Dead or Alive 5 Patch Notes

<p>&nbsp&semi;<&sol;p>&NewLine;<p>Today&comma; Team Ninja has released a patch for <em>Dead Or Alive 5 <&sol;em>that fixes some various online issues&period; The patch is available for the PS3&comma; but is still under going verification for the Xbox 360&period; Below are the patch notes taken directly from the <em>Dead Or Alive 5 <&sol;em>web page&colon;<&sol;p>&NewLine;<table>&NewLine;<tbody>&NewLine;<tr>&NewLine;<td><span>One<&sol;span><&sol;td>&NewLine;<td><span>In training commands and Tina La Mariposa&comma; <&sol;span><br &sol;>&NewLine;<span>I fixed the problem that you might want to stop and clear progression to skip the command&period;<&sol;span><&sol;td>&NewLine;<&sol;tr>&NewLine;<tr>&NewLine;<td><span>Two<&sol;span><&sol;td>&NewLine;<td><span>The degree of difficulty of the AI of course high difficulty&comma; to attack the player&comma; to adjust the part that had been a part excessively fast reaction&period;<&sol;span><&sol;td>&NewLine;<&sol;tr>&NewLine;<tr>&NewLine;<td><span>Three<&sol;span><&sol;td>&NewLine;<td><span>I changed to inherit the settings of the power blow even reset position in the training&period;<&sol;span><&sol;td>&NewLine;<&sol;tr>&NewLine;<tr>&NewLine;<td><span>Four<&sol;span><&sol;td>&NewLine;<td><span>I changed to be reset to &&num;8220&semi;When I press&&num;8221&semi; SELECT button &plus; R2 button how to operate the reset position in the training&period;<&sol;span><&sol;td>&NewLine;<&sol;tr>&NewLine;<tr>&NewLine;<td><span>Five<&sol;span><&sol;td>&NewLine;<td><span>Was added &lpar;&bigtriangleup; button&rpar; function to remove the title on the screen to set the title of MISSION&period;<&sol;span><&sol;td>&NewLine;<&sol;tr>&NewLine;<tr>&NewLine;<td><span>Six<&sol;span><&sol;td>&NewLine;<td><span>Ayane &&num;8220&semi;back-leg Tenryu team &lpar; <&sol;span><img src&equals;"http&colon;&sol;&sol;www&period;gamecity&period;ne&period;jp&sol;doa5&sol;patch&sol;images&sol;command1015-2&period;gif" alt&equals;"" &sol;><span>&&num;8220&semi;team back-leg dragon Tachibana Hana &lpar;for the back&rpar;&&num;8221&semi; <&sol;span><img src&equals;"http&colon;&sol;&sol;www&period;gamecity&period;ne&period;jp&sol;doa5&sol;patch&sol;images&sol;command1015-1&period;gif" alt&equals;"" &sol;><span>was changed to the rigidity &plus;7 F &Implies; &plus;1 F&rpar; &&num;8220&semi;at guard&period;<&sol;span><&sol;td>&NewLine;<&sol;tr>&NewLine;<tr>&NewLine;<td><span>Seven<&sol;span><&sol;td>&NewLine;<td><span>Was changed to &plus;5 F &Implies; ± 0F the stiffness difference after the end of the &lpar;temporal side foot supine&comma; prone&rpar; Tina throw down&period;<&sol;span><&sol;td>&NewLine;<&sol;tr>&NewLine;<tr>&NewLine;<td><span>Eight<&sol;span><&sol;td>&NewLine;<td><span>It is done to adjust the motion down upon hit some trick shots&period;<&sol;span><&sol;td>&NewLine;<&sol;tr>&NewLine;<tr>&NewLine;<td><span>Nine<&sol;span><&sol;td>&NewLine;<td><span>You change the language setting of the voice is to be saved&period;<&sol;span><&sol;td>&NewLine;<&sol;tr>&NewLine;<tr>&NewLine;<td><span>Ten<&sol;span><&sol;td>&NewLine;<td><span>I fixed the problem that the progress of the game will stop when you cancel during the search of online opponents&period;<&sol;span><&sol;td>&NewLine;<&sol;tr>&NewLine;<tr>&NewLine;<td><span>Eleven<&sol;span><&sol;td>&NewLine;<td><span>I have improved about the phenomenon that stops the screen after the start of the match and do versus mode&comma; arcade mode&comma; training mode&comma; a challenge in the state of ON&period; <&sol;span><br &sol;>&NewLine;<span>&lpar;However ※&comma; it may occur due to the communication status etc&period;&rpar;<&sol;span><&sol;td>&NewLine;<&sol;tr>&NewLine;<tr>&NewLine;<td><span>Twelve<&sol;span><&sol;td>&NewLine;<td><span>I fixed the problem that would differ from the lobby to enter the lobby you have selected from the search results match lobby&period;<&sol;span><&sol;td>&NewLine;<&sol;tr>&NewLine;<tr>&NewLine;<td>Thirteen<&sol;td>&NewLine;<td><span>I fixed the problem that alignment settings are reset buttons and side step in online matches&period;<&sol;span><&sol;td>&NewLine;<&sol;tr>&NewLine;<tr>&NewLine;<td>Fourteen<&sol;td>&NewLine;<td><span>When