Blasters of The Universe Blasts Its Way Onto PSVR With Discount

<p><em>Blasters of The Universe<&sol;em> is a bullet hell virtual reality shooter that launched six months ago on PC&comma; with support for the HTC Vive&comma; Oculus Rift&comma; and Windows Mixed Reality headset&period; Console users now have the chance to play the game on PlayStation VR&comma; at the suggested retail price of &dollar;14&period;99&period; That&&num;8217&semi;s not all&comma; as the publisher is celebrating this release with launch week discounts&period; All North American users get a valid 10&percnt; discount through March 6th&period; North American and European PlayStation Plus users get 15&percnt; off the retail price&period;<&sol;p>&NewLine;<p><em>Blasters of The Universe<&sol;em> pits players in a vibrant neon world filled with hordes of enemies controlled by Grand Master Alwyn&comma; the &&num;8220&semi;nerd-turned-evil-god&&num;8221&semi;&period; The game uses two PlayStation Move controllers&period; One hand is used to deflect projectiles while the other dispatches foes left and right&period; <em>Blasters of The Universe<&sol;em> features a complex weapon customization system that allows for over 130&comma;000 weapons and weapon variations&period;<&sol;p>&NewLine;<p>Technical Director and Project Lead at Secret Location&comma; Josh Manricks&comma; spoke on behalf of the game and his beliefs surrounding modern VR hardware&period; &&num;8220&semi;<em>We’re huge fans of bullet hell and wanted to make a game that encapsulates its infamous mayhem and difficulty through modern VR&period; VR adds layers of challenge by making players use quick full-body reactions to survive the relentless barrage of enemies&period; It’s also a great way to hash out lingering resentment over bullies from the past – if anyone needs to be put in his place&comma; it’s Grand Master Alwyn<&sol;em>&&num;8220&semi;&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;136235" aria-describedby&equals;"caption-attachment-136235" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"size-large wp-image-136235" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2018&sol;02&sol;28122123&sol;BOTU&lowbar;PSVR&lowbar;Screenshot&lowbar;3-1024x576&period;jpg" alt&equals;"" width&equals;"1000" height&equals;"563" &sol;><figcaption id&equals;"caption-attachment-136235" class&equals;"wp-caption-text">Blaster of The Universe&comma; Archiact<&sol;figcaption><&sol;figure>&NewLine;<p>More about developer Secret Location&colon;<&sol;p>&NewLine;<p><em>Founded in 2009 and acquired by Entertainment One &lpar;eOne&rpar; in 2016&comma; Secret Location combines cutting-edge technology with traditional storytelling to create digitally accelerated experiences for the web&comma; mobile&comma; tablet&comma; and emerging platforms such as virtual reality &lpar;VR&rpar; and augmented reality &lpar;AR&rpar; and the platforms to discover it&period; Secret Location created the first original serialized VR narrative and is the first company in the world to win a Primetime Emmy Award for a VR project&period; Secret Location also in-house developed Vusr&comma; a cloud-based content management system that offers solutions to a number of challenges in VR distribution such as monetization and managing location-based experiences&period;<&sol;em><&sol;p>&NewLine;<p>More about publisher Archiact&colon;<&sol;p>&NewLine;<p><em>Archiact is a premium virtual and augmented reality studio headquartered in Vancouver&comma; Canada with an additional office located in Shanghai&comma; China&period; Archiact specializes in virtual reality game development&comma; publishing&comma; and custom business solutions&period; Founded in 2013&comma; Archiact is now one of the world’s largest dedicated immersive reality studios&period;<&sol;em><&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;

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