<p><span style="font-weight: 400;">If you’ve played or still play <em>Destiny 2</em>, there’s a good chance that you’re unhappy with the current shader system &#8211; especially if you were an avid <em>Destiny</em> (2014) player. In a </span><a href="https://www.bungie.net/en/News/Article/46596"><i><span style="font-weight: 400;">This Week At Bungie</span></i></a><span style="font-weight: 400;"> update posted yesterday, Senior Design Lead Tyson Green said the team is looking at ways the system could be enhanced, even hinting at the potential return of the shader system in <em>Destiny 2 </em>from the first game. </span></p>
<p><span style="font-weight: 400;">“We know you miss D1 Armor Shader</span> <span style="font-weight: 400;">mechanics,” the update said. “[We are] looking at ways to re-integrate that capability without losing the ability to shade weapons, Ghosts, ships, Sparrows, or customize specific pieces of armor.”</span></p>
<p><span style="font-weight: 400;">“We also understand you want shaders to be more freely usable and not limited by availability,” the update continued. “We’re looking at reintroducing shader collections or a way to get copies of a shader in your possession.”</span></p>
<figure id="attachment_133634" aria-describedby="caption-attachment-133634" style="width: 960px" class="wp-caption aligncenter"><img class="size-full wp-image-133634" src="https://cdn.bagogames.com/wp-content/uploads/2018/01/26112651/maxresdefault3.jpg" alt="" width="960" height="540" /><figcaption id="caption-attachment-133634" class="wp-caption-text">Destiny 2, Bungie, Activision</figcaption></figure>
<p><span style="font-weight: 400;">For those who prefer<em> D1’s</em> shader system, good news might be on the way for your guardian in <em>Destiny 2</em>. In the first <em>Destiny </em>game</span><span style="font-weight: 400;">, when you received a shader, you had it permanently in your inventory. Furthermore, each shader applied to your entire Guardian. In <em>Destiny 2</em>, shaders can be applied to individual pieces of armor, but each shader is a one-time use &#8211; once you use it, you lose it, (unless you have more.)</span></p>
<p><span style="font-weight: 400;">This system left many players feeling confused. Many were happy that they could apply shaders to individual armor pieces, which resulted in greater customization options, but many were equally unhappy that each shader was a one-time use item. </span></p>
<p><span style="font-weight: 400;">Currently, the update doesn’t confirm anything regarding shaders, except that the team is working to bring changes players will like to the system.</span></p>
<figure id="attachment_133635" aria-describedby="caption-attachment-133635" style="width: 960px" class="wp-caption aligncenter"><img class="size-full wp-image-133635" src="https://cdn.bagogames.com/wp-content/uploads/2018/01/26112815/Screen-Shot-2018-01-26-at-11.22.11-AM.jpg" alt="" width="960" height="540" /><figcaption id="caption-attachment-133635" class="wp-caption-text">This Week At Bungie, Bungie.net</figcaption></figure>
<p><span style="font-weight: 400;">“This work is ongoing, and we’ll go on record as to when the solution will land as we get closer to a fix that we test and certify,” the update states. “For now, it was important to us that you know it’s on our workbench.”</span></p>
<p><span style="font-weight: 400;">For more details on what <em>Bungie</em> has to say about <em>Destiny 2’s</em> shader system, or for information regarding changes made to the Iron Banner and Raid progression, you can check out <a href="https://www.bungie.net/en/News/Article/46596">full update here</a>. </span></p>
<p> ;</p>

BagoGames > Articles > Game News > Bungie Might Be Bringing Big Changes To Destiny 2’s Shader System
Bungie Might Be Bringing Big Changes To Destiny 2’s Shader System

Destiny 2, Bungie, Activision
- Categories: Game News
- Tags: Activision BlizzardBungieDestinyPCPlayStationXbox
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