Berserk and the Band of the Hawk Review – Feel the Bloodlust

Berserk and the Band of the Hawk, Koei Tecmo

<p class&equals;"western">Contrasted to prior expectations by some&comma; I&&num;8217&semi;m actually not a fan of anime&period; Sure I have a soft-spot for Cowboy Bebop&comma; do dig Ghost in the Shell and ended up really enjoying Psycho Pass &lpar;which I watched for the visual novel review&rpar;&comma; however&comma; most aren&&num;8217&semi;t my cup of tea&period; As someone once told me&colon; My dislike for their &OpenCurlyDoubleQuote;garishly” eccentric writing style is&comma; coincidentally&comma; often the anime genre&&num;8217&semi;s greatest strength&period; Yet&comma; I love gore by the pound and Berserk fits that bill&period; So I dug into Berserk and the Band of the Hawk with a gleeful anticipation for blood by the skip-load as you kill thousands&comma; with the disclaimer I&&num;8217&semi;ve never watched the anime&period; While it delivers enough torn flesh to carpet its setting twice over&comma; it hints at something more it could have been&period;<&sol;p>&NewLine;<p class&equals;"western"><em>Berserk and the Band of the Hawk<&sol;em> is a hack-n-slash title by Omega Force&period; As developer choice gets Omega Force is the best one for the job&comma; at least until genetic modification and cloning gets ushered into existence&period; 16 years of hack and slash titles&comma; from <em>Dynasty Warriors 2<&sol;em> onwards&comma; with this title being the 40<sup>th<&sol;sup> one of the genre &lpar;according to Wikipedia&rpar;&period; As well as this is a fantastically quirky approach to writing in each one&comma; some even being animes like <em>One Piece&comma; Attack on Titan<&sol;em> and <em>Fist of the North Star<&sol;em>&period; Not to mention hackin&&num;8217&semi; &amp&semi; slashin&&num;8217&semi; being the best genre for a game about Berserk&comma; an anime which features mowing down beasties and soldiers like how I would mow the garden&period;<&sol;p>&NewLine;<p class&equals;"western">Berserk and the Band of the Hawk is about Guts&comma; a mercenary who floats from conflict to conflict fighting for whoever pays the most during the 100 Year War between two nations&period; That is until The Band of the Hawk attack him for kill-stealing&comma; capture him and later recruit him due to his battlefield prowess&period; The narrative then follows Guts through 4 arcs from the original manga&comma; finishing appropriately with Guts getting onto the infamous 7-year boat journey&period;<&sol;p>&NewLine;<p class&equals;"western">While it feels as though perhaps moments here and there may have gotten the editor&&num;8217&semi;s cut &lpar;e&period;g&period; a particularly well-loved water-fight scene&rpar;&comma; with some artistic license applied to allow for you to slaughter a few hundred while plot happens&comma; it seems to have been faithfully followed along as close as they can&period; Although to reiterate&comma; I admit I haven&&num;8217&semi;t seen the anime so I can&&num;8217&semi;t comment too firmly on that&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;118884" aria-describedby&equals;"caption-attachment-118884" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"size-large wp-image-118884" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;02&sol;22082815&sol;BerserkandtheBandoftheHawk&lowbar;Screenshot01-1024x576&period;jpg" alt&equals;"Berserk and the Band of the Hawk&comma; Koei Tecmo" width&equals;"1000" height&equals;"563" &sol;><figcaption id&equals;"caption-attachment-118884" class&equals;"wp-caption-text">Berserk and the Band of the Hawk&comma; Koei Tecmo<&sol;figcaption><&sol;figure>&NewLine;<p class&equals;"western">One major change they make to the narrative in <em>Berserk and the Band of the Hawk<&sol;em> is the arc order&comma; as it follows a chronological approach rather than a release-order approach&period; Something that does pay off as the Golden Age Arc is pretty fantastic&period; It is punchy&comma; dramatic and human through-out&comma; even including &OpenCurlyDoubleQuote;The Eclipse”&period; In addition&comma; everyone shows such a range of emotions and most have a noticeable enough character arc through-out&period; It is no wonder they dedicate 21 stages out of the total 46 to the single arc&period;<&sol;p>&NewLine;<p class&equals;"western">In addition&comma; the levels in this arc also provided creative level design that&comma; while fits with the plot&comma; always urged you beyond the &OpenCurlyDoubleQuote;kill X many people&comma; kill the boss&comma; win” standard that hack-n-slash titles of Omega Force&&num;8217&semi;s library can be prone to&period; Each level always held multiple evolving objectives&comma; like