Crafting and Scavenging Are Highlighted in Ep. 3 of The Last of Us Dev Series

<p><iframe width&equals;"560" height&equals;"315" src&equals;"http&colon;&sol;&sol;www&period;youtube&period;com&sol;embed&sol;TbO7D9YkP-c" frameborder&equals;"0" allowfullscreen><&sol;iframe><&sol;p>&NewLine;<p><em>The Last of Us<&sol;em> will require players to hunt for items around the area&comma; so that they can craft weapons and supplies for use in the difficult journey ahead&period; When they have enough resources&comma; they&&num;8217&semi;ll have a choice to make&colon; offense or defense&quest; In the latest Dev video for <em>The Last of Us<&sol;em>&comma; titled&comma; &&num;8220&semi;Death and Choices&&num;8221&semi;&comma; members from dev team discuss the tools that can be created&comma; the tough choices Joel and Ellie will have to make and why they decided to make the crafting system the way it is&period;<&sol;p>&NewLine;<p><em>The Last of Us<&sol;em> releases on June 14th for the PlayStation 3&period;<&sol;p>&NewLine;

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