Gaming Classics Clash – Perfect Dark vs Golden Eye

<p>Have friends or people you know who say &OpenCurlyDoubleQuote;yeah Golden Eye was awesome&quest; Golden Eye was king back in my day and is still the golden child of gaming even after all these years&period; But to myself I moved on and found another Rare FPS to take the crowning title&period; This now developed into the question&period; What is the better game&comma; Golden Eye or Perfect Dark&quest; Considering to me&comma; Perfect Dark is better …&period; &lpar;Nervous laughter&rpar; OK come on&comma; I know you’re thinking&comma; isn’t Golden Eye is far better&quest;<&sol;p>&NewLine;<p>Let’s do a little classic face off then&period;<&sol;p>&NewLine;<figure style&equals;"width&colon; 1680px" class&equals;"wp-caption aligncenter"><img class&equals;"mainImage" src&equals;"http&colon;&sol;&sol;www&period;fondospantallagratis&period;es&sol;wp-content&sol;uploads&sol;2010&sol;07&sol;Perfect&lowbar;Dark&lowbar;Zero&period;jpg" alt&equals;"" width&equals;"1680" height&equals;"1050" &sol;><figcaption class&equals;"wp-caption-text">Bond could never wear a cat suit with grace like this<&sol;figcaption><&sol;figure>&NewLine;<p><strong><em>A little history<&sol;em><&sol;strong><&sol;p>&NewLine;<p>Golden Eye gained critical acclaim and success back in 1997 on the Nintendo 64 and became the console’s third most successful game selling 8 million units and Rare’s most renowned title&period; There are many reasons everyone loved this game and still does&period; It was based on a successful film and replicated the nature of it so well with simple yet engaging gameplay&comma; brought in more gamers who may have not been interested in FPSs such as <em>Doom<&sol;em>&comma; <em>Quake<&sol;em> or <em>Duke Nukem<&sol;em> and also propelled FPS multiplayer on consoles&period;<&sol;p>&NewLine;<p>Rare’s standards had risen and their next title was highly awaited&period; They revealed another FPS was to be made and everyone got very excited&period;<em> Perfect Dark<&sol;em> came out in 2000 and it was well received&comma; but many were not taken with the title with lower than expected sales and Golden Eye overshadowing it&period; In other words&comma; Perfect Dark is kind of forgotten about but developed into a cult classic of sorts&period; I personally don’t understand why to me&semi; it’s a simple choice&comma; but it’s complex&comma; thanks to &OpenCurlyDoubleQuote;Nostalgia”&period;<&sol;p>&NewLine;<figure style&equals;"width&colon; 798px" class&equals;"wp-caption aligncenter"><img class&equals;"mainImage" src&equals;"http&colon;&sol;&sol;www&period;craveonline&period;com&sol;images&sol;stories&sol;2011&sol;Gaming&sol;Articles&sol;best&lowbar;bond&lowbar;games&sol;GoldenEye-007&period;jpg" alt&equals;"" width&equals;"798" height&equals;"595" &sol;><figcaption class&equals;"wp-caption-text">Look at these guys &&num;8230&semi;&period;&period; What the heck is the guy on the left even doing&quest;&excl;<&sol;figcaption><&sol;figure>&NewLine;<p><strong><em>Why is each game important&quest;<&sol;em><&sol;strong><&sol;p>&NewLine;<p>Golden Eye created a world for gamers to live out the fantasy of being James Bond and was a solid shooter for the mid 90’s&period; At the time&comma; there were other shooters which were either heavily violent or heavily complex like <em>System Shock<&sol;em>&period; Golden Eye was a gem for casual and hard-core gamers as it brought both a strong campaign and engaging multiplayer&period; It was fun to many&comma; no questions asked&period;<&sol;p>&NewLine;<p>But then with three years of development and an advancement of new tech&comma; Perfect Dark became the stronger title as it showcased not only what the Nintendo 64 could do but how video games could be smart&period; The problem was it came out within the last few months of that current gen of console and by that point&comma; most people were geared up for the PS2 or had moved away from the N64&period;<&sol;p>&NewLine;<p><strong><em>Which game did it better&quest;<&sol;em><&sol;strong><&sol;p>&NewLine;<p>Golden Eye was a lavish mash up of FPS action and extremely tedious set pieces&period; Golden Eye looked and sounded awful and to play it today would make you cringe&period; Everything was majorly clunky looking and felt rather depressing&comma; with most of the colour scheme being grey or different shades of bland&period; There