<p>Ever since the <em>Smite</em> beta released on PS4 and I began playing <em>Overwatch</em>, a thought has hovered over my mind. What if Sony made a MOBA based on the PlayStation universe instead of a fighting game? With the third-person perspective of <em>Smite</em> and some 3D platforming elements from past PlayStation games, I think this could be a fun free-to-play title for Sony to add to their catalog. Let&#8217;s look into this idea.</p>
<figure id="attachment_80431" aria-describedby="caption-attachment-80431" style="width: 1000px" class="wp-caption alignnone"><img class="size-full wp-image-80431" src="https://bagogames.com/wp-content/uploads/2015/03/playstation-all-stars-zeus-issac.jpg" alt="Issac Clarke and Zeus on the Medieval/The Unfinished Swan stage (PlayStation All-Stars Battle Royale, Sony Computer Entertainment)" width="1000" height="562" /><figcaption id="caption-attachment-80431" class="wp-caption-text">Issac Clarke and Zeus on the Medieval/The Unfinished Swan stage. (PlayStation All-Stars Battle Royale, Sony Interactive Entertainment)</figcaption></figure>
<p> ;</p>
<p>My favorite aspect of <em>PlayStation All-Stars Battle Royale</em> is how all the characters I grew up with came together into one game with their personality and abilities still intact. I was so excited when it was first announced because of this reason. I didn&#8217;t really grow up with Nintendo games, so I wasn&#8217;t as excited to try the most recent <em>Super Smash Bros.</em> game. But when <em>PlayStation All-Stars Battle Royale </em>was announced, I was thrilled. It&#8217;s odd to see Sackboy fighting Kratos, but hey, it&#8217;s a video game, and it&#8217;s supposed to be a fun love letter to the fans. However, the fighting game never fully came together. Here are my reasons why:</p>
<ul>
<li>Sony never got over the hurdle of being called a <em>Super Smash Bros</em> clone even though it had its own mechanics and ideas added to the mix</li>
<li>The polish and quality of a typical fighting game wasn&#8217;t there&#8212;there were bugs and poor handling of the story, multiplayer, and menus</li>
<li>SuperBot Entertainment and Sony included third-party characters that didn&#8217;t truly represent the PlayStation brand (Big Daddy, DMC Dante, Isaac Clarke, etc.), while Nintendo picked up the slack with the inclusion of Cloud in Super Smash Bros.</li>
<li>The game didn&#8217;t include enough variety in the modes and the story.</li>
<li>SuperBot Entertainment and Sony didn&#8217;t include the characters that people were asking for. Instead, we got Zeus&#8230;</li>
</ul>
<p>What if Sony created a new platform for these fanboy dreams to come back to life? That&#8217;s where a MOBA comes in. From the typical third-person perspective that most of Sony&#8217;s catalog of games use, we could see platforming, third-person shooting, and MOBA gameplay come together. Kat from <em>Gravity Rush</em> could be an air-based assassin character who engages and begins encounters with less defense but more maneuverability, Kratos could be a tank that pulls characters in, and Ratchet and Clank could be a defense-type duo with turrets and long-range weapons with weaker short-range attacks. Combined, this would make for a more fitting character-driven game format than a fighting game.</p>
<figure id="attachment_91683" aria-describedby="caption-attachment-91683" style="width: 1920px" class="wp-caption alignnone"><img class="wp-image-91683 size-full" src="https://cdn.bagogames.com/wp-content/uploads/2015/09/04174141/Gravity-Rush-Vita-BagoGames.jpg" alt="Gravity Rush Vita BagoGames" width="1920" height="1080" /><figcaption id="caption-attachment-91683" class="wp-caption-text">(Gravity Rush, Sony Interactive Entertainment)</figcaption></figure>
<p> ;</p>
<p>The locations from the PlayStation universe would be perfect too. Metropolis from <em>Ratchet &; Clank</em>, a <em>Bloodborne</em> stage, the devastated landscapes of <em>The Last of Us, </em>and the lost city of Shambala from <em>Uncharted 2&#8230;</em>I could go on, especially if third parties are involved. A <em>Shadow of the Colossus</em> stage would be fantastic too, in which the colossal creature becomes a hazard while in battle. These stages could go along with all the classic tracks we all know and love. From <em>Parappa The Rapper,</em> to<em> Journey,</em> to <em>Uncharted 4: A Thief&#8217;s End</em>, each locale could be given a stellar soundtrack that plays in the background as we fight in this fanboy&#8217;s dream.</p>
<p>Since Sony has a grand history of storytelling within their games&#8212;games like <em>The Last of Us</em>, <em>inFAMOUS</em>, and <em>Heavy Rain&#8212;</em>it would make sense if they also focussed on the narrative in this proposed PlayStation MOBA. It would be cool to have a tied-in story element to all these different characters. It would be like <em>The Avengers</em> of video games. Heck, even include some third-party characters who are relevant to the PlayStation brand.</p>
<figure id="attachment_90351" aria-describedby="caption-attachment-90351" style="width: 800px" class="wp-caption alignnone"><img class="wp-image-90351 size-full" src="https://cdn.bagogames.com/wp-content/uploads/2015/08/04183802/Ratchet-Clank-PS4-Skyline-BagoGames.jpg" alt="Ratchet &; Clank PS4 Skyline BagoGames" width="800" height="465" /><figcaption id="caption-attachment-90351" class="wp-caption-text">(Ratchet &; Clank, Sony Interactive Entertainment)</figcaption></figure>
<p> ;</p>
<p>And unlike <em>PlayStation All-Stars Battle Royale</em>, this MOBA could be regularly updated to support additional characters/patches, more community excitement, and a platform that showcases their best games and characters to the biggest audience in gaming right now: the MOBA crowd. I really hope something like this occurs in the future, as I love crossovers and MOBA&#8217;s, and that is why it is on our Dream Games List.</p>
<p>So what do you think of this crazy idea? Let me know in the comments below!</p>

Dream Games List: A PlayStation Hero MOBA

- Categories: Opinion
- Tags: MOBAPlayStationSonyTop Stories
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