Anthem 2.0 Development Will Take A Long Time

BioWare is still only in the incubation period of the overhaul to Anthem

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<p>When Anthem <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;anthem-review&sol;">launched in 2019<&sol;a>&comma; it was far from the roaring success EA hoped it would be&period; While the game had some solid mechanics that made it fun&comma; it was plagued by a nonsensical story&comma; bad writing&comma; and numerous bugs&period; And that&&num;8217&semi;s not taking into account the extreme lack of any solid end-game content&period;<&sol;p>&NewLine;<p>Basically Anthem was far below what people expected from BioWare&period; Even after Mass Effect Andromeda&comma; Anthem proved even further that BioWare had lost most of their talent&period; The studio up until this point has been known for strong storytelling&comma; as well as games that are driven by player choice&period; Anthem wasn&&num;8217&semi;t either of these&period;<&sol;p>&NewLine;<p>Instead&comma; Anthem was a clumsy live service game&period; And it just came across as a good idea buried by a bad story and bad decisions&period; Despite this the game has its fans&comma; myself included&period; I felt the gameplay was solid enough to keep the game fun for me&period;<&sol;p>&NewLine;<p>So when EA announced they would be <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;anthem-the-future-of-biowares-lost-potential&sol;">overhauling the game<&sol;a>&comma; I was pleased to hear it&period; This update&comma; which has been called Anthem 2&period;0&comma; will be a complete reworking of the game&period; Listening to feedback from the player base&comma; BioWare has assembled a small team of around 30 people who will be working on this&period;<&sol;p>&NewLine;<h3><img class&equals;"alignnone size-large wp-image-152344 aligncenter" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;02&sol;11144734&sol;20190223215234&lowbar;1-1024x576&period;jpg" alt&equals;"Anthem Screenshot 3" &sol;><&sol;h3>&NewLine;<h3 style&equals;"text-align&colon; center&semi;">A Long Process<&sol;h3>&NewLine;<p>Unfortunately&comma; it seems this reworking of the game will take a while&period; BioWare estimates it will take a good chunk of time before the new overhaul will be ready&period; Though they have promised to be transparent on the process&comma; keeping open communication with the fans&period;<&sol;p>&NewLine;<p>Right now Anthem 2&period;0 is in the prototyping stage&comma; according to <a href&equals;"https&colon;&sol;&sol;blog&period;bioware&period;com&sol;2020&sol;05&sol;15&sol;may-anthem-update&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">project lead Christian Dailey<&sol;a>&period; Though the team plans to keep the fans in the loop regarding development&period;<&sol;p>&NewLine;<blockquote><p>We also want to start putting together some regular comms out to everyone to show&sol;talk about these changes and our progress&period;  These updates could come in the form of an ad-hoc live stream&comma; or some cool concept art posted on social media&comma; or the occasional feed of me curled up in a ball crying in the corner…<&sol;p><&sol;blockquote>&NewLine;<p>Fixing such a fundamentally broken game is no easy task&period; So it is understandable this will take a while&comma; especially for such a small team&period; But we have hopes they can pull through&comma; and at least give us a more functional game&period;<&sol;p>&NewLine;<p><em>Source&colon; <a href&equals;"https&colon;&sol;&sol;www&period;polygon&period;com&sol;2020&sol;5&sol;15&sol;21260427&sol;anthem-next-rework-update" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Polygon<&sol;a><&sol;em><&sol;p>&NewLine;

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