were a majority of levels that were overly long&comma; complex and hugely repetitive&period; Just remember that huge snow level and you’ll see why&period; Everything kind of felt the same&colon; just running&comma; shooting and participating in an awkward stealth section or joyless set pieces like driving a tank in an ill made level design and awful controls&period; Not to mention the game was seriously unfair and unbalanced&period; I remember my brother burst a blood vessel in his head just by playing the last level and taking on those stupid mini gun turrets that would destroy you in seconds&period;<&sol;p>&NewLine;<figure style&equals;"width&colon; 636px" class&equals;"wp-caption aligncenter"><img class&equals;"mainImage" src&equals;"http&colon;&sol;&sol;2&period;bp&period;blogspot&period;com&sol;-1uIW0xds1fA&sol;T8leTPPnfEI&sol;AAAAAAAASIg&sol;04x2q6FixzE&sol;s1600&sol;GoldenEye&lowbar;007&lowbar;&percnt;28N64&percnt;29&lowbar;&percnt;282&percnt;29&lowbar;08&period;jpg" alt&equals;"" width&equals;"636" height&equals;"440" &sol;><figcaption class&equals;"wp-caption-text">Great&comma; massive and boring snow level &lpar;Goldeneye&comma; Rare&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>Golden Eye was highly praised and for the time&comma; I could see why&period; I personally felt that Turok and Unreal offered better concepts and advancements back in the 90’s&period; It could be fun&comma; with the proximity mines but overall was highly repetitive and extremely annoying when it came to the instant failure objectives&comma; lack of check points and the overwhelmingly annoying difficulty spikes&period; I’m telling the truth here&comma; if you’re keen to play this again&comma; don’t&period; It is sadly not as fun as you may remember&period;<&sol;p>&NewLine;<p><em>Perfect Dark<&sol;em> is by far the greater title and offers an experience still worthy to play after 16 years&period; Rare had really pushed themselves to create an FPS with a stronger design that was more focused&comma; fluent and introduce dynamic elements that many other FPS’s took influence from&period; <em>PD<&sol;em> offered a wider range of gameplay elements&comma; tighter action with better A&period;I&comma; and more constructed action&sol;stealth sequences&period; It felt like a game made with passion and never a product that was rushed out the door to meet a deadline&period; Multiplayer had the same foundation&comma; even if some of the fun game modes from Golden Eye are gone&period; Perfect Dark allowed much greater customisation that allowed more freedom in how matches would play out and bringing more variations in outcomes and interactions&period; What players got was a polished&comma; action spy thriller that captivated players and to this day&comma; still does&period;<&sol;p>&NewLine;<figure style&equals;"width&colon; 1290px" class&equals;"wp-caption aligncenter"><img class&equals;"mainImage" src&equals;"https&colon;&sol;&sol;metrouk2&period;files&period;wordpress&period;com&sol;2014&sol;02&sol;perfect&lowbar;dark&lowbar;zero&lowbar;02&lowbar;spzr&lowbar;high&lowbar;resolution&lowbar;desktop&lowbar;1290x1840&lowbar;wallpaper-1048474&period;jpg" alt&equals;"" width&equals;"1290" height&equals;"730" &sol;><figcaption class&equals;"wp-caption-text">I hope some day Joanna comes back on top form &lpar;Perfect Dark Zero&comma; Microsoft&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p><strong><em>End result&quest; <&sol;em><&sol;strong><&sol;p>&NewLine;<p><em>Perfect Dark<&sol;em> is the clear winner here&period; <em>Golden Eye<&sol;em> was a marvel in its day but with the passing of time&comma; it’s become dated&comma; awkward and a relic of the past&period; It should be left alone as it is&comma; whereas <em>Perfect Dark<&sol;em> even to this day felt more structured and focused in design and objective&period; It is a solid FPS experience that anyone can pick up today and enjoy&period; Alright so it’s no extreme actioner like COD or intelligent masterpiece like <em>System Shock&comma; b<&sol;em>ut it’s a grand action thriller that inspired many others like it and one that is surely worthy of recognition&comma; more so than <em>Golden Eye&period;<&sol;em><&sol;p>&NewLine;<p>I just hope Perfect Dark makes a return and one that will be a better experience than <em>PD Zero<&sol;em>&period;<&sol;p>&NewLine;

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