Expeditions: Viking Preview – Historical Harshness of the North

Expeditions: Viking, Logic Artists

<p class&equals;"western" style&equals;"text-align&colon; center&semi;">&NewLine;<p class&equals;"western" style&equals;"text-align&colon; center&semi;"><em>While this is a written preview&comma; you can also watch a whopping 50 minute preview of character creator&comma; RPG and combat <a href&equals;"https&colon;&sol;&sol;www&period;youtube&period;com&sol;watch&quest;v&equals;nrI6-FwAYIE">here<&sol;a>&period;<&sol;em><&sol;p>&NewLine;<p class&equals;"western" style&equals;"text-align&colon; center&semi;">&NewLine;<hr &sol;>&NewLine;<p class&equals;"western">&NewLine;<p class&equals;"western">A couple of months back&comma; you may recall <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;expeditions-viking-interview&sol;">I interviewed Logic Artists about their up-and-coming Viking RPG&comma; <em>Expeditions&colon; Viking<&sol;em><&sol;a>&period; No&comma; no&comma; no&comma; come back&comma; it&&num;8217&semi;s safe&period; There&&num;8217&semi;s no horned helmets here&period; It&&num;8217&semi;s that type of Viking RPG where Scandinavia is less screaming &OpenCurlyDoubleQuote;FOR THOOOORRRR” in blood lust and more eyeing up English coasts like a drunk eyes up a kebab on a Friday night&period; There be no fantasy around these parts&comma; just historical navigation with choices that have repercussions&period; Lovely&period;<&sol;p>&NewLine;<p class&equals;"western"><em>Expeditions&colon; Viking<&sol;em> is a turn-based RPG by the same developers of <em>Expeditions&colon; Conquistador<&sol;em>&comma; which fortunately I got to preview&period; Coincidentally to the intro&comma; you play as the new leader of a Viking clan after your father took a trip to the British Isles and never came back&period; Needless to say&comma; it doesn&&num;8217&semi;t take long for people to eye up your leadership spot and the fertile land your clan lives on&period;<&sol;p>&NewLine;<p class&equals;"western">Although this game doesn&&num;8217&semi;t start with a feast ushering in new leadership&period; Instead&comma; it begins with character customization&period; You pick a name&comma; the name of your father&comma; gender and general rough appearance&period; Although there is an emphasis on &OpenCurlyDoubleQuote;general rough appearance” at this point&comma; as I kept hoping for more faces and clothing options&period;<&sol;p>&NewLine;<p class&equals;"western">Where <em>Expeditions&colon; Viking<&sol;em> lacks in cosmetics&comma; it makes up in mechanical choices&period; You get 4 points to fling into your five attributes&comma; and 50 skill points to use on weapon&comma; offensive&comma; support&comma; utility and passive skills&period; Each skill costing differing amounts of points&comma; with some offering multiple tiers of increasingly expensive amounts&period; Even with a large portion locked off &lpar;due to it being an early build&rpar; I had a lot of freedom to build for any role I wanted &lpar;even non-combat&rpar;&period; So&comma; being a simpleton&comma; I went with the classic axe-&&num;8216&semi;n&&num;8217&semi;-shield build&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;114944" aria-describedby&equals;"caption-attachment-114944" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-114944 size-large" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;11&sol;02232941&sol;Viking-Pic-1-1024x576&period;jpg" alt&equals;"Expeditions&colon; Viking&comma; Logic Artists" width&equals;"1000" height&equals;"563" &sol;><figcaption id&equals;"caption-attachment-114944" class&equals;"wp-caption-text">&lpar;<em>Expeditions&colon; Viking<&sol;em>&comma; Logic Artists&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p class&equals;"western">Despite aiming to keep myself alive with a heavy combat build&comma; apparently combat success wasn&&num;8217&semi;t in the cards for me as I died&period; I died a lot&period; It seemed like each NPC was built with the same prowess as my character&period; This may sound like a criticism&comma; but I was happy to be on level footing rather than tearing down hundreds with each lethal swing&period; Instead&comma; I had to fight smart&period; I tried to force the enemy down tight areas as to allow my archers to tear into the enemy&comma; with success every so often&period;<&sol;p>&NewLine;<p class&equals;"western">Interestingly though&comma; well&comma; I think it was meant to be like that&period;<&sol;p>&NewLine;<p class&equals;"western">My experience was dying a lot&comma; but it was also about recovery&period; Even if the battle ends with a total wipe&comma; the story doesn&&num;8217&semi;t stop&period; Usually you&&num;8217&semi;ll just slink back to a camp where you try again&comma; leading to hit-&&num;8216&semi;n&&num;8217&semi;-die tactics as you wear the enemy down one loss at a time&period; Sometimes though&comma; if it is story based&comma; the tale will continue on keeping in mind you lost&period; Your combat failure&comma; interestingly&comma; being a choice in of itself that is able to impact the