Batman – the Telltale Series, Episode One: Realm of Shadows Review

(Batman - the Telltale Series, Telltale Games)

(Batman - the Telltale Series, Telltale Games)

<p>Telltale Games are quite noted for their grim&comma; gritty take on the backstories of already famous plots&period; Playing lore to shows like <em>The Walking Dead<&sol;em> and <em>Game of Thrones<&sol;em> and adding unique content with <em>The Wolf Among Us<&sol;em>&comma; the company have gotten more daring with each release&comma; and for the most part&comma; they’ve yet to disappoint&period; <em>Batman – the Telltale Series<&sol;em> is perhaps the largest undertaking of them all&semi; and true to their reputation&comma; it does not disappoint&period;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;youtu&period;be&sol;0cSnfDJdl50"><em>Episode One&colon; Realm of Shadows<&sol;em><&sol;a> is by no means a deceiving title&period; Dramatic&comma; perhaps&comma; but so is Batman&comma; and it fits&period; Thrown immediately into the story&comma; the dark&comma; action-packed 30-minute introduction dives right into the gore and lore expected from Telltale&period; Kicking butt with Batman is only the beginning&comma; however&comma; and the story soon slows to the comfortable&comma; just-one-giant-cutscene that is always expected in any Telltale game&period; Playing primarily as Bruce Wayne&comma; the story follows the struggles of both the Man and the Bat&comma; trying to unravel the conspiracies of Gotham&period; So goes the episode&comma; a mixture of curiosity and emotion as Bruce falls deeper into the rabbit hole&period;<&sol;p>&NewLine;<figure style&equals;"width&colon; 1920px" class&equals;"wp-caption aligncenter"><img src&equals;"http&colon;&sol;&sol;vip&period;telltalegames&period;com&sol;wp-content&sol;gallery&sol;Batman-screenshots---E3-2016&sol;Wayne&lowbar;Manor&lowbar;1920x1080&period;jpg" alt&equals;" &lpar;&lt&semi;em&gt&semi;Batman - the Telltale Series&lt&semi;&sol;em&gt&semi;&comma; Telltale Games&rpar;" width&equals;"1920" height&equals;"1080" &sol;><figcaption class&equals;"wp-caption-text">&lpar;<em>Batman &&num;8211&semi; the Telltale Series<&sol;em>&comma; Telltale Games&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>Aesthetically&comma; Batman is both typical and unique&semi; that is to say&comma; while the art style is typical of Telltale&comma; the quicktime animations&comma; movements&comma; conversations and backdrops have a certain crispness to them that hasn’t been seen before&period; While there are still graphical glitches &lpar;people walking through trash cans&comma; cigarettes coming directly out of fingers&rpar;&comma; they are few and far between&comma; and do very little to distract from the story&period; Character animation is precise and well thought out&comma; and each character is unique&comma; even those who don’t play a major role&period;<&sol;p>&NewLine;<p>While not necessarily new to being Batman&comma; Troy Baker does an incredible job voicing the Dark Knight&period; In fact&comma; all voice acting in <em>Episode One<&sol;em> is superb&period; Conversations are natural and draw the player into the unfolding story just like a movie&period; Characters are easy to attach to&comma; easy to trust or dislike&comma; and behave like real people&period; That&comma; mixed with a deliciously simple and eerie soundtrack&comma; creates the immersive world of Gotham&period; Simple and unobtrusive&comma; filled with light piano and heavier orchestration when called for&comma; the soundtrack is nothing but complimentary to the main focus&comma; which is the story&period;<&sol;p>&NewLine;<p>Gameplay&comma; naturally&comma; is filled with quicktime events and fast decision making&comma; with a few new &lpar;and enjoyable&rpar; elements that are unique to the game&period; Being the world’s greatest detective&comma; Batman now has to find and connect clues found in the crime scenes he encounters&period; While these clue connections are fairly obvious in the first episode&comma; they’re challenging enough to keep the moment fun&comma; and they open a whole new possibility for future episodes&period; The technology of the Batcave is also available for use in certain scenes&comma; adding completely new and enjoyable combat possibilities&period; One of my favorite added elements is the use of the Batdrone&comma; which