<p>Yanick Roy, Studio Director over at Bioware Montreal, made a <a href="http://blog.bioware.com/2012/11/12/an-update-from-bioware-montreal/">pretty long post over at the Bioware Blog</a> informing people about the next <em>Mass Effect</em> title. For starters, even though a new team is taking the helm, they&#8217;ll still be supported by the Edmonton studio, as well as continue to have one Casey Hudson on board as the Executive Producer as they try to make as smooth a transition as possible.</p>
<p>Additionally, the next entry into the series will not be using the Unreal Engine we&#8217;ve come to be familiar with, but will instead be powered by Frostbite 2. This change in engine will not only give the title many of the fancy systems that the <em>Dragon Age III</em> team has be creating, but will also help Bioware Montreal take their <em>Mass Effect</em> title in &#8216;new directions, both on the gameplay and story fronts.&#8217;</p>
<p>&#8220;You can still expect the pillars the franchise is known for to be fully intact though, including diverse alien races, a huge galaxy to explore, and of course rich, cinematic storytelling,&#8221; Yanick says shortly afterward.</p>
<p>Bioware Montreal has previously worked on the <em>Mass Effect</em> series before, from a good chunk of the cinematics from <em>ME2</em> and several of it&#8217;s N7 missions, to the multiplayer of <em>ME3</em>, as well as the upcoming <em>Omega</em> DLC. So I think it&#8217;s safe to think that the next <em>Mass Effect</em> title is in good hands.</p>

BagoGames > Articles > Game News > Bioware Montreal Developing Next Mass Effect, Using Frostbite Engine
Bioware Montreal Developing Next Mass Effect, Using Frostbite Engine
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By Kyree Leary

- Categories: Game News
- Tags: BiowareMass Effect
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