommend it&period; And hey&comma; let me know how it goes&period;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;02&sol;21050219&sol;Airstrife&lowbar;-Assault-of-the-Aviators-16-Feb-21-19&lowbar;04&lowbar;19&period;jpg"><img class&equals;"alignnone size-large wp-image-168132" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;02&sol;21050219&sol;Airstrife&lowbar;-Assault-of-the-Aviators-16-Feb-21-19&lowbar;04&lowbar;19-1024x576&period;jpg" alt&equals;"Mission Report" width&equals;"1024" height&equals;"576" &sol;><&sol;a><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">Uneven Pixels<&sol;h3>&NewLine;<p>I have some nitpicks with the graphics&period; The pixel ratio is a bit off and a lot of the pixels look kinda distorted&period; The art direction feels very unpolished&comma; with certain HUD elements being really pixelated and others being more detailed but the pixel ratio is the biggest problem since a majority of them aren&&num;8217&semi;t square and kinda get stretched a lot&period;<&sol;p>&NewLine;<p>I&&num;8217&semi;m not sure what Airstrife&&num;8217&semi;s internal resolution is&comma; but this is a problem that could be fixed by setting the resolution to a higher one and then setting the game to fullscreen&comma; rather than just upscaling the game&&num;8217&semi;s internal resolution to a fullscreen mode&period;<&sol;p>&NewLine;<p>All in all&comma; the sprite work is good&comma; but the overall feel of the graphics ends up being a bit messy since it seems the developer lacks an understanding of how retro graphics actually should look&period; It&&num;8217&semi;s a common problem with retro games&comma; one I saw a lot in <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;project-warlock-review-a-pastiche-of-early-90s-fpss&sol;">Project Warlock<&sol;a> as well&period;<&sol;p>&NewLine;<p>Of course&comma; none of this may actually matter to you&period; It&&num;8217&semi;s more of a personal nitpick for me&period; Though it kinda bothers me how Airstrife lacks any graphical options&period; You can&&num;8217&semi;t even change between fullscreen and window mode&period; I&&num;8217&semi;ve also noticed that unless the game is focused when starting it up&comma; the borderless window mode it uses ends up being off-center&comma; something you can only fix by restarting the game&period;<&sol;p>&NewLine;<p>You can&&num;8217&semi;t skip the intro either&comma; which to me seems kinda pointless&period; When I start the game I often just wanna get right into the action&comma; and no matter how short the intro logo is&comma; it&&num;8217&semi;s still annoying to have to sit through it every time I start the game&period;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;02&sol;21052138&sol;Airstrife&lowbar;-Assault-of-the-Aviators-20-Feb-21-12&lowbar;12&lowbar;36&period;jpg"><img class&equals;"alignnone size-large wp-image-168133" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;02&sol;21052138&sol;Airstrife&lowbar;-Assault-of-the-Aviators-20-Feb-21-12&lowbar;12&lowbar;36-1024x576&period;jpg" alt&equals;"Aistrife Explore Mode" width&equals;"1024" height&equals;"576" &sol;><&sol;a><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">Controls<&sol;h3>&NewLine;<p>Now I normally don&&num;8217&semi;t really go into the controls of a game in detail but this is an exception&period; Airstrife plays perfectly fine as long as you use a gamepad&period; Heck&comma; the developer themselves recommends it&comma; and for a good reason&period; YOU CANNOT REBIND CONTROLS&excl;<&sol;p>&NewLine;<p>This means that if you&&num;8217&semi;re stuck with a keyboard only&comma; you&&num;8217&semi;re stuck with WASD for movement&comma; Space for shooting&comma; and fucking U&comma; O&comma; J&comma; K&comma; and L for the other keys&period; Like&comma; sure&comma; I could probably get used to that if I wanted to but WHY can&&num;8217&semi;t I just rebind the keys how I want them&quest;<&sol;p>&NewLine;<p>Airstrife desperately needs more control options&period; Heck&comma; it needs more options in general&period; You&&num;8217&semi;re kinda stuck at the mercy of whatever the developers decided is best for you&comma; which in this case really sucks if you don&&num;8217&semi;t have an Xbox controller at hand&period;<&sol;p>&NewLine;<p>Oh&comma; yeah&comma; that&&num;8217&semi;s another thing I forgot to mention and something I won&&num;8217&semi;t really blame the developer for&period; This game was made in Game Maker Studio and while Game Maker technically supports DirectInput&comma; by default it is much easier to program for XInput&period; So unless you want to use a controller emulator you NEED an Xbox controller for this game&period;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;02&sol;20035521&sol;Airstrife&lowbar;-Assault-of-the-Aviators-16-Feb-21-19&lowbar;04&lowbar;26&period;jpg"><img class&equals;"alignnone size-large