Deus Ex: Mankind Divided Review – Divided We Fall

<p><em>Deus Ex <&sol;em>is a fascinating series&bsol;universe in my eyes&period; Having only played <em>Human Revolution&comma;<&sol;em> my knowledge is sparse&comma; but I&&num;8217&semi;ve experienced enough to appreciate what the franchise has created&period; However&comma; I was quite a bit younger when I played that game back in 2011&comma; so its various complexities and slow pace were a bit daunting to me&period; In retrospect&comma; I can appreciate it much more&comma; and the same goes for <em>Deus Ex&colon; Mankind Divided&period; <&sol;em>If you don&&num;8217&semi;t know&comma; <em>Deus Ex<&sol;em> is a sci-fi RPG&bsol;first person shooter franchise&period; The RPG elements are lite&comma; and therefore not overwhelming&comma; and the FPS portion of things is on par with anything else you&&num;8217&semi;d find today&period;<&sol;p>&NewLine;<p>The <em>Deus Ex<&sol;em> series takes place in the near future &lpar;the 2020s-2050s&rpar;&comma; where technology has surged in numerous ways&period; The biggest technological advancement is that of mechanical augmentation&period; Humans are able to replace or enhance body parts with various robotic hardware&comma; allowing people to perform previously impossible tasks&comma; both physically and mentally&period; Normal humans and augmented humans lived in peace up until the end of <em>Human Revolution<&sol;em>&comma; when a secret group known as The Illuminati &lpar;Yeah&comma; you read that correctly&rpar; activated a signal that sent augmented people across the globe into psychotic frenzies&period;<&sol;p>&NewLine;<p>The result of this is the segregated&comma; corrupt&comma; and paranoid world that serves as the backdrop for your adventures&period; You control Adam Jensen&comma; a former Detroit cop who had to have much of his body augmented to save his own life&period; Jensen is now a part of a counter-terrorism group known as Task Force 29&comma; and while on the surface his goal is simply to hunt down terrorists&comma; his true motive is finding those responsible for creating such a divided and hate-filled world&period;<&sol;p>&NewLine;<figure style&equals;"width&colon; 1739px" class&equals;"wp-caption aligncenter"><img src&equals;"https&colon;&sol;&sol;i&period;gyazo&period;com&sol;4a42914816fd322cba13f923a43456d6&period;jpg" alt&equals;"Deus Ex 1" width&equals;"1739" height&equals;"980" &sol;><figcaption class&equals;"wp-caption-text">&lpar;<em>Deus Ex&colon; Mankind Divided<&sol;em>&comma; Square Enix&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>I can already say that within a few minutes of playing <em>Mankind Divided<&sol;em> that the plot is much more interesting than <em>Human Revolution<&sol;em>&&num;8216&semi;s&period; The concept of this broken and heavily segregated world brings forth a dark&comma; oppressive&comma; and downright sad tone&period; I love that&period; However&comma; since this game is so heavily story based&comma; I don&&num;8217&semi;t wish to give away too many details &lpar;by my own will&comma; and at the humble request of Square Enix&rpar;&period;<&sol;p>&NewLine;<p>I can say that the plot doesn&&num;8217&semi;t hesitate to get the ball rolling&period; Things get chaotic fast&comma; and I appreciate that in a game&period; The city of Prague &lpar;which is where you&&num;8217&semi;ll spend a good amount of time after the game&&num;8217&semi;s opening mission&rpar; is a dismal place&period; Watching police officers abuse and take advantage of augmented people &lpar;or &&num;8220&semi;Clanks&&num;8221&semi; as they&&num;8217&semi;re usually called&rpar; isn&&num;8217&semi;t fun&comma; and it drove me as the player to want to fix what I could and help make the world a better place&period;<&sol;p>&NewLine;<p>In addition to the main story&comma; <em>Mankind Divided<&sol;em> offers plenty of detailed side missions to explore&comma; as well&period; And I&&num;8217&semi;m not talking about &&num;8220&semi;Go here grab this item and come back to me for a reward&comma;&&num;8221&semi; side missions&&num;8211&semi;I&&num;8217&semi;m talking detailed&comma; fleshed out little stories that you get to explore&period; It&&num;8217&semi;s a refreshing change of pace from the usual fetch quests that plague most RPGs&period;<&sol;p>&NewLine;<p>The gameplay itself is a hybrid of first person shooting&bsol;stealth&comma; and exploration&period; Mostly the latter two&period; The <em>Deus Ex<&sol;em> series is very much one that revolves around player choices&period; Choices you make in dialogue can affect the story and events&comma; but more prominently&comma; you can choose to play through the game with lethal or non-lethal force&period; Unfortunately&comma; going in guns blazing is often an unwise course of action&period; Because of this&comma; stealth and non-lethal force is something I feel like I had to work with for a good portion of the situations I found myself in&period;<&sol;p>&NewLine;<figure style&equals;"width&colon; 1737px" class&equals;"wp-caption aligncenter"><img src&equals;"https&colon;&sol;&sol;i&period;gyazo&period;com&sol;94335842a9e1ff72e9f6ed98ac950a5f&period;jpg" alt&equals;"Deus Ex 2" width&equals;"1737" height&equals;"979" &sol;><figcaption class&equals;"wp-caption-text">&lpar;<em>Deus Ex&colon; Mankind Divided<&sol;em>&comma; Square Enix&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>This is where some players may get lost on the game&period; Stealth can be difficult and often tedious&period; Enemies are not unrealistically alert to their surroundings &lpar;<strong>Cough <&sol;strong><em>Far Cry 2 <&sol;em><strong>Cough<&sol;strong>&rpar;&comma; but