Multiplayer, Matchmaking, Monsters, & Mayhem | PAX East Evolve Interview

PAX East Evolve Video Interview

<p>At PAX East last week&comma; 2K Games and Turtle Rock Studios were kind enough to afford Bagogames the opportunity to check out their upcoming&comma; uniquely original first-person shooter&comma; Evolve&period; After a short presentation and an intense 20 minute&comma; hands-on demo &lpar;documented in an upcoming feature&rpar; I got to sit down with Turtle Rock&&num;8217&semi;s head of Community and Esports&comma; Josh Olin&comma; who gave me the low down on the hottest game at PAX East&period;<&sol;p>&NewLine;<p>In part 1 of this 2 part interview&comma; we talk about balancing 4v1 multiplayer&comma; monster attributes&comma; and the progression system&period; <strong>Watch Part 1 above&excl;<&sol;strong><&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p>In part 2&comma; we chat about the hunter health system&comma; online matchmaking&comma; environments&comma; the campaign mode&comma; and split-screen&period;<&sol;p>&NewLine;<p><iframe src&equals;"&sol;&sol;www&period;youtube&period;com&sol;embed&sol;zFQRkQrhDG4" width&equals;"420" height&equals;"315" frameborder&equals;"0" allowfullscreen&equals;"allowfullscreen"><&sol;iframe><&sol;p>&NewLine;

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