Codename S.T.E.A.M.’s Secret Weapon Is Spelled F.U.N.

<p>If you ever lay awake at night wondering what a turn-based strategy game set in a steampunk fantasy would look like&comma; then<em> Codename S&period;T&period;E&period;A&period;M&period;<&sol;em> is your answer&period; The offbeat heir to such role-playing classics as <em>X-Com<&sol;em> and <em>Fire Emblem<&sol;em>&comma; Intelligent Systems’ handheld darling dabbles in the best of both worlds as master of one&period; The result is something genuinely entertaining and unerringly charming&comma; if not an ill-paced experience that left this writer wanting a half-hour later&period;<&sol;p>&NewLine;<p>True to its name&comma; <em>Codename S&period;T&period;E&period;A&period;M&period;<&sol;em> sets players in a steampunk England – an age where zeppelins flew over the London cityscape and alien ships littered the skies over Big Ben&period; Inscribing its own alternate history in the manner of H&period;G&period; Wells’ War of the Worlds&comma; the game plants you in the middle of it as a part of President Abraham Lincoln’s strike-team tasked with eliminating the alien menace&comma; or S&period;T&period;E&period;A&period;M&period; Locked&comma; loaded&comma; and without a clue&comma; you begin the war with the greatest power in your arsenal&colon; steam power&period;<&sol;p>&NewLine;<p>You begin the game as Henry Fleming of the same name as the Red Badge of Courage’s own hero&period; Alongside you is John Henry&comma; a fictionalized version of the American legend&comma; only this time&comma; he’s slinging a grenade launcher than a mighty railroad hammer&period; Joining him is Peter Pan’s Tiger Lilly and The Wizard of Oz’s cowardly Lion&comma; both of them cartoonish resemblances of their literary incarnations&period;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;02&sol;Codename-STEAM-Henry-John-Henry-BagoGames&period;jpg"><img class&equals;"alignright wp-image-72381 size-medium" src&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;02&sol;Codename-STEAM-Henry-John-Henry-BagoGames-300x174&period;jpg" alt&equals;"Codename STEAM Henry &amp&semi; John Henry BagoGames" width&equals;"300" height&equals;"174" &sol;><&sol;a><&sol;p>&NewLine;<p>Together&comma; each of them contribute a unique talent&colon; Fleming has his trusty sniper-rifle&comma; Henry can lob out grenade fire&comma; Tiger Lilly serves as the team’s medic&comma; and the Lion is a literal feline-cannonball throwing himself onto enemies&period; Despite the absence of the Scarecrow and Tom Sawyer in the demo version&comma; each character lends an appreciated variety to the gameplay and a joyous celebration of the game’s eclectic sensibility&period;<&sol;p>&NewLine;<p>To say that <em>Codename S&period;T&period;E&period;A&period;M&period;<&sol;em> is a breath of fresh air would be a bit much in the face of its obvious inspiration – something readily apparent to those familiar with the genre&period; Two parts <em>X-Com&colon; Enemy Unknown<&sol;em> and one part<em> Fire Emblem&colon; Awakening<&sol;em>&comma; <em>Codename S&period;T&period;E&period;A&period;M&period;<&sol;em> puts a foot in both arenas&comma; but more particularly in the former&period; Like X-Com&comma; Codename S&period;T&period;E&period;A&period;M&period;’s alternates between a third-person shooter and its turn-based mechanics across a 3D map complete with Fire Emblem’s RPG classes&period; The transition between them is seamless and the combat feels all the tighter for it&period; Adjusting your line of fire is a flick of your 3DS stylus away and there&&num;8217&semi;s minimal draw-distance between you and your target&period;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;02&sol;05034630&sol;Codename-STEAM-John-Henry-BagoGames&period;jpg"><img class&equals;"alignleft wp-image-73735 size-medium" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;02&sol;05034630&sol;Codename-STEAM-John-Henry-BagoGames&period;jpg" alt&equals;"Codename STEAM John Henry BagoGames" width&equals;"300" height&equals;"182" &sol;><&sol;a><&sol;p>&NewLine;<p>Gameplay&&num;8217&semi;s the demo’s true highlight and more demanding than meets the eye&period; Taking you across a freshly invaded London as Fleming&comma; the game displays a variety of locales&comma; from alleyways and warehouses to Buckingham Palace&period; Though their lighthearted presentation might fool you&comma; each of its levels feel diverse and enemy types vary across them&period; Barriers&comma; explosives&comma; and save stations a variety of opportunities on how to continue and careful thinking’s key to avoiding an agonizing death&period;<&sol;p>&NewLine;<p>Unlike its genre