allows you to map out and choreograph an entire combat scene before it even starts&period;<&sol;p>&NewLine;<figure style&equals;"width&colon; 1920px" class&equals;"wp-caption aligncenter"><img src&equals;"http&colon;&sol;&sol;vip&period;telltalegames&period;com&sol;wp-content&sol;gallery&sol;Batman-screenshots---Ep-1&sol;Grappling&lowbar;Gun&lowbar;1920x1080&period;jpg" alt&equals;" &lpar;&lt&semi;em&gt&semi;Batman - the Telltale Series&lt&semi;&sol;em&gt&semi;&comma; Telltale Games&rpar;" width&equals;"1920" height&equals;"1080" &sol;><figcaption class&equals;"wp-caption-text">&lpar;<em>Batman &&num;8211&semi; the Telltale Series<&sol;em>&comma; Telltale Games&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>The controls are simple&comma; but can be challenging&comma; especially during the initial combat event&period; Comic-style arrows direct your actions&comma; and can take a few tries to get used to&period; There is also a new addition of combined buttons&comma; which make button mashing the correct sequence even harder&period; Once figured out&comma; they only add to the comic landscape&comma; keeping the player immersed in the world of Gotham&period;<&sol;p>&NewLine;<p>As with any first episode of a Telltale series&comma; choices play a part&comma; but do not yet show any consequence&period; Really&comma; there&&num;8217&semi;s only one or two decisions that bear any weight on the first episode at all&comma; but that does not mean they will not show significance in future episodes&period; As always&comma; the choices are both exciting and incredibly stressful&comma; and the prospect of seeing their severity in future episodes creates a similar feeling&period;<&sol;p>&NewLine;<figure style&equals;"width&colon; 1920px" class&equals;"wp-caption aligncenter"><img src&equals;"http&colon;&sol;&sol;vip&period;telltalegames&period;com&sol;wp-content&sol;gallery&sol;Batman-screenshots---Ep-1&sol;Bruce&lowbar;Selina&lowbar;Rooftop&lowbar;1920x1080&period;jpg" alt&equals;" &lpar;&lt&semi;em&gt&semi;Batman - the Telltale Series&lt&semi;&sol;em&gt&semi;&comma; Telltale Games&rpar;" width&equals;"1920" height&equals;"1080" &sol;><figcaption class&equals;"wp-caption-text">&lpar;<em>Batman &&num;8211&semi; the Telltale Series<&sol;em>&comma; Telltale Games&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>For fans of the <em>Batman<&sol;em> comics&comma; one of the first difficulties may be the story&period; Completely different from any story that has come before&comma; the backstories and current state of many of the characters involved aren’t even recognizable&period; While Bruce Wayne keeps his identity as the orphaned heir of Wayne Enterprises&comma; most other characters have very obvious differences from typical <em>Batman<&sol;em> canon&period; To avoid spoilers&comma; none will be named&comma; but suffice it to say several characters share the name of their comic book counterparts&comma; and nothing else&period; In my opinion&comma; this isn’t a bad thing – each fresh take on Batman &lpar;and a &OpenCurlyDoubleQuote;fresh take” is difficult indeed&rpar; is fun&comma; interesting&comma; and adds variety to a very&comma; very tired hero&period;<&sol;p>&NewLine;<p><em>Batman – the Telltale Series&comma; Episode One&colon; Realm of Shadows<&sol;em> is well done&comma; and there’s little more to it&period; While it is very &OpenCurlyDoubleQuote;typical Telltale&comma;” that itself is a tried and tested formula that provides a new experience every time&period; Replayability of the episode is high&comma; with different decisions and outcomes ever-possible&period; With the addition of token Telltale violence&comma; Batman takes an even darker turn to examining corpses and digging through wounds for clues&period; Still&comma; the series seems to lack a lot of excessive profanity&comma; which seems to be a plus&comma; as other vocal exclamations and interactions are made possible to keep profanity out of the mix&period; The story is different&comma; dark&comma; and absolutely enthralling&period; I have high hopes for Episode 2&comma; and I can’t wait to experience this new Gotham in full&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<hr &sol;>&NewLine;<p><em>&ast;all images provided by Telltale Games&period;<&sol;em><&sol;p>&NewLine;

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