narrative&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;114945" aria-describedby&equals;"caption-attachment-114945" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-114945 size-large" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;11&sol;02233008&sol;Viking-Pic-4-1024x576&period;jpg" alt&equals;"Expeditions&colon; Viking" width&equals;"1000" height&equals;"563" &sol;><figcaption id&equals;"caption-attachment-114945" class&equals;"wp-caption-text">&lpar;<em>Expeditions&colon; Viking<&sol;em>&comma; Logic Artists&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p class&equals;"western">While the game emphasizes choice&comma; it is with an eyebrow raised&period; Oddly&comma; the most potent ones I saw was &OpenCurlyDoubleQuote;if you live or die in important combat scenarios” &lpar;usually die though&rpar;&period; Maybe this is showing how cheeky I am about preview play length &lpar;i&period;e&period; less than 5 hours&rpar;&comma; but I couldn&&num;8217&semi;t catch any moment besides once where a choice I made changed things&period;<&sol;p>&NewLine;<p class&equals;"western">Coincidentally&comma; perhaps don&&num;8217&semi;t dangle character death over my head like a pair of car keys&comma; eh&quest; Yes&comma; I thought it was genuinely honorable to kill my friends&comma; and yes I was disappointed where I was honestly given two options which were two different ways of saying &OpenCurlyDoubleQuote;okay&comma; I wouldn&&num;8217&semi;t kill you and him&period;” Perhaps this was done so I wouldn&&num;8217&semi;t end up soloing fights&comma; but the game gave me the option to consider slaying my dishonorable allies&period; So I think we&&num;8217&semi;ve got at least shared blame in this&period;<&sol;p>&NewLine;<p class&equals;"western">Although choice is a tricksty individual&comma; the good ones don&&num;8217&semi;t come fast and thick within the first few hours&period; They wink at you every so often&comma; saying &OpenCurlyDoubleQuote;oh&comma; maybe THIS time I&&num;8217&semi;ve made a difference&period;” Usually bold face lying&comma; which makes it all the more sweeter when something you did has significantly changed the world around you&period; So perhaps a preview isn&&num;8217&semi;t the best place to mention about agency&comma; at least besides forcing me into a &OpenCurlyDoubleQuote;yes or yes” choice that one time&period;<&sol;p>&NewLine;<p class&equals;"western">&OpenCurlyDoubleQuote;But what&&num;8217&semi;s the combat like though&quest;” I wish I could inject some in-depth analysis&comma; but <em>Expeditions&colon; Viking<&sol;em> is a turn-based strategic RPG with hexagonal squares&period; Besides the statistics the character creator throws in that makes things rather spicy&comma; and the occasional environmental effects or traps&comma; we&&num;8217&semi;ve danced this song before&period; It is satisfying in a way that works but does not stick in your mind&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;114946" aria-describedby&equals;"caption-attachment-114946" style&equals;"width&colon; 1000px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-114946 size-large" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;11&sol;02233044&sol;Viking-Pic-3-1024x576&period;jpg" alt&equals;"Expeditions&colon; Viking&comma; Logic Artists" width&equals;"1000" height&equals;"563" &sol;><figcaption id&equals;"caption-attachment-114946" class&equals;"wp-caption-text">&lpar;<em>Expeditions&colon; Viking<&sol;em>&comma; Logic Artists&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p class&equals;"western">So it probably sounds like I&&num;8217&semi;m not sold&period; Well&comma; oddly&comma; I am sold on this&period; Where the game climbs up a cliff especially is its writing&period; While I doubt it will strum on the heart strings like a banjo&comma; it has the type of attention to detail that feels alive&comma; of its era and unique&period; Perhaps it is due to how the Viking era gets thrown about like a stress doll in pop-culture&comma; but seeing it represented in a believable way feels just so fresh and interesting&period;<&sol;p>&NewLine;<p class&equals;"western">So I am curious in it&period; Through all the broken ribs the fights keep leaving me&comma; the not-choices at times that have yet to pay off&comma; and narrowed cosmetic choices&comma; I do want to see this narrative through&period; I want to see what becomes of the Vikings who decided to traverse the land of my ancestors to pillage all they could&period; Maybe see someone sharing my surname choking on a deeply-inserted sword as blood seeps out between their lips&period;<&sol;p>&NewLine;<p class&equals;"western"><em>Expeditions&colon; Viking<&sol;em> is looking at a 2017 release date onto PC&period;<&sol;p>&NewLine;<p class&equals;"western">&NewLine;<hr &sol;>&NewLine;<p class&equals;"western" style&equals;"text-align&colon; center&semi;">&NewLine;<p class&equals;"western" style&equals;"text-align&colon; center&semi;"><strong>A PC Review Code for <em>Expeditions&colon; Viking<&sol;em> was provided by Logic Artists for the purpose of this review<&sol;strong><&sol;p>&NewLine;

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