Why I Believe Destiny 2 Should be Played by all Gamers

Destiny 2, Activision

<p><em>Destiny 2<&sol;em> is easily my most anticipated release this year&period; There&comma; I said it&period; I won&&num;8217&semi;t try and hide my love for the series and the setting that Bungie unleashed three years ago&period; While this year has given us games like <em>Horizon&colon; Zero Dawn<&sol;em>&comma; <em>The Legend of Zelda&colon; Breath of the Wild<&sol;em>&comma; and <em>Persona 5<&sol;em>&comma; the game that I most want to play is <em>Destiny 2<&sol;em>&period;<&sol;p>&NewLine;<p>https&colon;&sol;&sol;www&period;youtube&period;com&sol;watch&quest;v&equals;LSxElWwWVFE&&num;038&semi;t&equals;39s<&sol;p>&NewLine;<p>But&comma; <em>Destiny<&sol;em> is dead right&quest; That&&num;8217&semi;s what all the comments still say—three years after the original&comma; and people are still pre-emptively faulting the sequel based on their claims that <em>Destiny<&sol;em> was flawed&period;<&sol;p>&NewLine;<p>You see&comma; I have been a fairly dedicated <em>Destiny<&sol;em> player since the Alpha and have put about 700 hours into the game&period; While the game&&num;8217&semi;s story has always been a bit lacking&comma; and not what I had hoped for from Bungie&comma; the social experiences have been second to none&period; Bungie has definitely crafted a fantastic loot shooter&period; The gunplay mechanics are precise and there are interesting settings and characters&comma; but it&&num;8217&semi;s the friendships I’ve made that really stand out&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;129382" aria-describedby&equals;"caption-attachment-129382" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"size-large wp-image-129382" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;09&sol;04144834&sol;d2&lowbar;story&lowbar;heroic&lowbar;03-1024x576&period;jpg" alt&equals;"" width&equals;"1000" height&equals;"563" &sol;><figcaption id&equals;"caption-attachment-129382" class&equals;"wp-caption-text">Getting ready to take on the Cabal and defend The Traveler  &lpar;<em>Destiny<&sol;em>&comma; Activision&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>I moved away from my family about seven years ago&comma; leaving my brothers a good 13 hours away&period; We chat here and there&comma; or post on Facebook&comma; but we&&num;8217&semi;ve maintained a little group chat since launch where we chat about the game and other games and set up gaming sessions&period; The social aspect of <em>Destiny<&sol;em> has always provided me with an opportunity to break up the week&colon; I can pop online with my brothers and other buddies&comma; and we can run some strikes&comma; do some Iron Banner&comma; or even raid&period; We&&num;8217&semi;ve gone through the Vault of Glass&comma; taken on Crota and Skolas&comma; and taken down Oryx and Aksis&period; Those raid experiences&comma; especially&comma; are some of my favorite gaming experiences&comma; and it&&num;8217&semi;s all thanks to <em>Destiny<&sol;em> that I’ve shared them with my siblings&period;<&sol;p>&NewLine;<p>That doesn’t even take into account the various clans I’ve been a part of&period; Meeting like-minded gamers&comma; and gaming with them&comma; has been great&period; I play at really weird times—usually really early in the morning—and because of that&comma; I’ve made friends in Sweden&comma; Denmark&comma; Germany&comma; Japan&comma; South Korea&comma; Australia&comma; and more&period; Even when <em>Destiny<&sol;em>’s faced content droughts&comma; we never strayed so far as to stop playing entirely&period; We would keep our clan culture intact by picking up other games to play together as we awaited new content in <em>Destiny<&sol;em>&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;129383" aria-describedby&equals;"caption-attachment-129383" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"size-large wp-image-129383" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2017&sol;09&sol;04145045&sol;warlock-1495155424009-1024x576&period;jpg" alt&equals;"" width&equals;"1000" height&equals;"563" &sol;><figcaption id&equals;"caption-attachment-129383" class&equals;"wp-caption-text">New loot to acquire&quest; Sign me up &lpar;<em>Destiny 2<&sol;em>&comma; Activision&rpar;&period;<&sol;figcaption><&sol;figure>&NewLine;<p>Now&comma; after a fairly mild year of <em>Destiny<&sol;em> playing—going back and replaying a lot of the same content&comma; but just at a slightly higher difficulty—it&&num;8217&semi;s exciting that we’re about to get a trove of fresh content&period; And this isn’t just any content update&semi; in fact&comma; it’s not really a content update at all&colon; it’s a full-on sequel&period; Bungie has claimed that&comma; for <em>Destiny 2<&sol;em>&comma; they have learned a great deal&comma; streamlined their delivery&comma; and prepared even more content for players to eat up&period; There are some things&comma; however&comma; I&&num;8217&semi;m not looking forward to&comma; such as the 4v4 crucible modes—the Beta was a bit disappointing&period; That aside&comma; there are apparently countless missions to beat&comma; each full of accompanying voice work&comma; and around 60 hours for just the story content&period; This pleases me greatly&comma; because Bungie definitely did bungle the delivery of their first iteration in the series&comma; a game that should have been remembered for its fantastic sci-fi setting&period;<&sol;p>&NewLine;<p>I&&num;8217&semi;m well aware that when <em>Destiny<&sol;em> came out&comma; it wasn&&num;8217&semi;t what a lot of people thought it was going to be&comma; and there were countless design flaws&period; I know because I played through it&comma; I grinded my way through it&comma; and when Bungie tried to smooth things out&comma; I was there to enjoy the boost in its quality-of-life features&period; I&&num;8217&semi;m sure that there will be other games that will be better suited to the title of Game of the Year&comma; but really&comma; the only game that matters to me this year is <em>Destiny 2<&sol;em>&period; Hopefully Bungie has learned a lot over the past few years and will have <em>Destiny 2<&sol;em> to show for it—a successful follow-up title that even the haters will want to try&period;<&sol;p>&NewLine;

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