David Gaider Joins Beamdog as Creative Director

Baldur's Gate 2: Enhanced Edition

<p>If you&&num;8217&semi;ve played any Bioware RPGs in the past two decades&comma; you have probably run into work done by David Gaider&period; The ex-writer for Bioware Studios has just recently been announced as the new Creative Director for Beamdog&comma; the studio behind the enhanced editions of <em>Baldur&&num;8217&semi;s Gate I &amp&semi; II<&sol;em>&period; David will be in charge of the writing team and directing the company towards new projects&period;<&sol;p>&NewLine;<blockquote class&equals;"twitter-tweet" data-width&equals;"500" data-dnt&equals;"true">&NewLine;<p lang&equals;"en" dir&equals;"ltr">And it&&num;39&semi;s official&excl; I&&num;39&semi;ve joined <a href&equals;"https&colon;&sol;&sol;twitter&period;com&sol;BeamdogInc&quest;ref&lowbar;src&equals;twsrc&percnt;5Etfw">&commat;BeamdogInc<&sol;a> here in Edmonton as their new Creative Director&colon; <a href&equals;"https&colon;&sol;&sol;t&period;co&sol;VIp4Euldgj">https&colon;&sol;&sol;t&period;co&sol;VIp4Euldgj<&sol;a> <a href&equals;"https&colon;&sol;&sol;twitter&period;com&sol;hashtag&sol;excitingtimes&quest;src&equals;hash&amp&semi;ref&lowbar;src&equals;twsrc&percnt;5Etfw">&num;excitingtimes<&sol;a><&sol;p>&NewLine;<p>&mdash&semi; David Gaider &lpar;&commat;davidgaider&rpar; <a href&equals;"https&colon;&sol;&sol;twitter&period;com&sol;davidgaider&sol;status&sol;697121386188247040&quest;ref&lowbar;src&equals;twsrc&percnt;5Etfw">February 9&comma; 2016<&sol;a><&sol;p><&sol;blockquote>&NewLine;<p><script async src&equals;"https&colon;&sol;&sol;platform&period;twitter&period;com&sol;widgets&period;js" charset&equals;"utf-8"><&sol;script><&sol;p>&NewLine;<p>David Gaider is most prominently known for his work on <em>Baldur&&num;8217&semi;s Gate<&sol;em> <em>II&comma; Star Wars&colon; Knights of the Old Republic&comma; <&sol;em>and the <em>Dragon Age <&sol;em>series&period; He has also written several novels set in the <em>Dragon Age <&sol;em>universe&period; <a href&equals;"https&colon;&sol;&sol;twitter&period;com&sol;davidgaider&sol;status&sol;690565564998152192">Gaider left Bioware earlier this year<&sol;a> in January&period;<&sol;p>&NewLine;<p>Beamdog announced back in July 2015 that they were <a href&equals;"http&colon;&sol;&sol;blog&period;beamdog&period;com&sol;2015&sol;07&sol;announcing-siege-of-dragonspear&period;html">working on an expansion<&sol;a> to <em>Baldur&&num;8217&semi;s Gate&colon; Enhanced Edition <&sol;em>that will bridge the gap between the events of the first and second games in the series&period; The game is set to be 25&plus; hours long and be an original storyline&period; Entitled <em>Baldur&&num;8217&semi;s Gate&colon; Siege of Dragonspear <&sol;em>it will be the largest expansion for <em>Baldur&&num;8217&semi;s Gate&colon; Enhanced Edition<&sol;em>&period; It will be designed on the original engine&comma; and a trailer was released back in July that showcases how the game will look and play&period;<&sol;p>&NewLine;<p><amp-youtube layout&equals;"responsive" width&equals;"500" height&equals;"281" data-videoid&equals;"pRv8bqeR&lowbar;T4" title&equals;"Baldur&&num;039&semi;s Gate&colon; Siege of Dragonspear - Expansion Announcement Trailer"><a placeholder href&equals;"https&colon;&sol;&sol;youtu&period;be&sol;pRv8bqeR&lowbar;T4"><img src&equals;"https&colon;&sol;&sol;i&period;ytimg&period;com&sol;vi&sol;pRv8bqeR&lowbar;T4&sol;hqdefault&period;jpg" layout&equals;"fill" object-fit&equals;"cover" alt&equals;"Baldur&&num;039&semi;s Gate&colon; Siege of Dragonspear - Expansion Announcement Trailer"><&sol;a><&sol;amp-youtube><&sol;p>&NewLine;<p><strong>Source&colon; <a href&equals;"http&colon;&sol;&sol;blog&period;beamdog&period;com&sol;2016&sol;02&sol;beamdog-welcomes-david-gaider&period;html&num;">Beamdog<&sol;a><&sol;strong><&sol;p>&NewLine;

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