you return to the offline play after receiving a challenge in the final stage of the arcade&comma; played against&comma; I fixed the problem that continued repetition&comma; freezes the worst case&comma; can not be the final stage in the clear mode&period;<&sol;span><&sol;td>&NewLine;<&sol;tr>&NewLine;<tr>&NewLine;<td><span>Fifteen<&sol;span><&sol;td>&NewLine;<td><span>We have to continue as long as the change or cancel the search state opponent&comma; the error does not occur on the way&period;<&sol;span><&sol;td>&NewLine;<&sol;tr>&NewLine;<tr>&NewLine;<td><span>Sixteen<&sol;span><&sol;td>&NewLine;<td><span>We have to change the cursor of the person to be hidden in the menu at the end of any ranked match&comma; simple match&comma; a challenge match&period;<&sol;span><&sol;td>&NewLine;<&sol;tr>&NewLine;<tr>&NewLine;<td>Seventeen<&sol;td>&NewLine;<td><span>I&&num;8217&semi;ve added the ability to display the communication speed of the person next to your account name in the Character Select menu&period; <&sol;span><br &sol;>&NewLine;<span>Good ⇔ &lbrack;5&rsqb; disorder &lbrack;1&rsqb;<&sol;span><&sol;td>&NewLine;<&sol;tr>&NewLine;<tr>&NewLine;<td><span>Eighteen<&sol;span><&sol;td>&NewLine;<td><span>I&&num;8217&semi;ve added the ability to display the communication speed next to the account name of the person during the game&period;<&sol;span><&sol;td>&NewLine;<&sol;tr>&NewLine;<tr>&NewLine;<td>Nineteen<&sol;td>&NewLine;<td><span>We&&num;8217&semi;ve added the ability to display the account name of the person and the communication speed of the icons next to a challenge&period;<&sol;span><&sol;td>&NewLine;<&sol;tr>&NewLine;<tr>&NewLine;<td><span>Twenty<&sol;span><&sol;td>&NewLine;<td><span>Results match lobby was changed to be sorted by the communication speed&period;<&sol;span><&sol;td>&NewLine;<&sol;tr>&NewLine;<tr>&NewLine;<td>Twenty-one<&sol;td>&NewLine;<td><span>Phenomenon in online matches&comma; and the movement of the character of the input delay due to the communication status with the other party ends up brilliantly&comma; was modified to be less likely to occur&period; <&sol;span><br &sol;>&NewLine;<span>※ Some of the communication status between the opponent is likely to occur&comma; however&period;<&sol;span><&sol;td>&NewLine;<&sol;tr>&NewLine;<tr>&NewLine;<td>Twenty-two<&sol;td>&NewLine;<td><span>Since there was a fall if the communication quality and they still show the digital installation skills and info in online play&comma; I&&num;8217&semi;ve changed to be always hidden&period;<&sol;span><&sol;td>&NewLine;<&sol;tr>&NewLine;<tr>&NewLine;<td>Twenty-three<&sol;td>&NewLine;<td><span>I changed the settings so that it can not be a first-round selection in the setting of round ranked matches&period;<&sol;span><&sol;td>&NewLine;<&sol;tr>&NewLine;<&sol;tbody>&NewLine;<&sol;table>&NewLine;<p><span><span>※ I have plans to update the version in the near future as well Xbox360&period; <&sol;span><&sol;span><br &sol;>&NewLine;<span><span>※ In the future&comma; we plan to update and add features and improvements&period;<&sol;span><&sol;span><&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p>Honestly&comma; a lot of these bugs went unnoticed while reviewing the game&comma; which we gave an excellent 4&sol;5 &lpar;<a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;dead-or-alive-5-review&sol;" target&equals;"&lowbar;blank">full review can be found here<&sol;a>&rpar;&period; Hopefully the patch is released for the Xbox 360 in the next few days&comma; but in the mean time PS3 owners go download the patch&period;<&sol;p>&NewLine;<p>&lpar;Via <a href&equals;"http&colon;&sol;&sol;shoryuken&period;com&sol;2012&sol;10&sol;15&sol;dead-or-alive-5-online-function-patch-releases-today-for-ps3-360-patch-still-undergoing-certification-releasing-at-a-later-date&sol;" target&equals;"&lowbar;blank">Shoryuken<&sol;a> and <a href&equals;"http&colon;&sol;&sol;www&period;gamecity&period;ne&period;jp&sol;doa5&sol;patch&sol;1015&period;html" target&equals;"&lowbar;blank"><em>Dead Or Alive 5<&sol;em> Web Page<&sol;a><&sol;p>&NewLine;

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