Follow The Yellowbrick…Light – Everybody’s Gone To The Rapture Review

<p><span style&equals;"font-weight&colon; 400&semi;">The end of times isn’t exactly uncharted territory for video games&period; The apocalypse&sol;post apocalypse has almost become a genre into itself&period; But whereas other titles bring us life after whatever major cataclysmic event happens to have plagued its inhabitants&comma; <&sol;span><i><span style&equals;"font-weight&colon; 400&semi;">Everybody’s Gone To The Rapture<&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;"> takes a different approach&period; The Chinese Room&comma; the creators of <&sol;span><i><span style&equals;"font-weight&colon; 400&semi;">Dear Esther<&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;">&comma; have carefully crafted another first person experience worth diving into&period;<&sol;span><&sol;p>&NewLine;<p>In <i><span style&equals;"font-weight&colon; 400&semi;">Rapture<&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;">&comma; you are on your own&period; You are never explicitly told who or what you are playing as &lpar;although there are plenty of hints along the way&rpar;&period; You don’t know why the only thing left in the small town of Yaughton is a mysterious light that acts as your guide and you definitely don’t know what happened to everybody&period; The only thing you know for certain is that something has gone terribly wrong&period; Radio recordings&comma; phones&comma; and the said light give you points of interaction throughout the environment&comma; and they&&num;8217&semi;re your ways of piecing things together&period; Gameplay is limited to a single button used to activate any interactable object and using the sixaxis feature on the Dualshock 4 to tilt in whatever way the light responds to&period;<&sol;span><&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;89069" aria-describedby&equals;"caption-attachment-89069" style&equals;"width&colon; 1052px" class&equals;"wp-caption aligncenter"><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;08&sol;04192009&sol;Everybody&percnt;E2&percnt;80&percnt;99s-Gone-to-the-Rapture&period;jpg"><img class&equals;" wp-image-89069" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;08&sol;04192009&sol;Everybody&percnt;E2&percnt;80&percnt;99s-Gone-to-the-Rapture&period;jpg" alt&equals;"Everybody’s-Gone-to-the-Rapture" width&equals;"1052" height&equals;"592" &sol;><&sol;a><figcaption id&equals;"caption-attachment-89069" class&equals;"wp-caption-text">&lpar;Everybody&&num;8217&semi;s Gone To The Rapture&comma; Sony Computer Entertainment&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">We see the narrative play out from the perspective of several different characters&comma; each of whom is carrying his or her own baggage&period; It can be a little difficult to keep up with the cast at first since we don’t have any faces to go along with the fantastic voice acting&comma; but it doesn’t take long for the player to become familiar with each character&&num;8217&semi;s distinct personality&period; Thematically&comma; things can get heavy&period; The feeling of loss is profound throughout the story and knowing that things don’t end particularly well can be a bit overbearing at times&period; <&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">The overarching mystery of exactly what happened to the town keeps things going&period; There are small hints throughout the world which make extra exploration worthwhile&semi; careful attention to detail is often rewarded&period; Things aren’t all doom and gloom though&period; There are some genuinely heartfelt moments that brought a smile to my face despite the fact that I was experiencing what happens after the end times have come and gone&period;<&sol;span><&sol;p>&NewLine;<p>One small gripe I had with the game was that it completely limited the speed at which I could travel&period; Since release&comma; people have discovered that there is indeed a &OpenCurlyDoubleQuote;sprint” option after all&period; At the time of my playthrough the game had not been released and it never tells the player that sprinting is something they can do &lpar;the button isn&&num;8217&semi;t even listed in the controller layout section of the game settings&rpar;&period; This is being fixed in a patch post-release&comma; but for me&comma; it was too late&period; Holding R2 for seven seconds allows you to travel at a faster rate&semi; something I would have loved to know beforehand&period; It took me about 5-6 hours to complete the story and there doesn’t seem to be too much reason to go back&period; With that said&comma; I still feel this experience is one worth having&period;<&sol;p>&NewLine;<p><i><span style&equals;"font-weight&colon; 400&semi;">Rapture <&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;">is beautiful to look at&period; Utilizing <em>CryEngine 3<&sol;em>&comma; the town is wonderfully realized and there are no real technical hiccups to speak of&period; Lighting changes with the story&comma; and I found that it looked great no matter what time of day it happened to be&period; You can easily see that this place was in fact inhabited at one point&period; Bikes and other children toys have seemingly dropped on the spot&comma; along with other things that ensure you remember there was once life here&period;<&sol;span><&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;89070" aria-describedby&equals;"caption-attachment-89070" style&equals;"width&colon; 1158px" class&equals;"wp-caption aligncenter"><a href&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;08&sol;04191953&sol;2847568-screenshot&lowbar;001&period;jpg"><img class&equals;" wp-image-89070" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2015&sol;08&sol;04191953&sol;2847568-screenshot&lowbar;001-1024x576&period;jpg" alt&equals;"2847568-screenshot&lowbar;001" width&equals;"1158" height&equals;"652" &sol;><&sol;a><figcaption id&equals;"caption-attachment-89070" class&equals;"wp-caption-text">&lpar;Everybody&&num;8217&semi;s Gone To The Rapture&comma; Sony Computer Entertainment&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">There aren&&num;8217&semi;t many games that make me feel the way <&sol;span><i><span style&equals;"font-weight&colon; 400&semi;">Everybody’s Gone To The Rapture <&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;">does&period; I fail to think of a single title that has done so much with so little&period; When you break it down to its essence&comma; <&sol;span><i><span style&equals;"font-weight&colon; 400&semi;">Rapture <&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;">is a smaller open world with extremely limited gameplay&period; What it lacks in those areas&comma; it more than makes up for it<&sol;span><span style&equals;"font-weight&colon; 400&semi;"> with its carefully crafted story and memorable characters &&num;8212&semi; which is saying something&comma; considering you never see any of their faces&period; The soundtrack is another standout here&period; From soothing to triumphant and at times even eerie&comma; it does a masterful job of conveying the perfect sounds for the many moods you might find yourself in while playing&period; <&sol;span><&sol;p>&NewLine;<p><span style&equals;"font-weight&colon; 400&semi;">While it may not be for everyone&comma; the slower pace was a welcome change for me&period; The fall is coming and with it&comma; AAA games of enormous scale and ambition&period; <em>Everybody&&num;8217&semi;s Gone To The<&sol;em> <&sol;span><i><span style&equals;"font-weight&colon; 400&semi;">Rapture<&sol;span><&sol;i><span style&equals;"font-weight&colon; 400&semi;"> might not fit in with all the cool kids&comma; but it stands alone as a worthwhile experience&period; Memorable characters&comma; amazing soundtrack&comma; and unique way of telling a story make it a stand out&period;<&sol;span><&sol;p>&NewLine;<hr &sol;>&NewLine;<p style&equals;"text-align&colon; center&semi;"><strong><em>A PS4 code for Everybody&&num;8217&semi;s Gone To The Rapture was provided by Sony Computer Entertainment for this review&period;<&sol;em><&sol;strong><&sol;p>&NewLine;

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