Artist Interview: Quasimodox

<p>Artists are incredibly talented individuals who are able to create worlds&comma; tell stories&comma; and build communities with their craft&period; Today&comma; BagoGames had the honor of interviewing Quasimodox&comma; one of the most talented artists in the gaming community who frequently highlights fighting game characters among other things&period; In this <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;news&sol;interviews&sol;">interview<&sol;a>&comma; we discuss their experiences&comma; opinions&comma; struggles with the artist process&comma; and even their favorite anime and manga titles&period;<&sol;p>&NewLine;<p><img class&equals;"aligncenter" src&equals;"https&colon;&sol;&sol;pbs&period;twimg&period;com&sol;media&sol;FGBCZyjWQAYAgUN&quest;format&equals;jpg&amp&semi;name&equals;small" alt&equals;"trend format&period; a 3 by 3 grid&comma; the center grid is the artist&comma; surrounding 8 grid each contains a drawing from the this year&period; Containing fan art of&colon; Makoto&comma; R&period; Mika&comma; Chun-Li&comma; Leona Heidern of THE KING OF FIGHTERS&comma; Giovanna of Guilty Gear Strive&comma; Elena of street fighter third strike&comma; Hsien-Ko of Darkstalkers&comma; Cyclops from Marvel vs Street Fighter center picture is me dressed up as a pimp&period;" &sol;><&sol;p>&NewLine;<p><strong>Please tell our readers a little bit about yourself<&sol;strong><&sol;p>&NewLine;<blockquote><p>Hello&comma; I’m Quasimodox&comma; I like to draw&comma; animate and make figures&period; Recently&comma; I am more focused on drawing fan art of characters from video games&comma; particularly fighting game character with dynamic fighting scenes&period;<&sol;p><&sol;blockquote>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><strong>Q&colon; What inspired you to start making art&quest;<&sol;strong><&sol;p>&NewLine;<blockquote><p>I loved reading manga and watching anime since I was little&comma; they got me into drawing&comma; making figures and animation&period; Video games like Street Fighter also have amazing character design&comma; illustrators like Akiman&comma; Bengus&comma; Daigo Ikeno and Kinu Nishumura are huge inspiration to me as well&period;<&sol;p><&sol;blockquote>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><strong>Q&colon; We know you&&num;8217&semi;re a manga fan or you at least know a bit about the medium&period; Would you say the medium or any of its creators had any influence on your creative process thus far&quest;<&sol;strong><&sol;p>&NewLine;<blockquote><p>Certainly&comma; I actually wanted to be a manga artists due to mangas like Dragon Ball Z&comma; Yu Yu Hakusho and Black Jack&period; When I was in elementary school&comma; couple friends and I were even making our own Weekly Shonen Jump for the whole class to read&period;<&sol;p><&sol;blockquote>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><strong>Q&colon; We know you&&num;8217&semi;re also familiar with some anime&period; Do you have a particular appreciation for the medium &lpar;like through animation&rpar; as an artist&quest; If so&comma; what are your favorite titles in that regard&quest;<&sol;strong><&sol;p>&NewLine;<blockquote><p>TV anime wise&comma; my favorite ones are just the usual classics like Future Boy Conan&comma; Sherlock Hound&comma; EVA&comma; FLCL&comma; Big-O&comma; Cowboy Bebop&comma; Samurai Champloo&comma; Nichijou&period; The more recent ones like One Punch Man &lpar;S1&rpar;&comma; Vinland Saga&comma; Mob Psycho 100 and Demon Slayer are pretty good&period; Ranking of Kings has been blowing my mind with its story telling and animation&period;<&sol;p><&sol;blockquote>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><img class&equals;"aligncenter" src&equals;"https&colon;&sol;&sol;pbs&period;twimg&period;com&sol;media&sol;FOJgNzNXEB04u7B&quest;format&equals;jpg&amp&semi;name&equals;4096x4096" alt&equals;"a drawing of jar head alexander from elden ring&comma; showing his anatomy and organs&period;" &sol;><&sol;p>&NewLine;<p><strong>Q&colon; Your art frequently features multiple fighting game characters&comma; especially Street Fighter characters&comma; in many scenarios and outfits&period; You&&num;8217&semi;ve also made concepts for original characters&period; That said&comma; do you think you could share some of your inspirations for those types of pieces&quest;<&sol;strong><&sol;p>&NewLine;<blockquote><p>I play fighting games&comma; and Rainbow Mika is the character I play in Street Fighter V&period; I love her upbeat&comma; goofy and hard working attitude&comma; most of my drawings are attempts to reflect that&period;<&sol;p><&sol;blockquote>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><strong>Q&colon; You&&num;8217&semi;re quite knowledgeable about fighting games and are well acquainted with the community&period; Do you have any thoughts on the genre&comma; like the current state of its online and offline events&quest;<&sol;strong><&sol;p>&NewLine;<blockquote><p>Compared to all my friends in the fighting game community&comma; I don’t know shit XD&period;<&sol;p>&NewLine;<p>I think the fighting games are slowly transitioning from an offline exclusive meta to accepting online&period; There are more online tournaments and more games with better netcode now&period; With that being said&comma; offline events can’t be replaced&period; It’s just like we can listen to music anywhere&comma; but people still go to concerts&period; Offline tournaments offer certain type of hype and energy that can only be experienced in person&period;<&sol;p><&sol;blockquote>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><strong>Q&colon; We also noticed your art mostly features Street Fighter characters&period; Did you have a strong connection to the franchise before becoming an artist&quest; If so&comma; do you keep up with every title and piece of