Courageous Gamer: Tony Hawk Pro Skater 5

<p><em>Writer&&num;8217&semi;s Note&colon; The &&num;8220&semi;Courageous Gamer&&num;8221&semi; plays notoriously bad games so that you&comma; the &&num;8220&semi;common sense&&num;8221&semi; gamer&comma; can avoid them like a plague ridden rat&period; Basically I play bad games so you don&&num;8217&semi;t have to&period;<&sol;em><&sol;p>&NewLine;<p>Activision&&num;8217&semi;s <em>Tony Hawk<&sol;em> games took a huge chunk of my game time at the start of this century&comma; and that time-suck didn&&num;8217&semi;t diminish until the add on of peripherals&period; My <em>Tony Hawk<&sol;em> collection for non hand-held consoles is nearly one hundred percent&comma; I even took a bullet and bought <em>Tony Hawk Pro Skater 5<&sol;em>&period; I really don&&num;8217&semi;t know what I was thinking&comma; maybe I was too hopeful that their newest installment would bring back my early twenties&comma; or maybe I wanted to punish myself&semi; either way I lost about sixty bucks&period; Fool me once&comma; shame on you&comma; fool me twice&comma; shame on me&period; Needless to say my <em>Tony Hawk<&sol;em> collection shall grow no more after this tepid installment&period;<&sol;p>&NewLine;<p>My first experience with Tony Hawk was one of chance&semi; I walked into a Funco Land and they had the newest installment playing on the GameCube&period; I patiently waited my turn to try out Tony Hawk&&num;8217&semi;s third game and immediately fell in love when I started landing grinds and doing big air tricks&period; Needless to say I left Funco Land with <em>Tony Hawk<&sol;em> in tow and immediately began to create my likeness in the game when I entered my abode&period; My good looking avatar was grinding rails like the best of them and I know that that was due to the excellent control scheme the game had&period; Collecting all the S-K-A-T-E letters&comma; finding the video cassette&comma; and racking up huge high scores was so easy and smooth&period; <em>THPS3<&sol;em> and <em>THPS4<&sol;em> were the pinnacle of the series&comma; everything after has been nothing but a downhill plummet&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;104137" aria-describedby&equals;"caption-attachment-104137" style&equals;"width&colon; 640px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-104137" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;04&sol;03195229&sol;tonyhawkpro5&period;jpg" alt&equals;"&lpar;TONY HAWK PRO SKATER 5 - ACTIVISION&rpar;" width&equals;"640" height&equals;"360" &sol;><figcaption id&equals;"caption-attachment-104137" class&equals;"wp-caption-text">&lpar;Where are the textures man&quest; <em>TONY HAWK PRO SKATER 5<&sol;em> &&num;8211&semi; ACTIVISION&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p><em>THPS5<&sol;em> has to be rock bottom for the series&semi; I had such high hopes for this release&comma; but they all came crashing down like me on a real skateboard&period; I should have known that when a Day-One patch was announced that was bigger than the actual game that I needed to walk away&period; Tony Hawk has his talons in me though and I dropped the three Andrew Jackson&&num;8217&semi;s just to feel my heart break&period; I patiently waited for the patch to download and install&comma; and then I grabbed my controller and tried to skate down memory lane&period; Memories are great because you keep them forever and they usually don&&num;8217&semi;t change&semi; <em>THPS5<&sol;em> took a nice defecation on my memories&period; The only thing this installment nailed was the controls&semi; Activision did not have the controls changed and playing this turd was like riding a bike again&period;<&sol;p>&NewLine;<p>My CD collection almost doubled after playing <em>THPS3<&sol;em> and <em>4 <&sol;em>because the soundtrack in both those games was phenomenal&period; I remember rummaging around in the settings menu&comma; so I could hear Flogging Molly&&num;8217&semi;s <em>Drunken Lullabies<&sol;em> over and over&comma; and I smashed every high score I could&period; When I moved this series to the original Xbox&comma; I could listen to all the Flogging Molly my heart desired&period; The Xbox had a nice side feature that no one really remembers called &&num;8220&semi;custom soundtrack&period;&&num;8221&semi; Not many games let you use this feature&comma; but the <em>Tony Hawk<&sol;em> series did and it made my experience even better with the games&period; Microsoft let this feature slowly dissolve into nothingness&semi; it would have been very useful on the Xbox One so