<p>At PAX East last week, 2K Games and Turtle Rock Studios were kind enough to afford Bagogames the opportunity to check out their upcoming, uniquely original first-person shooter, Evolve. After a short presentation and an intense 20 minute, hands-on demo (documented in an upcoming feature) I got to sit down with Turtle Rock&#8217;s head of Community and Esports, Josh Olin, who gave me the low down on the hottest game at PAX East.</p>
<p>In part 1 of this 2 part interview, we talk about balancing 4v1 multiplayer, monster attributes, and the progression system. <strong>Watch Part 1 above!</strong></p>
<p> ;</p>
<p>In part 2, we chat about the hunter health system, online matchmaking, environments, the campaign mode, and split-screen.</p>
<p><iframe src="//www.youtube.com/embed/zFQRkQrhDG4" width="420" height="315" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>

BagoGames > Articles > Game News > Esports > Multiplayer, Matchmaking, Monsters, & Mayhem | PAX East Evolve Interview
Multiplayer, Matchmaking, Monsters, & Mayhem | PAX East Evolve Interview
-
By Corey Atwood

- Categories: Esports, Game Previews, Interviews, Opinion, PC Previews, PS4 Previews, Xbox One Previews
- Tags: 2K GamesCompetitive GamingEvolveGamesPAXPCPlayStationTurtle Rock StudiosXbox
Related Content
When Games Started to Gamble
By
Trevor Kincaid
December 3, 2025
The Lag Factor: Why Network Latency and Pings Can Swing Esports Bets
By
Trevor Kincaid
November 6, 2025