content&quest;<&sol;strong><&sol;p>&NewLine;<blockquote><p>I was lucky enough to experience the arcade era&period; I didn’t have a Nintendo at home&comma; so I would hang out in arcades or the back of corner stores to play games like Street Fighter 2&comma; Virtua Fighter&period; Among friends&comma; we would also play some Street Fighter vs X-men before playing some pool at the bowling alley&period; I would say Marvel vs Capcom and Street fighter series hold a very special place in my heart&period;<&sol;p><&sol;blockquote>&NewLine;<p><img src&equals;"https&colon;&sol;&sol;pbs&period;twimg&period;com&sol;media&sol;E-XpXonX0AAPWEa&quest;format&equals;jpg&amp&semi;name&equals;4096x4096" alt&equals;"a manga page of 3 panels&colon; 1st panel&comma; holding the katana tight 2nd panel&comma; close up on a girls expression as her swing the sword 3rd bottom panel&comma; huge slash cut through army of samurais&comma; body parts flying&period;" &sol;><&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><strong>Q&colon; Aside from fighting game series&comma; what other game series and genres have piqued your interest and why&quest;<&sol;strong><&sol;p>&NewLine;<blockquote><p>I like action games&comma; because I don’t like to read lots of dialogue&period; XD<br &sol;>&NewLine;Just to name a few&comma; From Software’s Souls series&comma; Metal Gear Solid&comma; God of War&comma; Grand Theft Auto&comma; Uncharted&comma; Last of Us&period;<&sol;p><&sol;blockquote>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><strong>Q&colon; NFTs have been an interesting topic of discussion on the internet in recent times&period; As an artist&comma; what are your opinions of NFTs&quest; We’ve noticed some artists use them to sell their art in multiple ways&comma; while others shame their use in any way&period;<&sol;strong><&sol;p>&NewLine;<blockquote><p>I am still trying to understand both sides of arguments in regards to NFTs&period; Based on everything I have seen so far&comma; the negatives seem to outweigh the positives&period; However&comma; NFTs appear to be gaining popularity despises there is a loud voice against it on social medias&period; It just doesn’t quite make sense to me&period;<&sol;p><&sol;blockquote>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><strong>Q&colon; We noticed some digital artists sign their works while others don&&num;8217&semi;t&period; As someone in the former group would say this is more of a stylistic choice &lpar;as some of your signatures are done stylistically&rpar; or a method to prevent art theft&quest; If it&&num;8217&semi;s the latter&comma; have you ever encountered anyone posting your art as theirs or without permission&quest; If so&comma; how do you deal with it&quest;<&sol;strong><&sol;p>&NewLine;<blockquote><p>One of my silly drawings actually got stolen and minted as a NFT&comma; but luckily it was taken down after I filed a claim&period; Having signature or a tag definitely helps getting artists name out there&comma; it can also be used as proof against lazy art thieves&period;  I don’t see any reason for artists not to sign their work&period;<&sol;p><&sol;blockquote>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><img class&equals;"aligncenter" src&equals;"https&colon;&sol;&sol;pbs&period;twimg&period;com&sol;media&sol;FMS2-acXsAIB5y4&quest;format&equals;jpg&amp&semi;name&equals;4096x4096" alt&equals;"Street Fighter Akuma blocks Ryu's uppercut and Ken's jumping kick at the same time in a firm stance&comma; his red eyes shine through kens shadow casts on him&period;" &sol;><&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><strong>Q&colon; Your art has a distinct shading style&comma; with unique color combinations&period; Could you share what software you use to make this possible&comma; and do you have any recommendations for new artists&quest;<&sol;strong><&sol;p>&NewLine;<blockquote><p>While shading or coloring style are more associated to the artists rather than the software they use&comma; I use Clip Studio Paint&comma; Procreate and Photoshop&period; I highly recommend Clip Studio Paint&comma; the PC version is one-time payment and has great community backed resources like paint brushes&period;<&sol;p><&sol;blockquote>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><strong>Q&colon; Do you have any general advice for upcoming artists&quest;<&sol;strong><&sol;p>&NewLine;<blockquote><p>I myself am still learning&comma; but based on my own experience&comma; I have learned that&colon;<&sol;p>&NewLine;<p>&&num;8211&semi; Don’t be afraid to show work&period;<br &sol;>&NewLine;&&num;8211&semi; Try things outside of comfort zone&period;<&sol;p>&NewLine;<p>&&num;8211&semi; It’s a numbers game&period; &&num;8211&semi;&gt&semi;<&sol;p><&sol;blockquote>&NewLine;<p><img class&equals;"aligncenter" src&equals;"https&colon;&sol;&sol;pbs&period;twimg&period;com&sol;media&sol;FGsv9ynX0AIxvSB&quest;format&equals;jpg&amp&semi;name&equals;large" alt&equals;"black and white drawing of Cammy cannon spike kick Zangief in the face" &sol;><&sol;p>&NewLine;<p><strong>Q&colon; Any upcoming or current projects you&&num;8217&semi;re willing to share or anything you&&num;8217&semi;d like to promote&quest;<&sol;strong><&sol;p>&NewLine;<blockquote><p>I have recently launched my own website at &OpenCurlyQuote;quasimodox&period;com’&period; I accept commissions&comma; drawings I personally like are posted there&period; There are links to online stores for prints&comma; stickers and T-shirts as well&period; I’m also on Twitter and Instagram <a href&equals;"https&colon;&sol;&sol;twitter&period;com&sol;Quasimodox">&commat;quasimodox<&sol;a>&period; See yall around&excl;<&sol;p><&sol;blockquote>&NewLine;<p><strong>Are you also an art lover&quest; What do you think of our interview&quest; Let us know your thoughts in the comments section below<&sol;strong><&sol;p>&NewLine;

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