Assassin’s Creed Syndicate Hits PC in November

Jacob Frye in Assassin's Creed Syndicate

<p>In the latest post on the UbiBlog&comma; Ubisoft revealed that the PC version of <em>Assassin&&num;8217&semi;s Creed Syndicate <&sol;em>will not be making its way onto the platform until November 19&comma; 2015&period; The game is being held back in order to ensure a stable and fully optimized launch&period;<&sol;p>&NewLine;<p>The team at Ubisoft Kiev is working on the PC version of the game and as Sam Kovalev&comma; Studio Production Manager at Ubisoft Kiev&comma; notes&comma; the additional time is meant only to make sure the game runs smoothly once it is released&period; Seeing how Ubisoft has had such a hard time with <em>Assassin&&num;8217&semi;s Creed Unity <&sol;em>on consoles&comma; it makes sense that they would give extra time to a version of the game that isn&&num;8217&semi;t the primary platform for development&period;<&sol;p>&NewLine;<p>PC requirements seem to still require finalization&comma; according to the post&comma; as they are working with a plethora of PC setups to ensure proper specifications are released&period; For those who like to push their games&comma; there won&&num;8217&semi;t seem to be any locks on the framerate or resolution&period; The team is aiming for 1080p and 30 FPS&period;<&sol;p>&NewLine;<p>The PS4 and Xbox One versions are still set to be launched on October 23&comma; 2015&period;<&sol;p>&NewLine;<p><strong>Via <a href&equals;"http&colon;&sol;&sol;blog&period;ubi&period;com&sol;assassins-creed-syndicate-pc-release-date&sol;">UbiBlog<&sol;a><&sol;strong><&sol;p>&NewLine;

Exit mobile version