breaking items&comma; retreating to a point and helping failing allies&period; It really breathed life into the narrative through the gameplay demands&period;<&sol;p>&NewLine;<p class&equals;"western">Then The Eclipse happened and we moved into the Black Swordsman Arc&period; Narratively&comma; Berserk and the Band of the Hawk drops to a lifeless shamble&period; Guts turns into a flesh-built machine of anger&comma; solitude&comma; and misanthropy&period; The rest of the newly introduced cast are similarly just not as interesting as the Band of the Hawk crew&period; You have a gobby pixie always with drab quips&comma; a young boy whose arrogance dominates every other trait he may have and a personal assistant who usually lacks presence&period;<&sol;p>&NewLine;<p class&equals;"western">The closest figures that can even compare to the likes of Casca &lpar;pre-Eclipse&rpar;&comma; Griffith and Judeau is a female cleric who has some personal issues she tries to fight and a witch that is dealing with the loss of a mentor&period; Yet while both have flecks of interesting moments during which everyone else goes nowhere with seemingly a mono-emotion through-out&comma; the Golden Age Arc constantly was humanizing its entire cast&period; This drop in quality just made the rest of the 25 levels harder to really sympathize and engage with&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;118883" aria-describedby&equals;"caption-attachment-118883" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"size-large wp-image-118883" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;02&sol;22082700&sol;BerserkandtheBandoftheHawk&lowbar;Screenshot03-1024x576&period;jpg" alt&equals;"Berserk and the Band of the Hawk&comma; Koei Tecmo" width&equals;"1000" height&equals;"563" &sol;><figcaption id&equals;"caption-attachment-118883" class&equals;"wp-caption-text">Berserk and the Band of the Hawk&comma; Koei Tecmo<&sol;figcaption><&sol;figure>&NewLine;<p class&equals;"western">On a similar note&comma; I can&&num;8217&semi;t help but get the impression the developers of <em>Berserk and the Band of the Hawk<&sol;em> felt somewhat likewise&period; Not just because they nearly spend more time on the Golden Age Arc than the rest combined &lpar;21 to 25&rpar;&period; While every mission in the Golden Age Arc felt alive and interesting&comma; including the duel ones that broke the flow up from separating hundreds of torsos from their waists&comma; about half of the others have the mission types that provoke groaning&period; These usually just require you to kill so much&comma; kill a boss and sigh&period; Maybe you&&num;8217&semi;ll get to kill a few lieutenants that is a simple soldier with a bit of a health-bar within the chaos fury you&&num;8217&semi;ll be unleashing onto the battlefield&quest; There are still gripping battles in the second half of the game&comma; like a few involving trolls&comma; but some could have done with objectives more inventive than chaotic murder&period;<&sol;p>&NewLine;<p class&equals;"western">Which speaking of the chaotic murder&comma; the aesthetic just nails the mess you&&num;8217&semi;ll be making on the battlefield as well as looking good doing it&period; When you activate your special your combat abilities increase&comma; while charging up a second metre depending on the carnage you unleash as during it you begin to really rend flesh from the bone around you &lpar;even from skeletons&comma; don&&num;8217&semi;t think too hard&rpar;&comma; soaking you thoroughly in blood&period; Then you activate the second metre&comma; unleashing a vicious single special on others around you that zooms in on Gut&&num;8217&semi;s angry swing of a sword that leaves all your victims just a puddle&period; If you&&num;8217&semi;re not a gorehound&comma; like me&comma; there is an option to turn off gore&period; Just&comma; damn it looks good&period;<&sol;p>&NewLine;<p class&equals;"western">During cutscenes&comma; they typically do a good job with the anime style&period; Sure detail can be a little lacking in the odd section or two&comma; but the general sentiment comes across and facial expressions are fluid and significantly shown&period; It&&num;8217&semi;s still impressively drawn&comma; making everyone feel and look distinctive in their behaviors and appearance&period;<&sol;p>&NewLine;<p class&equals;"western">Getting back to the objectives&comma; there are also sub-objectives on most missions&period; Little tasks like &OpenCurlyDoubleQuote;do X objective within the time limit”&comma; &OpenCurlyDoubleQuote;make sure no ally flees” and even ones that overlap with your main objectives&period; Each one letting you unlock piece-by-piece of a picture of significance to