In Space, No One Hears You Scream | Alien: Isolation Review

<p>It seems like a distant memory now when<em> Aliens&colon; Colonial Marines<&sol;em> came out for us to enjoy – or more so for us to suffer in pain from as a forever offensive act on a great franchise&period; <em>Colonial Marine<&sol;em>s was definitely a low point for both Sega and Fox with the help of Gearbox software&comma; but now there&&num;8217&semi;s good news&period; The chaps from Creative Assembly felt they could do better and introduced a terrifying concept&colon; one lone survivor&comma; one space ship&comma; and one Alien&period;<&sol;p>&NewLine;<p>I’m here to discuss the highly anticipated horror game that is set to shock and chill gamers to the bone with prolonged tension and intense atmosphere&period; Does this game set an impressive mark for other horror games to follow&quest; This is <em>Alien&colon; Isolation&period;<&sol;em><&sol;p>&NewLine;<p>The story of this Alien game &&num;8216&semi;s set 15 years after the first film and centers on our main hero Amanda Ripley&comma; daughter of the films&&num;8217&semi; Ellen Ripley&period; It seems as though the Nostromo’s flight recorder has finally been found and the infamous and evil company Wayland&comma; have decided to send a few poor souls to recover it&period; Where is it&quest; On the Sevastopol&comma; a rival company’s own trading ship where the main game takes place and where Ripley and a few others board soon find themselves among the Alien terror&period;<&sol;p>&NewLine;<figure style&equals;"width&colon; 764px" class&equals;"wp-caption aligncenter"><img src&equals;"http&colon;&sol;&sol;static&period;giantbomb&period;com&sol;uploads&sol;original&sol;15&sol;158251&sol;2452453-49540&lowbar;screenshots&lowbar;2013-02-12&lowbar;00001&period;jpg" alt&equals;"" width&equals;"764" height&equals;"405" &sol;><figcaption class&equals;"wp-caption-text">I think this face sums up Aliens Colonial Marines very well&period;<&sol;figcaption><&sol;figure>&NewLine;<p>The story&&num;8217&semi;s strong and develops nicely over the course of the game&comma; keeping you hooked with several twists and never steering off the main focus&period; It does feel slightly longer than it should&comma; but I pin this to design over plot&period; The game can last up to 20 hours&comma; but maybe a slightly shorter game could have kept the impact as strong as some of its single moments are&period; At times it just feels like it is running out of steam and often drags on with the same objectives as before&period; Objectives like having to restart a generator&comma; which you do about 30 times in the game&period; It’s boring&period;<&sol;p>&NewLine;<p>Overall the game is a great return to horror and a great addition to the Alien saga&comma; showing thatit is still strong in the aspect of horror&period; Along with its nerve wrecking tension&comma; the game will be a challenge to all gamers alike and trust me when I say this&comma; if your not a patient person&comma; you ain&&num;8217&semi;t going to like it&period; You will die&comma; a lot and this is defiantly a game where trail and error is a key aspect of game play&period;<&sol;p>&NewLine;<p>What is also be an unpopular feature for many is manual saving in the game&period; This relates to the older survival horror games such as <em>Resident Evil&comma; <&sol;em>where you had to do the saving yourself without any auto saves or check points&period; It&&num;8217&semi;s a nice touchme for personally as I grew up on many games that did this but at times you will find yourself repeating overlong sections that revolve around a tedious objective&comma; only to die due to a silly error and repeating again&period; Still&comma; for horror fans&comma; it heightens the experience very well&period;<&sol;p>&NewLine;<figure style&equals;"width&colon; 740px" class&equals;"wp-caption aligncenter"><img src&equals;"http&colon;&sol;&sol;www&period;technobuffalo&period;com&sol;wp-content&sol;uploads&sol;2014&sol;09&sol;Alien-Isolation&period;jpg" alt&equals;"" width&equals;"740" height&equals;"375" &sol;><figcaption class&equals;"wp-caption-text">Prepare to see this a lot<&sol;figcaption><&sol;figure>&NewLine;<p>The