Disgaea 4 Complete+ Review

A complete version of the game

Disgaea 4 Complete+

<p><span style&equals;"font-weight&colon; 400&semi;">Role-Playing Games are a genre very synonymous with Japanese gaming culture&period; The genre’s brought classics such as Final Fantasy VII and Chrono Trigger&period; Every RPG has its unique draws and features that grab players’ attention&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">Disgaea 4 Complete&plus; is no exception to this rule&period; Its bright&comma; colorful appearance and accessibility are welcoming traits already&comma; for instance&period; Disgaea 4 Complete&plus; also has all of the DLC from previous versions&comma; so any additional story chapters&comma; characters&comma; and other goodies are included from the jump&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">It’s about time we jump in and find out whether this game is good or not&period; So we ask&semi; what does this game do right and wrong&quest;<&sol;span><&sol;p>&NewLine;<p><i><span style&equals;"font-weight&colon; 400&semi;">&lpar;Author’s note&colon; The version reviewed is the Steam version&period;&rpar;<&sol;span><&sol;i><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;"><span style&equals;"font-weight&colon; 400&semi;">The Game’s Main Plot and Objective<&sol;span><&sol;h3>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">Disgaea 4 Complete&plus; has you take control of Valvatorez&comma; a former tyrant in the underworld&period; The game’s main goal is to conquer the underworld by conquering all battles you come across&period; Aided by Fenrich&comma; a werewolf and loyal partner to Valvatorez&comma; and an army of other characters you can recruit&comma; you utilize the maps and terrain to your advantage&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">The general story has a more light-hearted tone to it than some other RPGs&comma; and it adds to its charm&period; Some of the attack animations&comma; the way dialogue is formatted and spoken&comma; and even some of the units themselves only add to that&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">The entire presentation is definitely more of the cartoony style and less in the form of handling more serious topics&period; If you’re looking for the type of content that&comma; say&comma; a <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;persona-5-review-stealing-heart-eyecatching-style&sol;">Persona<&sol;a> game&comma; will give you&comma; you probably won’t find it here&period;<&sol;span><&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-165414" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;11&sol;12134612&sol;20201112134559&lowbar;1&period;jpg" alt&equals;"" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;"><span style&equals;"font-weight&colon; 400&semi;">The Main Hub<&sol;span><&sol;h3>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">Throughout the game&comma; various facilities will open to the player to assist their conquest&comma; aside from playing the story&period; These include health restoratives&comma; new weapons and skills&comma; and other features&period; You’ll use all of these to your advantage so that you have the best fighting chance in combat&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">The weapon shop&comma; armor shop&comma; and general item stores allow players to buy new items to use for characters and their battle performance&period; The Weapon and Armor shops change stock upon each visit&comma; which makes visiting valuable from time to time&period; Each unit has its own weapon preferences&comma; so be sure to make the most of their skills and buy the right weapons for them&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">An interesting shop that opens after a few story battles is the Evility Shop &lpar;shown above&rpar;&period; This facility allows units to learn new attacks&comma; similar to Skill Cards in the Persona series&period; This shop uses its own currency&comma; which is Mana&period; You get Mana from completing maps and leveling up&comma; so you can just play the game and stock up on it&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">You can also purchase DLC in the form of in-game boosters to enhance your battle experience&period; They’re cheap&comma; but kind of an off-putting addition otherwise&period; Thankfully&comma; story content isn’t locked behind a paywall&period;<&sol;span><&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-165411" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;11&sol;12133621&sol;20201112133541&lowbar;1&period;jpg" alt&equals;"" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;"><span style&equals;"font-weight&colon; 400&semi;">Disgaea 4 Complete&plus;&&num;8217&semi;s Flow of Combat<&sol;span><&sol;h3>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">Disgaea 4 Complete&plus;’s combat can have clear similarities drawn to another RPG with its foundation&period; The way battle maps are laid out is in a very similar vein to Intelligent Systems’ <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;fire-emblem-echoes-shadows-valentia-review-new-twist-fire-emblem-formula&sol;">Fire Emblem<&sol;a> series&period; Another similarity can be drawn in how combat works and the presence of map gimmicks&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">Each modern Fire Emblem title has its own unique mechanic to alter the flow of battle by altering the map&period; For instance&comma; in <&sol;span><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;time-to-choose-your-path-in-fire-emblem-fates&sol;"><i><span style&equals;"font-weight&colon; 400&semi;">Fates<&sol;span><&sol;i><&sol;a><span style&equals;"font-weight&colon; 400&semi;">&comma; players had access to the Dragon Vein&comma; which changed various conditions of the battle map &lpar;such as creating new spaces for the player character’s units to navigate&rpar;&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">Disgaea does this in the form of the Lift mechanic&period; Selecting this command will allow your unit to pick up another allied unit or an object like a box&period; Then&comma; you have the option to move what you’ve lifted or throw it&period; Using the boxes will allow for units to reach out-of-the-way locations at times&comma; rewarding you with extra items or XP&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">Otherwise&comma; battles play like a typical Fire Emblem game&semi; select a unit&comma; give it a command&comma; go to a sub-menu to execute all assigned commands&period; Then it’s the enemy turn and they do the same&comma; rinse and repeat&period; It isn’t <&sol;span><i><span style&equals;"font-weight&colon; 400&semi;">boring<&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;">&comma; per se&comma; it’s just that it feels too familiar to those games to me&comma; which is fine if they were intending that&period;<&sol;span><&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-165410" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;11&sol;12132818&sol;20201112132534&lowbar;1&period;jpg" alt&equals;"Disgaea 4 Complete&plus;" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;"><span style&equals;"font-weight&colon; 400&semi;">The Cam-pain HQ<&sol;span><&sol;h3>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">After completing the tutorial&comma; the Cam-pain HQ opens to the player&period; Here&comma; the player can take various actions that aid in the game’s completion&period; Players can opt to send a unit to a map tile to attempt to take it over&comma; and doing so will have different effects based on story progression&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">Other things players can do is recruit new units &lpar;and name them&rpar; and hold Senate meetings to unlock new features or get more resources&period; Units recruited in this manner start at Lv&period;1&comma; as if it were the beginning of the game&comma; so keep that in mind&period; Some units cannot be renamed&comma; like Valvatorez or Fenrich &lpar;obviously&rpar;&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">Senate meetings are pretty important for in-between battles&period; Holding meetings requires Mana&comma; and they unlock various benefits for you and your party&period; You can open new facilities such as the Cheat Shop&comma; for example&comma; which allows you to alter various attributes of the game &lpar;such as EXP gained&comma; Mana and HL gained&comma; and enemy levels&rpar;&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">The Cheat Shop’s mechanics can allow you to make the game easier or harder for yourself&comma; which is pretty nice accessibility-wise&period; I don’t know if it affects achievement unlocking&comma; as of the time of review&comma; but will update if it does or does not&period;<&sol;span><&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-165413" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;11&sol;12134227&sol;20201112134129&lowbar;1&period;jpg" alt&equals;"" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;"><span style&equals;"font-weight&colon; 400&semi;">Problems With Disgaea 4 Complete&plus;<&sol;span><&sol;h3>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">As charming as the game is&comma; there’s a few… issues with it&period; My biggest issue with the plot stems from the fact that&comma; if the character isn’t named Valvatorez or Fenrich &lpar;or whoever they happen to be talking to&rpar;&comma; almost none of your party characters really matter&period; Realistically&comma; you could probably run around with six copies of one of the generatable units and it wouldn’t even matter that much in terms of the story&period; Characters on that front feel super shallow&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">Another thing is that&comma; in the early game&comma; unless you’re Valvatorez&comma; Fenrich&comma; or the fighter class&comma; regular attacks do almost nothing&period; You’d be surprised how many times I tried attacking normally without using MP&comma; only to see a 1&comma; a 