peers&comma; only one of your party’s members need survive in your literal race to the finish line and it’s a thrilling challenge navigating your way through each maze of enemies&period; Chances to regain health are rare and money used for boosting your party’s stats are plenty&period; Get in&comma; get out&comma; or risking it all for swag are what each level boils down to strategy-wise and all of them reasons for <em>Codename S&period;T&period;E&period;A&period;M&period;<&sol;em> to be nothing of not highly repayable&period; If the game&&num;8217&semi;s slow-poke enemies could take their turns in a reasonable amount of time&comma; then I&&num;8217&semi;d be more inclined in doing so&period;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;02&sol;Codename-STEAM-Lion-Gameplay-BagoGames&period;jpg"><img class&equals;"alignright wp-image-72379 size-medium" src&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;02&sol;Codename-STEAM-Lion-Gameplay-BagoGames-214x300&period;jpg" alt&equals;"Codename STEAM Lion Gameplay BagoGames" width&equals;"214" height&equals;"300" &sol;><&sol;a><&sol;p>&NewLine;<p>The farther I waded my way through <em>Codename S&period;T&period;E&period;A&period;M&period;<&sol;em>&comma; the more I could only think less of its aesthetics&comma; by contrast&period; The demo itself is a substantial peek into the game’s mechanics and takes place across both the game’s five to ten-minute tutorial phase and its twenty to twenty-five minute first chapter&comma; &OpenCurlyDoubleQuote;Chasing Smoke&period;” In that time&comma; the steampunk coating seems to sadly fade away as soon their cool comic-book cutscenes end&comma; with &OpenCurlyDoubleQuote;steam” having little bearing on gameplay beyond being what powers your run-meter&period; In the absence of <em>Valkyria Chronicles<&sol;em>’ storytelling or<em> Fire Emblem<&sol;em>’s superb characterization&comma; <em>Codename S&period;T&period;E&period;A&period;M&period;<&sol;em> is a game first&period; Nevertheless&comma; it&&num;8217&semi;s disappointing that its steampunk fashion should be a casualty in light of that&period;<&sol;p>&NewLine;<p>The star of Codename S&period;T&period;E&period;A&period;M&period;’s core mechanics is &OpenCurlyDoubleQuote;Overwatch&comma;” a countermove meant to strike back at oblivious enemies that cross your path – or vice-versa should that unsuspecting character be you&period; Keeping yourself out of enemies’ line of sight is a test for the eagle-eyed and it encourages a great sense of stealth on top of the game’s more robust action&period; The game otherwise performs just like a lighter&comma; more accessible version of its inspirations and much to its benefit&comma; but I hope that there’s more for Abe Lincoln to do than bombastically recite steam puns&period;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;02&sol;Codename-STEAM-Abe-Lincoln-BagoGames&period;jpg"><img class&equals;"alignleft wp-image-72377 size-medium" src&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;02&sol;Codename-STEAM-Abe-Lincoln-BagoGames-300x174&period;jpg" alt&equals;"Codename STEAM Abe Lincoln BagoGames" width&equals;"300" height&equals;"174" &sol;><&sol;a><&sol;p>&NewLine;<p>Despite its fine-tuned performance on the 3DS&comma; <em>Codename S&period;T&period;E&period;A&period;M&period;<&sol;em> performs doubly well on the New 3DS – namely an XL&comma; if you live in the American market&period; The newest Nintendo handheld’s camera controls are smoother via its c-stick than using its touch-screen controls via the old 3DS’s stylus&period; The improved 3D further enhances the onscreen spectacle enough to make it worthwhile&period; That&comma; in tandem with the larger screen space&comma; certainly makes the New 3DS the optimal system for playing <em>Codename S&period;T&period;E&period;A&period;M&period;<&sol;em> on&period; Until it’s a different game entirely&comma; I can’t say it’s mandatory&period;<&sol;p>&NewLine;<p><em>Codename S&period;T&period;E&period;A&period;M&period;<&sol;em> has little that defies the imagination&comma; but it performs admirably where it succeeds and seems tolerable where it doesn’t&period; There’s nigh a time when<em> Codename S&period;T&period;E&period;A&period;M&period;<&sol;em> doesn’t seem like a labor of love – but love can only conquer so much here&period; Intelligent Systems has nonetheless crafted a smart if not unrealized vision of the best strategy games on the market all in one and I’ll be surprised if <em>Codename S&period;T&period;E&period;A&period;M&period;<&sol;em> isn’t given room to grow as a series in the years to come&period;<&sol;p>&NewLine;

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