game world is an impressively designed and detailed one&comma; being crafted with such great care to fully represent something from the Alien universe&period; It’s has an impressively cool retro feel as everything seems to be from the 70’s&period; The incredible detail put into the world is superb&comma; creating a beautiful and claustrophobic place to set a horror game in&period;<&sol;p>&NewLine;<p>What adds more to the world is the dynamic lighting and sound design&period; Hearing the creeks and cracks of the decaying ship along with the flickering lights helps create the perfectly intense atmosphere&period; The game is also designed to be roamed freely&comma; much like <em>Resident Evil<&sol;em> or <em>BioShock<&sol;em>&period; You&&num;8217&semi;ll find new items to help unlock certain areas and you may go back to find others you may of missed&period; There is a lot of back tracking in this game but at times the world changes dramatically to help make this process easier to digest&period;<&sol;p>&NewLine;<figure style&equals;"width&colon; 732px" class&equals;"wp-caption aligncenter"><img src&equals;"http&colon;&sol;&sol;www&period;continue-play&period;com&sol;live&sol;wp-content&sol;uploads&sol;2014&sol;10&sol;Alien&lowbar;Isolation&lowbar;Review&lowbar;Alien&lowbar;window&lowbar;view&period;jpg" alt&equals;"" width&equals;"732" height&equals;"374" &sol;><figcaption class&equals;"wp-caption-text">A beautiful looking place that truly captures the aspect of isolation&period; About the only thing that does&period;<&sol;figcaption><&sol;figure>&NewLine;<p>The graphical effects of fire&comma; water&comma; steam and such feel organic and life like&period; You could watch the endless particle effects take motion and how they conflict with objects in the world&period; Everything from lighting&comma; animations and interaction within the environment are perfect&comma; truly this is a lovely looking game&period;<&sol;p>&NewLine;<p>There are also a number of rather odd and irritating graphical glitches that pop up in the game but thankfully the world is pretty enough to make you look past these&period; I believe the pretty particle effects along with the slick designs do help distract from these annoying problems&period;<&sol;p>&NewLine;<figure style&equals;"width&colon; 800px" class&equals;"wp-caption aligncenter"><img src&equals;"http&colon;&sol;&sol;img&period;game&period;co&period;uk&sol;ml2&sol;3&sol;0&sol;2&sol;6&sol;302643&lowbar;scr7&lowbar;a&period;png" alt&equals;"" width&equals;"800" height&equals;"452" &sol;><figcaption class&equals;"wp-caption-text">You ain&&num;8217&semi;t going that way&period; Nice particle effects though<&sol;figcaption><&sol;figure>&NewLine;<p>It’s a survival game and what it does well&comma; compared to say <em>Metro<&sol;em>&comma; is that it gives you choice in dealing with certain matters&period; You as Ripley&comma; a brilliant engineer&comma; may craft items with the crafting system to distract&comma; burn or blind your foes&period; The crafting system is pretty cool&comma; with collecting resources being important as they allow you to make a number of handy tools&period;<&sol;p>&NewLine;<p>You can improve them by finding blue prints and use them in a manner of ways from distracting or luring the Alien to take out human foes&period; The crafting system can be clunky as you can&&num;8217&semi;t reverse any choices made while making objects&period; If you don&&num;8217&semi;t have enough to make an object&comma; you can then switch the resources over to another&period; This means you have to be very careful on what you make and make sure you have enough to do so&period;<&sol;p>&NewLine;<figure style&equals;"width&colon; 468px" class&equals;"wp-caption aligncenter"><img src&equals;"http&colon;&sol;&sol;oyster&period;ignimgs&period;com&sol;mediawiki&sol;apis&period;ign&period;com&sol;alien-isolation&sol;thumb&sol;4&sol;46&sol;Aiextra40&period;png&sol;468px-Aiextra40&period;png" alt&equals;"" width&equals;"468" height&equals;"263" &sol;><figcaption class&equals;"wp-caption-text">Crafting is key to survival<&sol;figcaption><&sol;figure>&NewLine;<p>There are a number of