the narrative&period; Considering these aren&&num;8217&semi;t difficulty-specific&comma; if you want a little something to push you more then it may be worth checking them out&period; My only complaints about it are that every &OpenCurlyDoubleQuote;time limit” sub-objective oddly never gives you a timer and that you&&num;8217&semi;re only unlocking 5 pictures &lpar;with help from the Endless Eclipse Mode&rpar;&period; I also admit one or two sub-objectives didn&&num;8217&semi;t quite work right for me&period; Besides that&comma; I do appreciate being given something to spice up the main objectives&comma; especially in the duller levels&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;118885" aria-describedby&equals;"caption-attachment-118885" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"size-large wp-image-118885" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;02&sol;22082931&sol;BerserkandtheBandoftheHawk&lowbar;Screenshot21-1024x576&period;jpg" alt&equals;"Berserk and the Band of the Hawk&comma; Koei Tecmo" width&equals;"1000" height&equals;"563" &sol;><figcaption id&equals;"caption-attachment-118885" class&equals;"wp-caption-text">Berserk and the Band of the Hawk&comma; Koei Tecmo<&sol;figcaption><&sol;figure>&NewLine;<p class&equals;"western">Although once you&&num;8217&semi;re done with the main story&comma; you&&num;8217&semi;ll likely want to bite into The Endless Eclipse Mode&period; Once you pick a character and consumable equipment&comma; it&&num;8217&semi;s locked in&period; You then see how many missions &lpar;which offer 5 floors each&rpar; you can get through on a non-replenishing health and equipment that only recharges upon rare drops&period; I wish I could gleefully obsess over it&comma; but it is simply okay&period; The missions &lpar;and sub-objective bosses&rpar; keep things from devolving into a &OpenCurlyDoubleQuote;turn enemy into mush over and over” gameplay but feels generally inoffensively okay&period; Good to kill time with&comma; but nothing more&period;<&sol;p>&NewLine;<p class&equals;"western">The final score of <em>Berserk and the Band of the Hawk<&sol;em> is a sleek 7&sol;10&period; Honestly&comma; as I was getting through the Golden Age Arc&comma; I was considering it a solid 8&sol;10&period; Sure it had enough blood and guts to leave me grinning&comma; but it remembered to humanize those involved&period; That if you have a story mode&comma; you should deliver a story more significant than &OpenCurlyDoubleQuote;MAN GOES STABS WORLD WITH BLADED PADDLE”&period; Then we hit the rest of the 25 stages and I could just feel myself losing interest in both gameplay and story&period;<&sol;p>&NewLine;<p class&equals;"western">Yet&comma; I struggle to blame Omega Force for it&period; It really feels like they hit all the notes they could&period; They delivered faithfulness&comma; a death count that would even leave the Spanish Flu lagging behind and an aesthetic to soak yourself in both story and gore&period; They even injected story points into missions via diverse objectives&period; However&comma; what they couldn&&num;8217&semi;t &lpar;and shouldn&&num;8217&semi;t&rpar; do was rewrite the script or add story elements&period; They couldn&&num;8217&semi;t invent missions that would be entertaining that wasn&&num;8217&semi;t true&comma; as it would kill the point of an adaptation&period; They couldn&&num;8217&semi;t cut the dull narrative moments out&comma; as it would cease to make sense&comma; nor hand-wave over them too much as then the other arcs would be grossly over-shadowed by the Golden Age Arc&period; They had to deal with what they had&comma; which is something narratively and mechanically flawed due to the source material&period;<&sol;p>&NewLine;<p class&equals;"western">Considering how faithful <em>Berserk and the Band of the Hawk<&sol;em> is&comma; it is an easy recommendation for Berserk fans&period; Similarly&comma; Omega Force really puts out the stops as much as they can so hack-n-slash fans of the Omega Force kind &lpar;e&period;g&period; <em>Dynasty Warriors<&sol;em>&rpar; will want to pick this up when they get a chance&period; Beyond that point&comma; if the hack-n-slash doesn&&num;8217&semi;t invoke a grin-inducing bloodlust then perhaps pick it up cheaper as the first half of the game is great&period; Just be wary of The Eclipse&period; It&&num;8217&semi;s dark-moon visage brings with it death&comma; despair and somewhat drab writing&period;<&sol;p>&NewLine;<p class&equals;"western" style&equals;"text-align&colon; center&semi;"><strong>A Playstation 4 Review copy of Berserk and the Band of the Hawk was provided by Koei Tecmo for the Purpose of this Review<&sol;strong><&sol;p>&NewLine;

Exit mobile version