Day of the Tentacle Remastered Releases March 22

Day of the Tentacle Remastered

<p><em>Grim Fandango Remastered <&sol;em>was one of my favourite experiences of 2015 &&num;8211&semi; even if it was my second or third time experiencing the game&period; It was a great remaster of one of my favourite games of all time&period; The team at Double Fine have also been working on a remaster for <em>Maniac Mansion II&colon; Day of the Tentacle<&sol;em>&comma; simply entitled <em>Day of the Tentacle Remastered<&sol;em>&period; March 22&comma; 2016 is when the game will be released on PC&comma; PS4&comma; and Vita&period; Along with the announcement of pre-orders going live from GOG&comma; they also shared a video from Tim Schafer&comma; outlining just what went into the remaster&period;<&sol;p>&NewLine;<p><amp-youtube layout&equals;"responsive" width&equals;"500" height&equals;"281" data-videoid&equals;"jsHKPPHdm7o" title&equals;"Pre Order Day of the Tentacle at GOG com&excl;"><a placeholder href&equals;"https&colon;&sol;&sol;www&period;youtube&period;com&sol;watch&quest;v&equals;jsHKPPHdm7o"><img src&equals;"https&colon;&sol;&sol;i&period;ytimg&period;com&sol;vi&sol;jsHKPPHdm7o&sol;hqdefault&period;jpg" layout&equals;"fill" object-fit&equals;"cover" alt&equals;"Pre Order Day of the Tentacle at GOG com&excl;"><&sol;a><&sol;amp-youtube><&sol;p>&NewLine;<p>The 1993 point-and-click adventure game was a sequel to <em>Maniac Mansion<&sol;em>&comma; a game designed by Ron Gilbert&period; Tim Schafer and Dave Grossman took the lead on the sequel&comma; both of who can be heard on the commentary tracks included in the remastered version of the game&comma; along with others&period; The commentary tracks alone should be interesting as <em>Day of the Tentacle <&sol;em>was Tim Schafer&&num;8217&semi;s first game as a co-project lead&period; There should be plenty of interesting discussion on game design using the SCUMM engine and trying to make a funny video game &lpar;they&&num;8217&semi;re hard to do&comma; still&excl;&rpar; in 1993&period;<&sol;p>&NewLine;<p><em>Day of the Tentacle Remastered <&sol;em>will also feature new hand-drawn animations and visuals&comma; along with remastered audio and sound effects&period; When the game was originally released&comma; it wasn&&num;8217&semi;t just the writing that was praised but its art direction as well&period; The entire aesthetic of <em>Day of the Tentacle <&sol;em>is extremely memorable in its simplicity and nostalgia&period; Fans who want to relive the original game&&num;8217&semi;s aesthetics will be able to do so just as they could in <em>Grim Fandango Remastered<&sol;em>&period;<&sol;p>&NewLine;<p>Though GOG was the one to announce the release&comma; <a href&equals;"http&colon;&sol;&sol;kotaku&period;com&sol;day-of-the-tentacle-remastered-hits-pc-on-march-22-1763479013&quest;utm&lowbar;campaign&equals;Socialflow&lowbar;Kotaku&lowbar;Facebook&amp&semi;utm&lowbar;source&equals;Kotaku&lowbar;Facebook&amp&semi;utm&lowbar;medium&equals;Socialflow">Kotaku reached out<&sol;a> to find that the PlayStation 4 and PlayStation Vita versions of the game will also be released on March 22nd&period; It will be a cross-buy title&comma; retailing at &dollar;14&period;99 with a 10&percnt; discount and a theme for pre-ordering&period;<&sol;p>&NewLine;<p><strong>Source&colon; <a href&equals;"http&colon;&sol;&sol;www&period;gog&period;com&sol;news&sol;preorder&lowbar;day&lowbar;of&lowbar;the&lowbar;tentacle&lowbar;remastered">GOG<&sol;a> &lpar;via <a href&equals;"http&colon;&sol;&sol;kotaku&period;com&sol;day-of-the-tentacle-remastered-hits-pc-on-march-22-1763479013&quest;utm&lowbar;campaign&equals;Socialflow&lowbar;Kotaku&lowbar;Facebook&amp&semi;utm&lowbar;source&equals;Kotaku&lowbar;Facebook&amp&semi;utm&lowbar;medium&equals;Socialflow">Kotaku<&sol;a>&rpar;<&sol;strong><&sol;p>&NewLine;

Exit mobile version