ET Armies Review

et armies feature

<p style&equals;"text-align&colon; center&semi;"><strong><em>Warning&colon; Spoilers ahead<&sol;em><&sol;strong><&sol;p>&NewLine;<hr &sol;>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p>I&&num;8217&semi;ve been reviewing video games for a little over a year and a half now&period; I&&num;8217&semi;ve gotten to try new games that I never would&&num;8217&semi;ve played otherwise&comma; games I&&num;8217&semi;ve ended up loving&period; Few times have I found a bad game&comma; though&period;<&sol;p>&NewLine;<p>The last terrible game I played was <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;nostalgia-bait-alphadia-genesis-review&sol;"><em>Alphadia Genesis<&sol;em><&sol;a> way back in January 2015&period; I gave that game a 2&sol;10&comma; and it completely deserved it&period; Never did I think I&&num;8217&semi;d ever actually <em>want<&sol;em> to play that game again&&num;8211&semi;that is until I played <em>ET Armies&comma;<&sol;em> a game that makes any title I&&num;8217&semi;ve played in my life&comma; good or bad&comma; look like a total masterpiece&period;<&sol;p>&NewLine;<p><em>ET Armies<&sol;em> is a game developed by the Iranian &&num;8220&semi;Raspina Studio&&num;8221&semi; and published by Merge Games&period; I picked it up only because I wanted a first person shooter to kill some time&period; From the trailer and screenshots&comma; the game didn&&num;8217&semi;t look half bad&period; It looked like your average sci-fi shooter with no real interesting elements to make it stand out&period; I expected a pretty &&num;8220&semi;eh&&num;8221&semi; game&comma; but what I got&&num;8211&semi;what I got was worse&period;<&sol;p>&NewLine;<p>Upon starting <em>ET Armies<&sol;em> you&&num;8217&semi;re greeted with a slow&comma; boring monologue explaining the backstory of the game&&num;8217&semi;s universe&comma; though I&&num;8217&semi;d be hard pressed to remember any of it&period; I think the story involves a faction of bad people trying to steal energy from a faction of good people&period; I&&num;8217&semi;m not entirely sure&period;<&sol;p>&NewLine;<p>The first thing you&&num;8217&semi;ll notice in game is that it looks quite nice&semi; this is thanks to the Unreal Engine&period; Unfortunately&comma; as you&&num;8217&semi;ll come to see&comma; the visuals are the only good thing this game has to offer&period;<&sol;p>&NewLine;<figure style&equals;"width&colon; 1735px" class&equals;"wp-caption aligncenter"><img src&equals;"https&colon;&sol;&sol;i&period;gyazo&period;com&sol;5e8632b3b905f23a4001fd49028f4f98&period;jpg" alt&equals;"et armies 1" width&equals;"1735" height&equals;"977" &sol;><figcaption class&equals;"wp-caption-text">&lpar;ET Armies&comma; Merge Games&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>Right off the bat I noticed something off about <em>ET Armies<&sol;em>&colon; the writing&period; Immediately I could tell this game was written by non-English speakers because the dialogue between &&num;8220&semi;characters&&num;8221&semi; &lpar;I put that in quotes because they possess the personalities of cardboard boxes&rpar; is so stiff&comma; unnatural&comma; and downright hilarious&period; After that I noticed how robotic and strange looking the game&&num;8217&semi;s animations were&&num;8211&semi;this wasn&&num;8217&semi;t boding well&period; I had a bad feeling in my gut that I had made a mistake&period;<&sol;p>&NewLine;<p>Some of my favorite bad quotes include&colon; &&num;8220&semi;We&&num;8217&semi;ve lost contact with headquarter&excl;&&num;8221&semi; &&num;8220&semi;Looks scary&comma; isn&&num;8217&semi;t it&quest;&&num;8221&semi; &&num;8220&semi;Their reinforcement are coming&excl;&&num;8221&semi; &&num;8220&semi;Can you move this cart&quest; They make a nice covers&excl;&&num;8221&semi; &&num;8220&semi;Thanks for the good news&comma; now give me a nice backups&period;&&num;8221&semi;<&sol;p>&NewLine;<p>Imagine hearing stuff like that&comma; except for two straight hours&period; It&&num;8217&semi;s the only thing that kept me entertained through this whole ordeal&period; I would give it a pass if it were infrequent enough&comma; but almost all of the dialogue is like this&period; It was