Dishonored Developer Diary “Inception”

<p><iframe src&equals;"http&colon;&sol;&sol;www&period;youtube&period;com&sol;embed&sol;7Vf3-cEMtWU" frameborder&equals;"0" width&equals;"590" height&equals;"341"><&sol;iframe><&sol;p>&NewLine;<p>Arkane Studios and Bethesda Softworks continue to build anticipation for their upcoming first person&comma; stealth action title&comma; <em>Dishonored&period;<&sol;em> We here at BagoGames are pegging this as a potential game of the year—<a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;dishonored-stealth-fans&sol;">for a number of reasons&period;<&sol;a> In this newest developer&&num;8217&semi;s diary&comma; get an insight into how the unique world of <em>Dishonored<&sol;em> was crafted&comma; and find out exactly where your adventure will begin&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><em>Dishonored<&sol;em> is due for release October 11th in Australia and Spain&comma; and October 12th throughout the rest of Europe&comma; available on the PlayStation 3&comma; Xbox 360 and PC&period;<&sol;p>&NewLine;

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