E3 2015: Rise of the Tomb Raider Hands On

<p>So I strolled into the Microsoft booth here at E3 and&comma; low and behold&comma; they had a cave in the corner filled with mystery and danger – and a screen showing off gameplay for <em><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;rise-tomb-raider-set-siberia-will-tweak-crafting&sol;">Rise Of The Tomb Raider<&sol;a>&comma;<&sol;em> the sequel to the smash hit reboot&comma; <em>Tomb Raider<&sol;em>&period; Since no filming was allowed&comma; I wrote up a quick summary of what you can expect from the new release&period;<&sol;p>&NewLine;<p>The graphics are absolutely stunning&comma; comparably to the first game&&num;8217&semi;s&comma; of course&comma; but shinier and more polished than before&period; The core gameplay mechanics stick to the original&comma; but with some differences here and there&comma; such as a vastly larger crafting system which you can use on the go&period; There are also exploration locations&comma; which are filled with tombs&comma; crypts&comma; collectables&comma; and side missions that are three times larger than in the previous game&period;<&sol;p>&NewLine;<p>Animals play an even larger role in <em>Rise Of The Tomb Raider&comma;<&sol;em> as there are multiple improvements to weapons and things to craft to help you throughout the story&comma; so gathering is very important&period; Lara&&num;8217&semi;s now more agile since she has more experience and can move more dynamically through surroundings&comma; and can attack from trees or hide from enemies&comma; meaning you can play to your style&colon; Stealth or assault&period;<&sol;p>&NewLine;<p>I&&num;8217&semi;m sure that more information will come out regarding the story and other mechanics&comma; but until then I can tell you that fans of the first game will absolutely adore this new title – the same reboot style with new jazz thrown into a brand new story&period;<&sol;p>&NewLine;

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