frequent enough to detract from my experience&period;<&sol;p>&NewLine;<p>I also quickly noticed how weak and boring the guns were&period; I feel like nerf dart guns would pack more of a punch than the weapons you&&num;8217&semi;re given&period; It takes forever to kill enemies with these guns&period; You&&num;8217&semi;ll come to realize how ridiculously powerless you are when the game starts sending 10&plus; enemies at you &lpar;which it does almost all the time&rpar;&period;<&sol;p>&NewLine;<p>This is made even worse by the fact that there&&num;8217&semi;s almost no cover in the areas where you must fight hordes of enemies&period; The cover that is provided doesn&&num;8217&semi;t actually protect you from gunfire&comma; or is placed in such a way that the enemies will have perfect line of sight on you regardless&period;<&sol;p>&NewLine;<p>The AI is also rather stupid&period; Multiple times I would find enemies standing behind a wall doing nothing until I shot at them&period; One particularly funny instance of the AI&&num;8217&semi;s incompetence came when I was holding out with an ally and the enemies had the high ground&period; This is supposed to be difficult&comma; but I avoided danger by simply walking up the stairs to where the enemies were&comma; and their programming was so awful that they didn&&num;8217&semi;t even notice me&period;<&sol;p>&NewLine;<figure style&equals;"width&colon; 1813px" class&equals;"wp-caption aligncenter"><img src&equals;"https&colon;&sol;&sol;i&period;gyazo&period;com&sol;3412ff21a479dabe0846afad092582e9&period;jpg" alt&equals;"et armies 2" width&equals;"1813" height&equals;"1018" &sol;><figcaption class&equals;"wp-caption-text">&lpar;ET Armies&comma; Merge Games&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>Another example of horrid programming is one of the flying robot enemies in the game&semi; they can&&num;8217&semi;t hit you&period; I tested this&&num;8211&semi;I stood in one area for almost a full minute and didn&&num;8217&semi;t move while two of these things shot at me&period; I never took damage even once&period;<&sol;p>&NewLine;<p>These are the kinds of things I had to do to entertain myself with <em>E<&sol;em><em>T Armies<&sol;em> because playing the game the way it&&num;8217&semi;s meant to be played is either too boring or too infuriatingly unfair&period; I don&&num;8217&semi;t ever remember experiencing any semblance of fun when I was actually supposed to be&period; The only entertainment I got was from messing with the game&&num;8217&semi;s faulty design&period;<&sol;p>&NewLine;<p>There&&num;8217&semi;s potential for an okay game here&comma; but it&&num;8217&semi;s just squandered with an unimaginable amount of laziness and terrible execution&period; The levels&comma; while decent in scope&comma; are simply long hallways&period; You start the level&comma; run in a straight line&comma; kill some baddies&comma; rinse and repeat until it&&num;8217&semi;s over&period; It&&num;8217&semi;s uninspired&comma; and most importantly&comma; it&&num;8217&semi;s not fun&period;<&sol;p>&NewLine;<p>I even remember a point at which I went through a room&comma; died&comma; respawned in an area after said room&comma; pressed forward&comma; and found myself in the exact same room&period; The room was literally copied and pasted within a 5 minute period&period; I had initially thought something was wrong&comma; but no&comma; it was really made that way&period;<&sol;p>&NewLine;<p>Another shining example of how ridiculous the game can be came in the second to last level&period; You&&num;8217&semi;re stuck on a rooftop where you must defend yourself from enemy ships&period; These ships can kill you in seconds&period; The only way to kill these ships is by using a gatling gun which can only be turned so far &lpar;and the ships are never within its range&rpar;&comma; or by waiting 20 seconds for an air strike&period;<&sol;p>&NewLine;<figure style&equals;"width&colon; 1815px" class&equals;"wp-caption aligncenter"><img src&equals;"https&colon;&sol;&sol;i&period;gyazo&period;com&sol;eb75fcdbed9df7db2c0cdd6e3f030324&period;jpg" alt&equals;"et armies 3" width&equals;"1815" height&equals;"1019" &sol;><figcaption class&equals;"wp-caption-text">&lpar;ET