Backup Plan – Invisible, Inc. Contingency Plan DLC Review

<p><em><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;unseen-shenanigans-invisible-inc-review&sol;">Invisible&comma; Inc&period;<&sol;a><&sol;em> was a game I found interesting with its design&comma; concept&comma; and mechanics&period; We were given a point and click&comma; turn based stealth exploration adventure with RTS and RPG elements&period; I rather enjoyed the main game for its interesting and engaging gameplay features but  felt the game had some issues with balancing and difficulty&period; It takes time to grasp and become elite at the game&comma; but it was a harsh mistress when it came to punishment&period; I personally felt the game needed more useful gadgets and characters with greater perks&period; The<em> Invisible&comma; Inc&period; Contingency Plan<&sol;em> DLC does just that&comma; but is it enough to engage myself and others to come back for more turn based stealth action&quest;<&sol;p>&NewLine;<figure style&equals;"width&colon; 1920px" class&equals;"wp-caption aligncenter"><img src&equals;"http&colon;&sol;&sol;cdn&period;akamai&period;steamstatic&period;com&sol;steam&sol;apps&sol;376980&sol;ss&lowbar;30692a923f017a87d14b1637fb543afec3f354af&period;1920x1080&period;jpg&quest;t&equals;1447360985" alt&equals;"" width&equals;"1920" height&equals;"1080" &sol;><figcaption class&equals;"wp-caption-text">Please don&&num;8217&semi;t see me&comma; please don&&num;8217&semi;t see me&excl; &lpar;Invisible&comma; Inc&period;&comma; Klei Entertainment&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>Well for starters&comma; we’re given 4 unique agents with their own skills and items that will surely benefit new players&period; Of course&comma; you’ll have to unlock other characters during the game’s main story but Rush&comma; Draco&comma; Oliva&comma; and Derek are thankfully unlocked straight away&period; What this does is help a multitude of players find a better starting point&comma; as before we only had two very standard protagonists&period; Now&comma; players can choose more so if they want speed over power or if they fancy carrying something that actually kills someone for once&period;<&sol;p>&NewLine;<p>Along with new characters comes a host of new tech&comma; Augmentations&comma; side missions&comma; and new difficulties&period; These new additions are integrated from the beginning throughout the game&period; But for those who have already saved games&comma; you’ll have to start again to reap the new downloaded benefits&period;<&sol;p>&NewLine;<figure style&equals;"width&colon; 1920px" class&equals;"wp-caption aligncenter"><img src&equals;"http&colon;&sol;&sol;cdn&period;akamai&period;steamstatic&period;com&sol;steam&sol;apps&sol;376980&sol;ss&lowbar;692949fdd84669bdde9faf21df58bbfd4546dba6&period;1920x1080&period;jpg&quest;t&equals;1447360985" alt&equals;"" width&equals;"1920" height&equals;"1080" &sol;><figcaption class&equals;"wp-caption-text">Nice waist coat &&num;8230&semi;&period; helpful in stealth business&quest; &lpar;Invisible&comma; Inc&period;&comma; Klei Entertainment&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>Players can now obtain new powers&sol;augmentations that allow them to teleport through laser grids&comma; to new items including smoke grenades&period; All of these add more efficiency to your progression and help with some of the tougher enemies and situations&period; Many obstacles usually take a couple of rounds to bypass&comma; increasing the difficulty unfairly as you’re merely trying to pass a laser grid or find a way to knock out an armoured enemy&period;  Now&comma; however&comma; you can use an alternative route around the problem without causing too much of dilemma&period;<&sol;p>&NewLine;<p>That said&comma; there are some setbacks&semi; Using lethal means to take out an NPC will result in a sudden and at times dramatic increase in security&period; For example&colon; Killing one guard with a standard firearm made the security go up nearly one rank&period; You might as well not even use a lethal firearm in most cases unless absolutely needed&period; This is especially true considering that you can obtain items that can stun multiple opponents and allow for a quick escape&period;<&sol;p>&NewLine;<figure style&equals;"width&colon; 1920px" class&equals;"wp-caption aligncenter"><img src&equals;"http&colon;&sol;&sol;cdn&period;akamai&period;steamstatic&period;com&sol;steam&sol;apps&sol;376980&sol;ss&lowbar;2dc2d37d6a3e4e938d72c0cefb05dfebe87b8ae7&period;1920x1080&period;jpg&quest;t&equals;1447360985" alt&equals;"" width&equals;"1920" height&equals;"1080" &sol;><figcaption class&equals;"wp-caption-text">Joy a Drone &&num;8230&semi; and a huge red one just outside the door&excl; &lpar;Invisible&comma; Inc&period;&comma; Klei Entertainment&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>The campaign is extended to include new missions and the story lasts another 48 hours in game time&comma; with the help of some more side quests&period; There’s nothing that majorly changed the format of the objectives other than the Endless Contingency Mission which is a special objective on Day 4&period; This adds a few new challenges to the endless mode&period;<&sol;p>&NewLine;<p>But what did interest me were the new threats you would encounter&period; The corporations have a few new tricks up their sleeves with new enemies to make life hard for our heroes&period;  When I mean they make life hard… Yeah&period; I thought the original game was already tough but wow&period; Introducing new NPCs such as the Pulse Drone and Flack guard weren&&num;8217&semi;t too much of a problem&comma; but now we have the delight of upgraded elite units for when things get too much to bare&period; <em>Invisible&comma; Inc&period;<&sol;em> has become even more punishing with their advanced countermeasures&comma; but it seems as though the level of threat is more spaced out and these higher level enemies come at the brink of the difficulties&period; As a moderate player I found the lower difficulties a challenge enough and moreso with the added additions&period; For those who have mastered the game&comma; More Endless difficulty will test you out&period; Trying it out broke me&comma; but I can see that many fans will love this mode&period; I thought it was bad enough seeing rank 9 enemies&comma; but rank 20&quest; Good luck&period;<&sol;p>&NewLine;<p><em>Invisible&comma; Inc&period; Contingency Plan<&sol;em> offers a greater challenge to veterans of the game and some tweaks and helpful items for novices&period; The game is still difficult even in the easier stages&comma; but players are now loaded with more choice for characters and tactics&comma; opening the way for novice players but adding more for the hardcore fans&period; This expansion is loaded with content and for its low price&comma; it&&num;8217&semi;s is a steal for fans of the main title&period;<&sol;p>&NewLine;<hr &sol;>&NewLine;<p style&equals;"text-align&colon; center&semi;"><em><strong>A PC code for Invisible&comma; Inc&period; Contingency Plan was provided by Klei Entertainment for the purpose of this review<&sol;strong><&sol;em><&sol;p>&NewLine;

Exit mobile version