As Great As A Dive Into The Money Bin | Ducktales: Remastered Review

ducktales

<p>Any good child of the late 80&&num;8217&semi;s will get the goofiest smile when they hear the <em>Ducktales Theme<&sol;em>&comma; I scientifically proved it a few days ago when the song came on my car&&num;8217&semi;s stereo&comma; big goofy grin&period;  Old age aside&comma; <a class&equals;"zem&lowbar;slink" title&equals;"WayForward Technologies" href&equals;"http&colon;&sol;&sol;www&period;wayforward&period;com" target&equals;"&lowbar;blank" rel&equals;"homepage noopener noreferrer">Wayforward Technologies<&sol;a> were given the nigh-impossible task of remaking the 1989 NES game&comma; <em>Ducktales<&sol;em> and in this humble writer&&num;8217&semi;s opinion&comma; they took a dive right into Scrooge&&num;8217&semi;s money-bin&period; Taking a beloved classic and adding story&comma; beautiful visuals&comma; and the magic of the television series could not have been easy&comma; but all of their hard work shows and the game is truly great&semi; not only for an old nostalgia buff&comma; but also for the average gamer who may not be familiar with the license&period;<&sol;p>&NewLine;<p>The original <em>Ducktales<&sol;em> for NES had no story at all&comma; the player was just thrust into this room with a huge computer and decided which level to go to to hunt for treasure&period; Some have beaten the original game in under ten minutes&comma; which would be a problem in today&&num;8217&semi;s game market&period; Wayforward realized that and added a story&comma; so they tacked on a few extra levels and some cut scenes to give the player and <a class&equals;"zem&lowbar;slink" title&equals;"Uncle Scrooge" href&equals;"http&colon;&sol;&sol;en&period;wikipedia&period;org&sol;wiki&sol;Uncle&lowbar;Scrooge" target&equals;"&lowbar;blank" rel&equals;"wikipedia noopener noreferrer">Uncle Scrooge<&sol;a> a reason to traverse the globe and go to the moon for treasure&period; The story is somewhat thin&comma; but then again you have to go to the moon to get cheese&comma; so we&&num;8217&semi;re not looking for a <em>Last of Us<&sol;em> type story&period;  We&&num;8217&semi;re looking for a goofy story that only Scrooge McDuck could waddle into&period;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2013&sol;08&sol;05171456&sol;gsm&lowbar;169&lowbar;ducktales&lowbar;remastered&lowbar;ps3&lowbar;review&lowbar;080813&lowbar;54&lowbar;640&period;jpg"><img class&equals;"alignleft size-medium wp-image-51951" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2013&sol;08&sol;05171456&sol;gsm&lowbar;169&lowbar;ducktales&lowbar;remastered&lowbar;ps3&lowbar;review&lowbar;080813&lowbar;54&lowbar;640-300x187&period;jpg" alt&equals;"Ducktales Remastered" &sol;><&sol;a>The cut scenes that were mentioned earlier are a feast to the eyes&comma; as is the whole game&period;  Wayforward makes the game look like an interactive episode&comma; the cut scenes with the ensemble cast look great&comma; the levels Scrooge has to maneuver through look amazing&comma; and the character sprites are spot on&period;  Launchpad&comma; Huey&comma; Duey and Louie&comma; Gizmo Duck all look like they jumped off the television show and into the game for your enjoyment&period; The reason that the art quality is so great is that Wayforward took the time to have everything hand drawn&comma; and all this time and effort really makes the game a piece of art&period;  The artists behind this left no detail out and even made the animations fluid and true to the show&period;<&sol;p>&NewLine;<p>To make the game even more like the episodes&comma; Wayforward got the entire cast back in the studio to voice this game&period; Yes&comma; even 94 year old Alan Young is back to voice Uncle Scrooge and he sounds like he never missed a beat since the last episode aired in 1990&period; None of them phoned in their lines either&comma; you can feel the fact that they love these characters and still want to do them justice&comma; even 26 years after they began&period;<&sol;p>&NewLine;<p>The cartoonish sounds they added into the game are great as well&period;  They fit the mood of the game&comma; and to those that played the game when they were just ten&comma; can get chills from hearing them again&period; The one that brought memories back for this writer was the cane jumping sound&comma; it is the exact sound from the 1989 game and it brought about goosebumps&period; That isn&&num;8217&semi;t the only awesome sound that enters your ears&comma; when you first start up the game you are greeted with an 8-bit version of the <em>Ducktales Theme<&sol;em>&comma; and if you can muster the strength to hit &&num;8220&semi;start&comma;&&num;8221&semi; even more will take you back&period; The level select music is a redone version of the original and 20 plus years later it is still a perfect match&period;  The sounds that the enemies make&comma; the destruction Scrooge wages&comma; diamonds appearing&comma; all have that perfect <a class&equals;"zem&lowbar;slink" title&equals;"NYSE&colon; DIS" href&equals;"http&colon;&sol;&sol;www&period;google&period;com&sol;finance&quest;q&equals;NYSE&colon;DIS" target&equals;"&lowbar;blank" rel&equals;"googlefinance