Armies&comma; Merge Games&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>Sounds easy enough&period; Except imagine that with two enemy ships at once&comma; as well as multiple weaker enemies shooting at you&comma; and no cover&period; And finally&comma; you have to take down about ten of these ships before you can proceed&period; After a while 20 seconds felt like 20 minutes&period;<&sol;p>&NewLine;<p>As I said before&comma; the &&num;8220&semi;characters&&num;8221&semi; in <em>ET Armies<&sol;em> barely have any interesting traits or dialogue whatsoever&period; You&&num;8217&semi;ve got the standard characters of &&num;8220&semi;Hero&comma;&&num;8221&semi; &&num;8220&semi;Grumpy Commander&comma;&&num;8221&semi; &&num;8220&semi;Sidekick&comma;&&num;8221&semi; and &&num;8220&semi;Girl&period;&&num;8221&semi; Given those characters&comma; the game goes through the usual hum drum plot you&&num;8217&semi;d expect&period; Grumpy guy did something stupid years ago and now it haunts him&comma; but in the end he kills himself to stop the bad guys as some form of poetic redemption&comma; but really it&&num;8217&semi;s just a lazy way to kill a character&period; The end&period;<&sol;p>&NewLine;<p>That&&num;8217&semi;s basically the entire story&period; None of the other characters even <em>have<&sol;em> stories&period; You don&&num;8217&semi;t even <em>play<&sol;em> as the character with the backstory&period;<&sol;p>&NewLine;<p>And the final kick in the face is that the game takes about two hours to play through&period; I&&num;8217&semi;ve played simplistic indie platformers that last longer than that&period;<&sol;p>&NewLine;<p>I&&num;8217&semi;m simply at a loss for words with <em>ET Armies&period;<&sol;em> The trailer and screenshots&comma; as well as the stellar concept art that was created for the game&comma; are extremely deceptive&period; I&&num;8217&semi;ve looked around the game&&num;8217&semi;s steam forums&comma; and there are so many people who were actually stoked for this game&period;<&sol;p>&NewLine;<figure style&equals;"width&colon; 1811px" class&equals;"wp-caption aligncenter"><img src&equals;"https&colon;&sol;&sol;i&period;gyazo&period;com&sol;ce396f7d72d205976b3a1888ad75ea68&period;jpg" alt&equals;"et armies 4" width&equals;"1811" height&equals;"1019" &sol;><figcaption class&equals;"wp-caption-text">&lpar;ET Armies&comma; Merge Games&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>The game even won an award&period; Most Anticipated Game of 2013&comma; Player&&num;8217&semi;s Choice on IndieDB&period; This is how deceptive this game is&period; It&&num;8217&semi;s borderline appalling to me&period; I can&&num;8217&semi;t tell if the developers just can&&num;8217&semi;t see their work objectively and thus have no idea how bad it is&comma; or if they know full well how bad it is and they don&&num;8217&semi;t care&period; Either way&comma; it&&num;8217&semi;s bad&period;<&sol;p>&NewLine;<p>According to <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;bago-go-podcast-3-butterscotch-shenanigans&sol;">BagoCast<&sol;a> host and good buddy&comma; Logan Schultz&comma; watching me slowly have a psychotic breakdown at the hands of this game was entertaining&period; At least somebody ended up having fun in all of this&period; I certainly didn&&num;8217&semi;t&period;<&sol;p>&NewLine;<p>If you want my advice&comma; don&&num;8217&semi;t buy <em>ET Armies<&sol;em>&period; Don&&num;8217&semi;t even think about it&period; Maybe I made it sound funny&comma; or maybe you think it even looks fun&comma; but it&&num;8217&semi;s not&period; Don&&num;8217&semi;t even buy it to satisfy morbid curiosity because it is simply not worth it&period; There is nothing to make this game even worth &dollar;5&comma; much less &dollar;15&period; It&&num;8217&semi;s boring&comma; it&&num;8217&semi;s lazy&comma; and it&&num;8217&semi;s just bad&period; You&&num;8217&semi;ll thank me later&period;<&sol;p>&NewLine;<hr &sol;>&NewLine;<p style&equals;"text-align&colon; center&semi;"><em><strong>A PC code for ET Armies was provided by Merge Games for the purpose of this review<&sol;strong><&sol;em><&sol;p>&NewLine;

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