Bioshock Vita Was Planned As A Turn Based Game

Bioshock Movie Put on Hold

<p><span style&equals;"color&colon; &num;000000&semi;">Franchise creator Ken Levine has spoken out about the Bioshock Vita game for the first time&period; In a series of<&sol;span> <a href&equals;"https&colon;&sol;&sol;twitter&period;com&sol;IGLevine&sol;status&sol;486317495372873728">tweets<&sol;a>&comma; <span style&equals;"color&colon; &num;000000&semi;">the co-founder of Irrational Games said that &&num;8221&semi;I was thinking a Final Fantasy Tactics-style thing set in pre-fall Rapture&period; Something that would work well on the Vita and not be a compromise in any way&period; Also&comma; as some know&comma; I&&num;8217&semi;m a turn-based whore&period;&&num;8221&semi;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"color&colon; &num;000000&semi;">It was Levine himself who announced the game when he took the stage at Sony&&num;8217&semi;s 2011 E3 conference&period; Unfortunately&comma; Bioshock Vita never entered full development&period; &&num;8221&semi;2K and Sony couldn&&num;8217&semi;t put a deal together when I last checked&comma;&&num;8221&semi; said Levine&comma; &&num;8221&semi;they seemed way more optimistic about this back in 2011&period;&&num;8221&semi;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"color&colon; &num;000000&semi;">Ken Levine&&num;8217&semi;s last game was 2013&&num;8217&semi;s Bioshock Infinite&period; He is currently working on an unknown digital project with the small team left at Irrational Games<&sol;span>&period;<&sol;p>&NewLine;<p><span style&equals;"color&colon; &num;000000&semi;">Via<&sol;span> <a href&equals;"http&colon;&sol;&sol;www&period;eurogamer&period;net&sol;articles&sol;2014-07-08-bioshock-vita-would-have-been-a-final-fantasy-tactics-style-game">Eurogamer<&sol;a><&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;

Exit mobile version