wp-image-168135" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2021&sol;02&sol;20035521&sol;Airstrife&lowbar;-Assault-of-the-Aviators-16-Feb-21-19&lowbar;04&lowbar;26-1024x576&period;jpg" alt&equals;"Airstrife" width&equals;"1024" height&equals;"576" &sol;><&sol;a><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">A Fun And Intense Shooter<&sol;h3>&NewLine;<p>Despite my criticisms&comma; there is no doubt that Airstrife&colon; Assault Of The Aviators is a pretty good shooter&period; It has some gorgeous pixel art&comma; with a lot of details and animations going on in the backgrounds of the levels that add to the experience&period; There&&num;8217&semi;s even a fair amount of attention to detail&comma; such as how the background moves at a different pace than the foreground objects to give an illusion of depth&comma; and how the planes start smoking the more damage they take&period;<&sol;p>&NewLine;<p>I&&num;8217&semi;d also be remiss to mention the soundtrack and the sound effects&period; The music is pretty good and fits the game&&num;8217&semi;s theme perfectly&period; The game even features a lot of ambient noise&comma; which adds a lot of nice atmosphere to the game&period;<&sol;p>&NewLine;<p>You also have a proper Scottish pilot voice that adds a lot of personality to the combat&period; Though I&&num;8217&semi;m still a little confused about what &&num;8220&semi;Charlie Foxtrot&&num;8221&semi; means&period; And sometimes it was a little hard to tell what the voice was even saying&period;<&sol;p>&NewLine;<p>It also has some really interesting mechanics that make it more than just another arcade ripoff&period; It feels like a fairly unique experience&comma; and I can&&num;8217&semi;t fault it for that&period; Really&comma; my criticisms are more just quality-of-life improvements&period; The game itself is solid&period;<&sol;p>&NewLine;<p>I did run into a couple of bugs&comma; one that crashed the game&period; But it happened one time only and in the menu&period; And the only bug I encountered was that the helicopter rotor blade sound of the Area 2 boss kept looping after finishing the level&period;<&sol;p>&NewLine;<p>So if this looks up your alley and you&&num;8217&semi;re willing to strap in&comma; put on the aviators and blast some metal&comma; you can check out <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;1419130&sol;Airstrife&lowbar;Assault&lowbar;of&lowbar;the&lowbar;Aviators&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener">Airstrife&colon; Assault Of The Aviators on Steam<&sol;a> when it launches on February 26th&period;<&sol;p>&NewLine;<div class&equals;"jeg&lowbar;review&lowbar;wrap">&NewLine; <h3 class&equals;"jeg&lowbar;review&lowbar;subtitle">The Review<&sol;h3>&NewLine; <h2 class&equals;"jeg&lowbar;review&lowbar;title">&NewLine; Airstrife&colon; Assault Of The Aviators&NewLine; <&sol;h2>&NewLine; <div class&equals;"jeg&lowbar;reviewheader clearfix">&NewLine; <div class&equals;"review&lowbar;score score&lowbar;avg">&NewLine; <span class&equals;"score&lowbar;value">7&period;7<&sol;span>&NewLine; <span class&equals;"score&lowbar;text">Score<&sol;span>&NewLine; <&sol;div>&NewLine; <div class&equals;"desc" style&equals;''>&NewLine; <p>Despite lacking some quality-of-life features&comma; at its core Airstrife is a fun and engaging shooter with a steep but fair difficulty curve that gets easier if you know how to grind for money and gear&period;<&sol;p>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewdetail clearfix">&NewLine; <div class&equals;"conspros">&NewLine; <h3>PROS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-check"><&sol;i> Great soundtrack<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Indepth upgrade system<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Local coop multiplayer<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <div class&equals;"conspros">&NewLine; <h3>CONS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-cross"><&sol;i> Lacks control rebinds<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> Lacks graphical options &lpar;and options in general&rpar;<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> Could use further polish<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewscore jeg&lowbar;reviewbars clearfix" data-scoretype&equals;"point">&NewLine; <h3>Review Breakdown<&sol;h3>&NewLine; <ul><li>&NewLine; <strong>Graphics<&sol;strong>&NewLine; <span class&equals;"reviewscore">8<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 80&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><li>&NewLine; <strong>Gameplay<&sol;strong>&NewLine; <span class&equals;"reviewscore">7<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 70&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><li>&NewLine; <strong>Sound and Music<&sol;strong>&NewLine; <span class&equals;"reviewscore">8<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 80&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; &NewLine; <&sol;div>

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