E3 2017: New Days Gone Gameplay shown at Sony E3 Conference

<p>At last year’s E3&comma; <em>Days Gone<&sol;em> was announced and since then there have not been many announcements about the game’s contents or how it plays&period; We were shown a glimpse of the world&comma; and the sheer amount of zombies that we will encounter&comma; but nothing else since then&period; At this year’s Sony E3 conference&comma; we were given another glimpse at just what <em>Days Gone<&sol;em> could be&comma; with all new gameplay&period;<&sol;p>&NewLine;<p><iframe width&equals;"560" height&equals;"315" src&equals;"https&colon;&sol;&sol;www&period;youtube&period;com&sol;embed&sol;v-UaLItvNLQ" frameborder&equals;"0" allowfullscreen><&sol;iframe><&sol;p>&NewLine;<p>The gruesome bits of gameplay gave us a look at just what Deacon St&period; John is up against&comma; from other survivors that have armed themselves like gangs&comma; to large overwhelming swarms of zombies&period; We were able to see new things&comma; however&comma; like using those very same zombies to distract enemy groups&period; By using explosives to blow up a barrier&comma; Deacon is able to distract the people who have captured his friend&comma; by letting loose the zombies on the other side of the barrier&period;<&sol;p>&NewLine;<p>On top of that&comma; there were other tidbits showcased&comma; like quick-time events&comma; a zombified bear&comma; and traversal using Deacon’s motorcycle&period; There were even differing types of weather conditions&comma; and a showcase of Deacon’s tracking skills&period; It is clear that <em>Days Gone<&sol;em> is going to be brutal and gruesome in many places&comma; but I can’t help but wonder how similar it is going to be to <em>The Last of Us<&sol;em> &lpar;and its upcoming sequel&period;&rpar;<&sol;p>&NewLine;<p>The six minutes of gameplay shown&comma; detail some form of stealth mechanics&comma; things like explosives&comma; and &lpar;as previously stated&rpar; plenty of quick-time events&period; I am hopeful that <em>Days Gone<&sol;em> will not rely too heavily on quick-time events as that can be the downfall of an otherwise fantastic game&period; Either way&comma; I’m curious to see what happens with <em>Days Gone<&sol;em> when it releases in December&comma; we can only hope that it will live up to the grand designs of its creators&period;<&sol;p>&NewLine;<p><strong>Source&colon; Sony E3 Conference &lpar;<a href&equals;"https&colon;&sol;&sol;www&period;youtube&period;com&sol;channel&sol;UCbu2SsF-Or3Rsn3NxqODImw" target&equals;"&lowbar;blank" rel&equals;"noopener noreferrer">Gamespot&&num;8217&semi;s Youtube<&sol;a>&rpar;<&sol;strong><&sol;p>&NewLine;

Exit mobile version