their patrol patterns are usually difficult to get around&period; This results in some segments taking ages to figure out&period; I probably spent twenty minutes scoping out one tiny area&comma; simply looking for an opening to knock out some guards and proceed&period; While it was a rewarding experience&comma; it did certainly try my patience&period;<&sol;p>&NewLine;<p>The other big factor in <em>Deus Ex&colon; Mankind Divided<&sol;em> is exploration&period; Often times the game will tell you where to go&comma; but once you&&num;8217&semi;re there it&&num;8217&semi;s up to you to figure out what to <em>do&period;<&sol;em> This can either be a good thing or a bad thing&period; I do love exploring&comma; but being in situations where the game gives little information on how to proceed other than a vague indication can be obnoxious&comma; and I found myself stumped frequently&period; However&comma; I do understand that some people may enjoy this approach&&num;8211&semi;I&&num;8217&semi;m 50&sol;50 on it&period; This game really expects you to think outside of the box and search every nook and cranny for clues&comma; and that may not appeal to everyone&period;<&sol;p>&NewLine;<p>The game also gives you plenty of choice on how to proceed to objectives&period; Often times your goals are behind locked doors that you must hack or find codes for&period; If that doesn&&num;8217&semi;t work&comma; more often than naught there&&num;8217&semi;s a more simple route hidden somewhere&period; It was definitely rewarding to get locked out of a door&&num;8217&semi;s terminal&comma; only to find a ladder that led up to an open window that I could sneak through&period;<&sol;p>&NewLine;<p>The RPG elements of <em>Mankind Divided<&sol;em> come in the form of your augments&period; Leveling up grants you something called a Praxis Kit&comma; which lets you essentially buy upgrades to your various robotic powers&period; These abilities include seeing through walls&comma; becoming invisible&comma; hacking terminals from a distance&comma; and so on&period; Other than this and the heavy amounts of dialogue&comma; there isn&&num;8217&semi;t much to <em>Mankind Divided<&sol;em>&&num;8216&semi;s RPG side&comma; and I think that&&num;8217&semi;s alright&period; It adds just enough depth to make things interesting&comma; but not so much that it makes the game inaccessible to more laid back players&period;<&sol;p>&NewLine;<figure style&equals;"width&colon; 1741px" class&equals;"wp-caption aligncenter"><img src&equals;"https&colon;&sol;&sol;i&period;gyazo&period;com&sol;097070dd336be6a75028376a7e937b73&period;jpg" alt&equals;"Deus Ex 3" width&equals;"1741" height&equals;"979" &sol;><figcaption class&equals;"wp-caption-text">&lpar;<em>Deus Ex&colon; Mankind Divided<&sol;em>&comma; Square Enix&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>That&&num;8217&semi;s not to say that <em>Mankind Divided<&sol;em> is a casual game&comma; though&period; The pacing is slow&comma; there&&num;8217&semi;s a ton of dialogue&comma; it has a decently steep difficulty curve&comma; and it doesn&&num;8217&semi;t really hold your hand much at all&period; I find it to be an enjoyable but flawed experience&period; I can&&num;8217&semi;t really recommend it if you&&num;8217&semi;re not willing to put effort into it&period; It&&num;8217&semi;s certainly an acquired taste&period; A taste I&&num;8217&semi;ve yet to fully acquire&comma; but I&&num;8217&semi;m coming around to it&period;<&sol;p>&NewLine;<p>Finally&comma; as someone who played the PC version&comma; I&&num;8217&semi;ll briefly let you fellow PC gamers know how <em>Mankind Divided<&sol;em> performs&period; First of all&comma; I can say that you do <em>NOT<&sol;em> want to turn Multisample Anti-Aliasing &lpar;MSAA&rpar; on at all&period; Same goes for setting Volumetric lighting to Ultra&period; These both tank performance tremendously&period; Other than that&comma; the game performs decently well on my GTX 970 on High settings&period; It&&num;8217&semi;s clear&comma; though&comma; that this game isn&&num;8217&semi;t optimized too well right now&period; If that concerns you&comma; I would wait a while before buying so these issues can &lpar;hopefully&rpar; be addressed&period;<&sol;p>&NewLine;<p>In closing&comma; <em>Deus Ex&colon; Mankind Divided<&sol;em> is a game that suffers from the same issue I&&num;8217&semi;d say <em>Human Revolution <&sol;em>suffers from&colon; It&&num;8217&semi;s not totally accessible&period; It&&num;8217&semi;s not a fast paced sci-fi shooter&period; In fact&comma; I would class it more as a vastly interactive detective story of sorts&period; The visuals and mechanics have definitely seen improvement&comma; and the story is much more memorable and interesting than the previous title&&num;8217&semi;s&period; Unfortunately&comma; if you&&num;8217&semi;re not into stealthing around &lpar;because it really is the only viable option most of the time&rpar; and exploring a lot&comma; you&&num;8217&semi;d do better to wait for <em>Battlfield 1<&sol;em> and <em>Titanfall 2&period;<&sol;em> <em>Deus Ex&colon; Mankind Divided<&sol;em> is what I would call a bit more &&num;8220&semi;intelligent&&num;8221&semi; of a video game&period; It requires patience and the ability to think things through before acting&period; That won&&num;8217&semi;t be everyone&&num;8217&semi;s cup of tea&period;<&sol;p>&NewLine;<hr &sol;>&NewLine;<p style&equals;"text-align&colon; center&semi;"><em><strong>A PC code for Deus Ex&colon; Mankind Divided was provided by Square Enix for the purpose of this review<&sol;strong><&sol;em><&sol;p>&NewLine;

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