noopener noreferrer">Disney<&sol;a> quality to them&comma; and they all enrich the experience&period;<&sol;p>&NewLine;<p>The controls are the only issue that kept this game from perfection&period; Seeing as this is an old Capcom platformer&comma; we all know it is going to be hard&comma; but the controls make it <em>Dark Souls<&sol;em> hard while playing on normal&period; At the game&&num;8217&semi;s outset you are given three difficulty options&comma; <em>Easy<&sol;em>&comma; <em>Normal<&sol;em> and <em>Hard<&sol;em>&period; To have the most satisfying experience one needs to play the game on <em>Easy&period; <&sol;em>The controls won&&num;8217&semi;t be an issue seeing as you have unlimited lives and you won&&num;8217&semi;t snap your controller in half because the game didn&&num;8217&semi;t sense that you pushed &&num;8220&semi;Up&&num;8221&semi; on your D-pad and fell into the lava instead&period;  Other problems with the controls are the pogo cane jump&comma; while enjoyable to use stomping on enemies&comma; it gets annoying when the pogo jump randomly stops and you lose half a heart instead of an easy kill&period; The smartest thing to do is play on <em>Easy<&sol;em>&comma; get your feet wet&comma; then go back for the hard stuff&period;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;ducktales-remastered-as-great-as-a-dive-into-the-money-bin&sol;ducktales&lowbar;remastered&lowbar;large&lowbar;verge&lowbar;medium&lowbar;landscape&sol;" rel&equals;"attachment wp-att-52053"><img class&equals;"aligncenter size-full wp-image-52053" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2013&sol;08&sol;05171201&sol;Ducktales&lowbar;Remastered&lowbar;large&lowbar;verge&lowbar;medium&lowbar;landscape&period;png" alt&equals;"ducktales" &sol;><&sol;a><&sol;p>&NewLine;<p>Replayability is a huge concept now in the gaming world&comma; generally if your game can&&num;8217&semi;t be replayed or doesn&&num;8217&semi;t have a huge online value it gets traded in&period; Being a download only title <em>Ducktales&colon; Remastered <&sol;em> really doesn&&num;8217&semi;t have this problem&comma; however&comma; if word got out that the game was a three hour event&comma; chances are sales would be low&period; Luckily Wayforward thought of this before release and threw in some challenges that would attract even the smallest completionist&period; As you gain more and more treasure by playing through the levels&comma; you can do two things with the money&comma; you can chose to dive into the money-bin and swim around a bit&comma; or you can buy paintings&period; The paintings are nothing more than a completionists heroin&comma; but it works for this game&period; The fact that you have just ONE more painting to get will make you play the Amazon level again just to have them all&period; They also pulled a cue from <em>The Legend of Zelda<&sol;em> by making heart pieces available on each level&period;  They are hidden off the map&comma; but they are a must get&comma; seeing as the game&&num;8217&semi;s difficulty on normal is punishing&comma; the more hearts you have&comma; the better chance you get of being the richest duck in Duckburg&period;<&sol;p>&NewLine;<p><em>Ducktales&colon; Remastered<&sol;em> is a great trip down memory lane for any aging gamer&comma; plus it&&num;8217&semi;s a solid platformer for any gaming fan&period; Wayforward brings back the difficulty of the golden era of gaming&comma; and adds some twists to it that make it viable in today&&num;8217&semi;s market&period;  It comes highly recommended for an old school<em> Ducktales<&sol;em> fan&comma; and for the younger gamer who doesn&&num;8217&semi;t even know who Scrooge McDuck is&period; This game will make you want to dive into your money-bin&comma; fish out some money and spend it very wisely&period; Just don&&num;8217&semi;t spit the coins out of your mouth like Uncle Scrooge&comma; you&&num;8217&semi;ll be liable to catch something&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<h6 class&equals;"zemanta-related-title" style&equals;"font-size&colon; 1em&semi;">Similar articles from around the web<&sol;h6>&NewLine;<ul class&equals;"zemanta-article-ul zemanta-article-ul-image" style&equals;"margin&colon; 0&semi; padding&colon; 0&semi; overflow&colon; hidden&semi;">&NewLine;<li class&equals;"zemanta-article-ul-li-image zemanta-article-ul-li" style&equals;"padding&colon; 0&semi; background&colon; none&semi; list-style&colon; none&semi; display&colon; block&semi; float&colon; left&semi; vertical-align&colon; top&semi; text-align&colon; left&semi; width&colon; 84px&semi; font-size&colon; 11px&semi; margin&colon; 2px 10px 10px 2px&semi;"><a style&equals;"box-shadow&colon; 0px 0px 4px &num;999&semi; padding&colon; 2px&semi; display&colon; block&semi; border-radius&colon; 2px&semi; text-decoration&colon; none&semi;" href&equals;"http&colon;&sol;&sol;mynintendonews&period;com&sol;2013&sol;08&sol;15&sol;ducktales-remastered-developers-discuss-new-content&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer"><img style&equals;"padding&colon; 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