that I could listen to the music I wanted to instead of the schlock they chose&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;104144" aria-describedby&equals;"caption-attachment-104144" style&equals;"width&colon; 640px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-104144" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;04&sol;03195218&sol;neon&lowbar;0001&lowbar;large&period;jpg" alt&equals;"&lpar;TONY HAWK PRO SKATER 5 - ACTIVISION&rpar;" width&equals;"640" height&equals;"359" &sol;><figcaption id&equals;"caption-attachment-104144" class&equals;"wp-caption-text">&lpar;Skating towards a challenge&period; <em>TONY HAWK PRO SKATER 5<&sol;em> &&num;8211&semi; ACTIVISION&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>Environments were almost lifelike in <em>THPS3<&sol;em>&colon; there we moving objects&comma; specific environmental things to destroy&comma; lots of jumps to land and gaps to find&period; As you skated around you would find destructible walls and windows which would lead you to secret areas and other collectibles&period; The new environments are so bland&comma; I swear that cells on Alcatraz had more personality than some of these levels&period; The first level I encountered had some half-pipes that I could grind around on&comma; then a few little jumps&comma; and a pool I could do tricks in and grind around and around&period; Boring&period; The first level I remember playing in <em>THPS3<&sol;em> was the foundry level which was a thousand times more interactive than any level in <em>THPS5<&sol;em>&period; There were rails that were close to one another&comma; so I could hop from one to the other in quick succession to up my multiplier&period; In the new one I couldn&&num;8217&semi;t find anything to hop to except for really flat surfaces&comma; and that makes skateboarding a drag&period;<&sol;p>&NewLine;<p>The final item that was completely lost in this newest installment is how you could skate from challenge to challenge with no breaks in-between&period; Now if I want to collect S-K-A-T-E or attempt another challenge in the level&comma; I have to go to a certain marker and accept the challenge&period; I understand that Activision wanted to include online play with the challenges&comma; but that only slowed down the game&period; Instead of seamlessly going from challenge to challenge&comma; they decided that you need to skate to a marker in the world and then accept the challenge&period; After that&comma; you wait anywhere from 5 seconds to 10 seconds to be thrown into the challenge area&period; I couldn&&num;8217&semi;t stand this new aspect of the game as it completely broke the whole experience for me&period; Unless there is a drastic change to the next installment that fixes most of these issues&comma; I will not be coming back&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;104368" aria-describedby&equals;"caption-attachment-104368" style&equals;"width&colon; 640px" class&equals;"wp-caption aligncenter"><img class&equals;"size-full wp-image-104368" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;04&sol;03193840&sol;08134112-photo-tony-hawk-pro-skater-5&period;jpg" alt&equals;"&lpar;A picture of how many people bought this game&period; TONY HAWK PRO SKATER 5 - ACTIVISION&rpar;" width&equals;"640" height&equals;"360" &sol;><figcaption id&equals;"caption-attachment-104368" class&equals;"wp-caption-text">&lpar;A picture of how many people bought this game&period; <em>TONY HAWK PRO SKATER 5<&sol;em> &&num;8211&semi; ACTIVISION&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>The gaming industry is a funny one&semi; generally things get better with age but in gaming that is not so&period; The series started off great and then was horribly treated&period; It is sad really&semi; many other franchises are taking the same beating when they just need to be laid to rest and remembered fondly&period; I guess it is up to us to stop purchasing these titles&period; I&&num;8217&semi;m a guilty party as well&period; Giving Activision my sixty bucks told them that it is okay to butcher our favorite titles and release them over and over again&period; Shame on me&comma; shame on me&period; At least they did learn a little lesson and cancelled the last gen version of this atrocity&comma; laid to rest before awful things happened&period; I guess I&&num;8217&semi;ll just ride my <a href&equals;"https&colon;&sol;&sol;www&period;flightfins&period;com&sol;">Onewheel GT<&sol;a> to get my skating fix&period;<&sol;p>&NewLine;

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