different foes in the game other than the Alien&comma; such as crazed human NPCs who don’t like strangers on board their ships and the lovely sadistic android who just wants to choke you&period; There are different methods to try in order to over come them&period; You can go guns blazing&comma; sneak your way past them or use an item or two to distract and confuse your opponents&period; What is cool is that you can use the Alien to your advantage and have him attack any human NPCs that stand in your way&period; This indeed causes a problem as now you have the Alien to deal with&period; Also using guns will bring the Alien to you as he doesn&&num;8217&semi;t like noise that much&period;<&sol;p>&NewLine;<p>The game has a great deal of freedom to allow you to face any tricky situation with the resources you have&period; It’s great at allowing you to be creative within the world and doing what you think is best&comma; as there are truly more ways than one with any situation&period; What is annoying though is that Ripley can&&num;8217&semi;t step up a one foot incline&period; So if you are chased by the Alien or an android and need to get onto a raised platform&comma; which is a foot off the ground&comma; you can&&num;8217&semi;t step or climb up onto it by yourself&period; You need to find some steps to walk onto it&period; That&&num;8217&semi;s weak&excl; Hiding under beds and in lockers is a great way to do the stealth approach and it&&num;8217&semi;s needed when the Alien is near by&comma; creating an intense and thrilling gameplay experience&period;<&sol;p>&NewLine;<figure style&equals;"width&colon; 738px" class&equals;"wp-caption aligncenter"><img src&equals;"http&colon;&sol;&sol;www&period;highscorereviews&period;com&sol;wp-content&sol;uploads&sol;2014&sol;10&sol;01&lowbar;1402071153&period;jpg" alt&equals;"" width&equals;"738" height&equals;"397" &sol;><figcaption class&equals;"wp-caption-text">Any item at hand is good for a number of jobs<&sol;figcaption><&sol;figure>&NewLine;<p>The sound design and lighting are truly organic and help further the gameplay as noise can be your best friend and worse enemy&period; Making even the slightest noise will threaten your position and particularly if your hiding&period; Your motion tracking will be out a lot during the game and this helps you see what you can&&num;8217&semi;t see but can also be your down fall&period; Enemies have a dynamic nature to them when they can hear you’re moving or your motion tracker beeping&period;<&sol;p>&NewLine;<p>One neat feature that adds a new element of survival to the game&comma; the Xbox One&&num;8217&semi;s Kinect can also sense movement and sounds you make and transfers them to the game&period; So&comma; if you’re like me and you cough or fart or have your cat meow loudly for food&comma; the Alien will hear you and punk your face with his tongue&period; Nasty&period;<&sol;p>&NewLine;<figure style&equals;"width&colon; 791px" class&equals;"wp-caption aligncenter"><img src&equals;"http&colon;&sol;&sol;www&period;abc&period;net&period;au&sol;reslib&sol;201409&sol;r1324175&lowbar;18365452&period;jpg" alt&equals;"" width&equals;"791" height&equals;"399" &sol;><figcaption class&equals;"wp-caption-text">Again&comma; trail and error&period; More so if you put the Kinect on&excl;<&sol;figcaption><&sol;figure>&NewLine;<p>The game escalates in difficulty and challenge&comma; offering different obstacles to overcome&comma; keeping the gameplay fresh&period; It’s either the Alien&comma; human or crazed androids that prove a problem with very entertaining encounters&period; My favorite part was half way through the game when I had to face off six androids with anything at my disposal&comma; it was brilliant&period;<&sol;p>&NewLine;<p>The Alien itself is a menace and a brilliant foe to face off&period; A cat and mouse style game is most effective with the Alien&period; His behavior is ever changing and he will always try and best you whatever the situation&period; His tactics will always keep you on your toes and no where is safe to hide&period; What was brilliant was how he would follow you into air ducts&comma; just like the film&period; Yet one thing