0&comma; or a MISS&period; Combat also has another thing that’s kind of annoying&comma; in the form of the Counter system&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">This happens after certain units attack&period; Upon taking a hit&comma; the attacked unit will retaliate and perform a counterattack&period; This can drag on pretty long with multiple counter stacks&comma; continuing until either your unit or the enemy unit keels over&period; Now&comma; imagine multiple units doing this per turn&comma; and things become a massive drag&period;<&sol;span><&sol;p>&NewLine;<p><img class&equals;"aligncenter size-full wp-image-165412" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;11&sol;12133810&sol;20200919161541&lowbar;1&period;jpg" alt&equals;"" &sol;><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center&semi;"><span style&equals;"font-weight&colon; 400&semi;">Final Thoughts<&sol;span><&sol;h3>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">Disgaea 4 Complete&plus; is an interesting one&period; It has things that I personally like&comma; but it’s also got rather… weird design choices&period; For one&comma; the art style draws you in due to its vibrant colors and simplified characters&period; Its battle system with the lift mechanic is interesting&comma; especially given that the Evility shop has skills for the mechanic&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">However&comma; glaring problems with character value muddy the experience&period; It’s absolutely doable to sit through the game&comma; but long sessions can be kind of grating for multiple reasons&period; Needing to grind other classes really hard for damage potential sounds and is irritating&comma; especially when attacking normally does nothing&period;<&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">Overall&comma; this game’s a hard one to rate&period; However&comma; it definitely gets points for including all of the previous DLC from the game’s previous versions&period; If you’ve never played Disgaea 4&comma; this version may interest you&period; However&comma; if you have&comma; then the decision becomes a bit harder&period;<&sol;span><&sol;p>&NewLine;<p>Disgaea 4 Complete&plus; is now available on <a href&equals;"https&colon;&sol;&sol;store&period;playstation&period;com&sol;en-us&sol;product&sol;UP1063-CUSA16693&lowbar;00-DISGAEA4COMPLETE">PlayStation 4<&sol;a>&comma; <a href&equals;"https&colon;&sol;&sol;www&period;nintendo&period;com&sol;games&sol;detail&sol;disgaea-4-complete-switch&sol;">Nintendo Switch<&sol;a>&comma; and PC via <a href&equals;"https&colon;&sol;&sol;store&period;steampowered&period;com&sol;app&sol;1233880&sol;Disgaea&lowbar;4&lowbar;Complete&sol;">Steam<&sol;a>&period;<&sol;p>&NewLine;<div class&equals;"jeg&lowbar;review&lowbar;wrap">&NewLine; <h3 class&equals;"jeg&lowbar;review&lowbar;subtitle">The Review<&sol;h3>&NewLine; <h2 class&equals;"jeg&lowbar;review&lowbar;title">&NewLine; Disgaea 4 Complete&plus;&NewLine; <&sol;h2>&NewLine; <div class&equals;"jeg&lowbar;reviewheader clearfix">&NewLine; <div class&equals;"review&lowbar;score score&lowbar;avg">&NewLine; <span class&equals;"score&lowbar;value">7<&sol;span>&NewLine; <span class&equals;"score&lowbar;text">Score<&sol;span>&NewLine; <&sol;div>&NewLine; <div class&equals;"desc" style&equals;''>&NewLine; <p>Disgaea 4 Complete&plus;&&num;039&semi;s main boons include a welcoming art style&comma; decent combat system&comma; and pretty good overworld variety that hide some core problems with the game&period;<&sol;p>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewdetail clearfix">&NewLine; <div class&equals;"conspros">&NewLine; <h3>PROS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-check"><&sol;i> Very colorful art style<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Battle mechanics feels familiar if you've played other RPGs<&sol;li><li><i class&equals;"jegicon-check"><&sol;i> Unit variety allows for various playstyles<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <div class&equals;"conspros">&NewLine; <h3>CONS<&sol;h3>&NewLine; <ul><li><i class&equals;"jegicon-cross"><&sol;i> Things can get pretty grind-heavy to ensure units don't die<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> Some party units outright don't matter in the story<&sol;li><li><i class&equals;"jegicon-cross"><&sol;i> Battles can drag hard if two units have counterattack properties<&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; <&sol;div>&NewLine; <div class&equals;"jeg&lowbar;reviewscore jeg&lowbar;reviewbars clearfix" data-scoretype&equals;"point">&NewLine; <h3>Review Breakdown<&sol;h3>&NewLine; <ul><li>&NewLine; <strong>Score<&sol;strong>&NewLine; <span class&equals;"reviewscore">7<&sol;span>&NewLine; <div class&equals;"jeg&lowbar;reviewbar&lowbar;wrap">&NewLine; <span style&equals;"width&colon; 70&percnt;" class&equals;"barbg"><&sol;span>&NewLine; <&sol;div>&NewLine; <&sol;li><&sol;ul>&NewLine; <&sol;div>&NewLine; &NewLine; <&sol;div>

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