Fallout 4 Mods Beta Delayed for PS4

Fallout 4 - Far Harbor

(Far Harbor, Bethesda)

<p>Xbox One users of <em>Fallout 4 <&sol;em>have had quite an extensive bit of time toying around with the mod support that has been allowed for their platform&period; PS4 users were hoping to have some of the same fun when mod support arrived later&period; Bethesda has now given some sad news stating that the Mods Beta will be delayed for PS4 until further notice&period;<&sol;p>&NewLine;<blockquote class&equals;"twitter-tweet" data-width&equals;"500" data-dnt&equals;"true">&NewLine;<p lang&equals;"en" dir&equals;"ltr">We regret to say that the PS4 Mods Beta for Fallout 4 has been delayed&period; We will update everyone when we can&period;<&sol;p>&NewLine;<p>&mdash&semi; Bethesda Game Studios &lpar;&commat;BethesdaStudios&rpar; <a href&equals;"https&colon;&sol;&sol;twitter&period;com&sol;BethesdaStudios&sol;status&sol;748167460445118464&quest;ref&lowbar;src&equals;twsrc&percnt;5Etfw">June 29&comma; 2016<&sol;a><&sol;p><&sol;blockquote>&NewLine;<p><script async src&equals;"https&colon;&sol;&sol;platform&period;twitter&period;com&sol;widgets&period;js" charset&equals;"utf-8"><&sol;script><&sol;p>&NewLine;<p>This delay comes following several concerns about the mod support for PS4 versus Xbox One&period; Bethesda <a href&equals;"https&colon;&sol;&sol;bethesda&period;net&sol;&num;en&sol;devnotes&sol;creation-kit-1-5-4-update-ps4-mod-support-and-new-security-for-uploading">released a blog post<&sol;a> that cited several issues with PS4 mod support that they were working to fix&period; The biggest one was that PS4 users would only have a 900 MB store limit for mods&comma; which is 1&period;1 GB less than Xbox One users&period; Also&comma; sound files weren&&num;8217&semi;t working&period; This is another issue but mainly because I need to hear John Cena&&num;8217&semi;s theme music every time I level up&period; Finally&comma; PC textures are not being optimized appropriately for the PS4&comma; which can cause severe performance issues &lpar;something which <em>Fallout 4 <&sol;em>users are used to anyways&comma; I&&num;8217&semi;m sure&rpar;&period;<&sol;p>&NewLine;<p>As someone who has been really into <em>Fallout 4<&sol;em>&&num;8216&semi;s post-launch content&comma; I was extremely excited to see mod support come to PS4&period; The concern now is that whatever issues Bethesda is having seem to be issues with the PS4 itself&period; So&comma; does that mean <em>Skyrim Special Edition <&sol;em>is going to have similar issues with its mod support&quest; Hopefully all of this will be ironed out later&comma; but it could be possible that some elements might be hardware limitations&comma; meaning they may never be able to be fixed&period; We&&num;8217&semi;ll see what happens though as the story updates&period;<&sol;p>&NewLine;<p><strong>Source&colon; <a href&equals;"https&colon;&sol;&sol;twitter&period;com&sol;BethesdaStudios&sol;status&sol;748167460445118464&quest;lang&equals;en">Bethesda Twitter<&sol;a><&sol;strong><&sol;p>&NewLine;

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