In an interview Kotaku held with StarCraft II‘s lead designer, Dustin Browder, the designer discussed what it may be like having StarCraft on other consoles. When quizzed about whether the title could work on Nintendo’s upcoming console, Wii U, he stated “If I can control a cursor on the television with my hand on the touchscreen, that might be able to work… [but] because of the hotkey scenario, it’s not like players actually play StarCraft with the mouse only—they play with the mouse and keyboard… We obviously allow new users to play mouse-only and that’s really fun, but when you get serious about the game you do move into the mouse and keyboard space.”
When asked about the possibility of porting StarCraft to other consoles, Browder went on to say, “Every now and then we do have people show us things. Or we will see demos to kinda dip our toe in the water and say, ‘Is this real yet?’ But we’ve never been able to convince ourselves.” When speaking of a controller, he remarked, “It needs to match a very high quality level for control for us to consider a StarCraft move in that direction. Again, if there is enough there, totally we could make a port. And if there’s not enough there, it still might be exciting to do a whole new title.”
He later mentioned that whilst Blizzard isn’t developing StarCraft on another console, we should never say never. “We haven’t seen the system that we felt we could easily do it,” Browder added. “And that’s not to say that some day we won’t make a really special effort to get it done, cause it certainly would be exciting. We’re just not there yet.”
(Via Kotaku)