Critics Adoring BattleBlock Theater

<p>The Behemoth released their latest game through Xbox Live Arcade yesterday&comma; a game of which took many &lpar;many&comma; many&rpar; years to be developed but promised to be worth the wait&period; It seems&comma; when reflecting on the Metascore through Metacritic that this may very well be the case as&comma; at the time of writing&comma; eleven critics have reviewed the game and given it an average of 88 out of 100&period;<&sol;p>&NewLine;<p>In comparison&comma; Castle Crashers&comma; the last title developed by The Behemoth scored 82 out of 100 after 49 critics took the time to review the game&period; Castle Crashers has since sold in excess of two million copies of the XBLA service alone&comma; with more than three million players currently sitting on the leaderboards on the games servers&period; The title&comma; eventually&comma; was released on both PSN and Steam so the overall sales of the title will be even higher&period;<&sol;p>&NewLine;<p>We&&num;8217&semi;ve taken the liberty of taking quotes&comma; for and against as we don&&num;8217&semi;t want to be biased&comma; from those who have already reviewed the game and have even categorized them for your reading-pleasure&semi;<&sol;p>&NewLine;<p><strong>Eurogamer 90&percnt;-<&sol;strong> <em>&&num;8220&semi;There are moments of glorious frustration&comma; as there are in any great platformer&comma; but the sting of such hurdles is always soothed by the sweetness of victory when you overcome them&period;&&num;8221&semi;<&sol;em><&sol;p>&NewLine;<p><strong>Official Xbox Magazine 90&percnt;- <&sol;strong><em>&&num;8220&semi;Between the remarkably replayable eight-hour campaign and competitive multiplayer&comma; BattleBlock Theater already offers an exceptional value for your &dollar;15&period;&&num;8221&semi;<&sol;em><&sol;p>&NewLine;<p><strong>Polygon 85&percnt;- <&sol;strong><em>&&num;8220&semi;<&sol;em><em>The Behemoth has created a player experience far more sophisticated than the goofy theme belies&period;&&num;8221&semi;<&sol;em><&sol;p>&NewLine;<p><strong>IGN 78&percnt;-<&sol;strong> <em>&&num;8220&semi;BattleBlock Theater’s lack of focus keeps it from being a true XBLA great&comma; but this platformer still kept a smile on my face from beginning to end&period;&&num;8221&semi;<&sol;em><&sol;p>&NewLine;<p>&&num;8230&semi; &lpar;seriously&comma; 78&percnt; was the worse score currently given at the time of going to press&rpar;<&sol;p>&NewLine;<p>&lbrack;Source&colon; <a href&equals;"http&colon;&sol;&sol;www&period;metacritic&period;com&sol;game&sol;xbox-360&sol;battleblock-theater">Metacritic<&sol;a>&rsqb;<&sol;p>&NewLine;<div class&equals;"zemanta-pixie" style&equals;"margin-top&colon; 10px&semi; height&colon; 15px&semi;"><img class&equals;"zemanta-pixie-img" style&equals;"border&colon; none&semi; float&colon; right&semi;" alt&equals;"" src&equals;"http&colon;&sol;&sol;img&period;zemanta&period;com&sol;pixy&period;gif&quest;x-id&equals;d3abf47e-2950-479c-80c6-4e8f243b5a70" &sol;><&sol;div>&NewLine;

Exit mobile version