that came as an annoyance was that it wouldn&&num;8217&semi;t die&excl; I understand you want an impressive enemy to face against but it&&num;8217&semi;s not the Terminator but an organic being and thus a pipe bomb and four rounds of shotgun blasts should kill him&excl;<&sol;p>&NewLine;<figure style&equals;"width&colon; 744px" class&equals;"wp-caption aligncenter"><img src&equals;"http&colon;&sol;&sol;www&period;incgamers&period;com&sol;wp-content&sol;uploads&sol;2014&sol;06&sol;Alien-Isolation-07&period;jpg" alt&equals;"" width&equals;"744" height&equals;"424" &sol;><figcaption class&equals;"wp-caption-text">He&&num;8217&semi;s on fire&excl;<&sol;figcaption><&sol;figure>&NewLine;<p>I tend to find more enjoyment with foes you can kill but maybe in a certain manner&comma; otherwise it becomes a routine of running away&comma; hiding or scaring off the Alien creature&period; It’s a rinse and repeat method and at times&comma; can be fun as you gain new items such as the flamethrower&comma; but later on it becomes tedious&period;<&sol;p>&NewLine;<p>The Alien will try out new tactics&comma; like hiding in a vent or using an android for cover when you fire your flamethrower&period; But even though it uses these tricks&comma; their repeated over and over again with nothing new at the half way point&period; He is a great enemy but at times&comma; over stays his welcome&period;<&sol;p>&NewLine;<figure style&equals;"width&colon; 750px" class&equals;"wp-caption aligncenter"><img src&equals;"http&colon;&sol;&sol;img&period;gfx&period;no&sol;1379&sol;1379378&sol;ai-screenshot-980x551-0001-1393945811&period;jpg" alt&equals;"" width&equals;"750" height&equals;"392" &sol;><figcaption class&equals;"wp-caption-text">Something is there &&num;8230&semi; or is that me on the tracker&quest;<&sol;figcaption><&sol;figure>&NewLine;<p>A mention towards the survival mode and my feelings towards a touchy subject&period; I like the idea of having a challenge mode to play after the main game is completed but strongly dislike the fact there is only one map&period; The rest&quest; All 15 new maps will come as DLC in a Season Pass&period; Great&excl;  I don&&num;8217&semi;t mind season passes as long as the game has a healthy amount of content and the main campaign is strong&comma; but as for <em>Alien&colon; Isolation<&sol;em>&&num;8216&semi;s extras&quest; They&&num;8217&semi;re weak&period;<&sol;p>&NewLine;<p>With no real unlocks in the game nor many additional extras to play afterwards&comma; the game fails to impress&comma; as does the Season Pass&period; So&comma; sad to say but the score is dropped due to this&period; The additional missions &lpar;Crew Expendable&rpar; is a fun little mission but not worth buying separate and nothing too major will be missed if you don&&num;8217&semi;t play it&period;<&sol;p>&NewLine;<p>Sadly the game ends on a flat note and leaves it open for a sequel or &lpar;hopefully not&rpar; an added DLC ending&period; There is some drama&comma; explosions&comma; Alien action and nice set pieces but nothing to show appreciation for your time spent with the Alien or a final battle of wits to end your fued with the mega space fiend&period; However&comma; the game&&num;8217&semi;s very good as far as survival horror goes in its tense atmosphere&comma; detailed graphics&comma; and gameplay&comma; but it falls short with its unbearable length&comma; flat ending&comma; uninspiring voice acting&comma; and many uninteresting mission objects&period;<&sol;p>&NewLine;<p>With that said&comma; <em>Alien&colon; Isolatio<&sol;em>n is a bold improvement from the last <em>Alien<&sol;em> game and this will hopefully inspire many other developers to make balanced survival horror games&comma; which blend both strong tension building and intense action gameplay&period; If you&&num;8217&semi;re a fan of Alien&comma; pick it up&period; If you love survival horror&comma; pick it up&period; If you don&&num;8217&semi;t&comma; then go play <em>Colonial Marines<&sol;em>&&num;8230&semi;no&comma; wait&period; I&&num;8217&semi;m just joking&period; Please don&&num;8217&semi;t&period; Instead&comma; play this&period;<&sol;p>&NewLine;

Exit mobile version