Caveblazers Review – Diving into the Depths with Entertaining Results

<p>At first glance&comma; I didn’t think much of <em>Caveblazers<&sol;em>&period; On the outside&comma; it looks like a cross between <em>Risk of Rain<&sol;em> &lpar;which I didn’t care for all that much&rpar; and <em>Spelunky<&sol;em>&period; However&comma; The Yogscast have taken their first foray into publishing very seriously&comma; working with Rupeck Games in a creation that is meticulous and feels very polished even though the developers themselves have said there is more to do post-release&period;<&sol;p>&NewLine;<p>Currently&comma; <em>Caveblazers<&sol;em> is a single-player&comma; action-focused roguelike that puts you in the role of an adventurer who sets out to explore a newly discovered cave&period; This cave is said to hold unimaginable power&comma; but no one has managed to explore its depths quite yet&comma; until you that is&period; Being a roguelike&comma; <em>Caveblazers<&sol;em> is uniquely generated each time you play&comma; with different items&comma; weapons&period; and cave layouts to explore&period; In future updates&comma; local multiplayer is going to be added&comma; as well as a host of other free content that will be put into the game&period; According to a video from the Yogscast&comma; they are also considering options to implement online co-op as well as the already mentioned local  co-op&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;125842" aria-describedby&equals;"caption-attachment-125842" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"size-large wp-image-125842" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;05&sol;29222032&sol;caves3-1024x576&period;png" alt&equals;"" width&equals;"1000" height&equals;"563" &sol;><figcaption id&equals;"caption-attachment-125842" class&equals;"wp-caption-text">&lpar;Caveblazers&comma; Yogscast Publishing&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p><em>Caveblazers<&sol;em> has a massive amount of weapons&comma; items&comma; and equipment to find&semi; from runes &lpar;which provide various effects&rpar; to rings &lpar;that provide passive bonuses and ranged or melee weapons to fit any playstyle&rpar;&period; Along the way&comma; you will be joined by AI characters that are adventuring through the cave as well&period; These are temporary companions as they can die&comma; but there are plenty more out in the caves to find even if one or two pass on&period; The &OpenCurlyDoubleQuote;advanced path-finding” system in <em>Caveblazers<&sol;em> allows your allies to find you no matter how far you move from them&period; At the same time&comma; this also allows enemies to track you down as well&comma; so you’ll need to be careful of that as you explore&period;<&sol;p>&NewLine;<p><em>Caveblazers<&sol;em> also has daily challenges &lpar;in the vein of <em>Spelunky<&sol;em> and <em>The Binding of Isaac Rebirth<&sol;em>&rpar; that are the same for every player&comma; and have their own leaderboard&period; Every run is randomly created&comma; but you are on even ground with other players so you can see just who can reach the top of the leaderboard&period;<&sol;p>&NewLine;<p>Between each section &lpar;usually two cave levels&rpar;&comma; there is a boss&period; These bosses appear at random and are all unique&period; Each one has their own attacks that you will need to learn in order to defeat them&semi; which leads to the common roguelike mechanic of permadeath&period; Once you die&comma; you return to the entrance of the cave and start anew&comma; with an entirely new run and cave to explore&period; This allows you to use what you’ve learned in order to progress even farther the next time&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;125843" aria-describedby&equals;"caption-attachment-125843" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"size-large wp-image-125843" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;05&sol;29222358&sol;boss2-1024x580&period;png" alt&equals;"" width&equals;"1000" height&equals;"566" &sol;><figcaption id&equals;"caption-attachment-125843" class&equals;"wp-caption-text">&lpar;Caveblazers&comma; Yogscast Publishing&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>Death is inevitable and will happen to you often&period; Between having to test out potions for their effects&comma; the sheer number of enemies you will encounter&comma; and the overall difficulty of the game itself&comma; you will die a lot&period; However&comma; with the tight controls and developed combat elements&comma; it never feels unfair&period; <em>Caveblazers<&sol;em> is a challenging experience&comma; but with every death&comma; I found myself eager to try again and delve further into the depths of the caves&period;<&sol;p>&NewLine;<p>There are all sorts of things to find in the caves&period; From secrets to ancient relics&comma; to altars &lpar;which are all randomly generated on any given run&rpar; there are aspects of the game that can help you or hinder you&period; There is also an overarching story that unfolds as you progress through the levels&comma; though getting to know the whole story is likely to take a while&period; The discovery of new weapons&comma; items&comma; and blessings &lpar;passive bonuses scattered throughout the levels&rpar; is a large part of the fun of <em>Caveblazers<&sol;em>&period; I enjoy the combat&comma; as intense and frantic as it can be at times&comma; but my favorite part is the platforming and exploration elements&period; While the first few levels will aesthetically look the same&comma; there is always layout variety and you may even run into a few things you’ve never seen before at the very beginning of a run&period;<&sol;p>&NewLine;<p>You also may find yourself unlocking perks&comma; which provide different loadouts or stat bonuses at the beginning of a run&period; Some may provide you with healing items at the start of each floor or may affect your stats and what equipment you start with&period; My only real issue with <em>Caveblazers<&sol;em> is that while the adventurers in the cave are meant to be fun&comma; and are meant to give you assistance&comma; they are also incredibly dumb and tend to die well before you get to a boss where they might actually be useful&period; I also found myself struggling with a few crashes here and there&comma; but overall <em>Caveblazers<&sol;em> is a polished&comma; well-crafted game&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;125844" aria-describedby&equals;"caption-attachment-125844" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"size-large wp-image-125844" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;05&sol;29222446&sol;journal1-1024x580&period;png" alt&equals;"" width&equals;"1000" height&equals;"566" &sol;><figcaption id&equals;"caption-attachment-125844" class&equals;"wp-caption-text">&lpar;Caveblazers&comma; Yogscast Publishing&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>One part of <em>Caveblazers<&sol;em> I found highly useful&comma; was the Journal&period; Every time you encountered a new item&comma; blessing&comma; enemy&comma; or altar &lpar;as well as a variety of other things&rpar;&comma;  the Journal records it&period; This enables you to be able to refer back to these things you’ve unlocked or seen on future runs&period; This makes it easy to spot things you may not remember seeing before&comma; in order to look them up&period; It seems as though the developers at Rupeck Games took a page out of <em>Enter the Gungeon<&sol;em>’s book with the Journal&comma; and it is incredibly helpful at times&period;<&sol;p>&NewLine;<p>Overall&comma;  <em>Caveblazers<&sol;em> is a blast to play&period; There are little references littered throughout the game about other pop culture elements &lpar;including a Yogscast reference or two&rpar; that are fun to discover and always keep things fresh&period; The gameplay isn’t unfair&comma; &lpar;no more than it should be anyway&rpar;&comma; and I found myself easily sinking in countless hours of gameplay just to see how far I could get and what new things I could unlock&period;<&sol;p>&NewLine;<p>If you are a fan of roguelikes&comma; or just enjoy action platforming then give <em>Caveblazers<&sol;em> a try&period; It is very action focused and feels fresh and new each time you dive into the depths of the cave&period; With this being the first title the Yogscast has successfully published&comma; I can’t wait to see what they set their sights on next&period; Rupeck Games did a fantastic job with <em>Caveblazers<&sol;em>&period;<&sol;p>&NewLine;<p style&equals;"text-align&colon; center&semi;"><strong>A Steam code of Caveblazers was provided by Yogscast Publishing for the purpose of this review<&sol;strong><&sol;p>&NewLine;

Exit mobile version