How Positively Undelightful! | Family Guy: Back to the Multiverse Review

<p>Variety is the spice of life &lpar;apparently&rpar;&semi; moments of spontaneity and randomness that keep us on our toes and injects some color into repetitive&comma; dull proceedings&period; <em>Family Guy&colon; Back to the Multiverse <&sol;em>inherits this ethos from its source material&comma; maintaining a low standard in the humor and storytelling&comma; whilst contaminating any sense of an engaging gameplay experience in the process&period; This whacky&comma; third-person shooter plays out like a lengthy children’s mini-game—despite its M rating and full retail price&period;<&sol;p>&NewLine;<p>The game’s title will immediately ring a bell to fans of the show&comma; reminding them of the crazy goings on during Season 8 episode&colon;  Road to the Multiverse&period; Stewie and Brian are back once again with their high-tech device that allows them to travel the multiverse—exploring a variety of parallel worlds that loosely reflect their own&period; But simply going from one set of mad high jinks to the next is not enough to anchor the motivations for a video game&period; Bertram is back&comma; preparing an army to conquer the universe&comma; taking down Brian and Stewie as he does it&period; This gives our two heroes reason enough to mow down wave upon wave of enemies&comma; doing their best to prevent Bertram from realising his evil plan&period;<&sol;p>&NewLine;<p>This backdrop provides a sound context that allows players to go from one level of insanity to the next&comma; but you won’t find much development here&period; What you <em>will<&sol;em> find is genuine voice work from the cast of the show&comma; stock lines of lazily written dialogue&comma; and cutscenes that resemble the same cinematic prowess of an Adobe Flash game&period; At least the visuals within the scenes themselves are of a good quality&comma; showcasing bright and colorful worlds that replicate the art of the show nicely&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;30781" aria-describedby&equals;"caption-attachment-30781" style&equals;"width&colon; 620px" class&equals;"wp-caption aligncenter"><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;family-guy-back-to-the-multiverse-review&sol;familyguybrianpirates&sol;" rel&equals;"attachment wp-att-30781"><img class&equals;"size-full wp-image-30781 " title&equals;"Family Guy Pirates" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2012&sol;11&sol;06082320&sol;familyguybrianpirates-e1354221694981&period;jpg" alt&equals;"Family Guy Back to the Multiverse Review Screenshot 1" width&equals;"620" height&equals;"485" &sol;><&sol;a><figcaption id&equals;"caption-attachment-30781" class&equals;"wp-caption-text">Be sure to toss projectiles if all gets too much&period;<&sol;figcaption><&sol;figure>&NewLine;<p>Despite Stewie and Brian’s device opening up the freedom to traverse a multitude of insanity-filled situations&comma; what you’ll be doing in these scenarios doesn’t share the same diversity&period; <em>Family Guy&colon; Back to the Multiverse <&sol;em>is a run and gun&comma; third person shooter at its core&period; Moving from one wave of the Amish to the next wave of disabled people &lpar;controversial cannon fodder that tries to disguise the blandness of the gameplay&rpar; and fulfilling secondary objectives in the form of hidden collectibles&period;<&sol;p>&NewLine;<p>Thanks to a simple&comma; streamlined and intuitive control scheme&comma; blasting your way through these levels is painless&period; Switching weapons on the fly using a weapon wheel can make things slightly cumbersome&comma; but this small gripe will rarely make an appearance&period; Unfortunately&comma; the poor AI and shallow upgrade system is all too happy to show its face&comma; with enemies continuously running at you&comma; just waiting for the next batch of satchel bombs to explode before their eyes&period; Even in numbers&comma; these guys drop like flies&comma; especially if you’ve exerted the small amount of effort required to fully upgrade your character&period; Using ray guns&comma; shotguns&comma; explosives&comma; rocket launchers and giant chickens flips the odds even moreso in your favor&comma; and while these tools are fun additions that keep the battlefield hectic&comma;  none of them contribute to a wider&comma; more tactical metagame&period;<&sol;p>&NewLine;<p>To ease the difficulty further and create a little bit more mayhem during the firefights&comma; you can invite a friend along for the ride&period; No&comma; this isn’t for online co-op&comma; but rather for split-screen couch-fun&period; At any point during the session&comma; another player can use a second controller to drop in and out&comma; taking control of Brian or Stewie&period; The co-op here is standard and works as you’d expect it to&comma; but there is no strategical consideration to make when a second player joins the fray&period; They are there to loosely extend the cheap&comma; mindless shoot &OpenCurlyQuote;em up gunplay&comma; and perhaps offer a high five after you’ve destroyed yet another wave of no-name enemies&period; Leaving your brain at the door is certainly part of the game’s appeal&comma; but people expecting more for their retail purchase will be left wanting&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;30784" aria-describedby&equals;"caption-attachment-30784" style&equals;"width&colon; 620px" class&equals;"wp-caption aligncenter"><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;family-guy-back-to-the-multiverse-review&sol;familyguy2stewiecripple&sol;" rel&equals;"attachment wp-att-30784"><img class&equals;"size-full wp-image-30784 " title&equals;"Family Guy Stewie" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2012&sol;11&sol;06082308&sol;familyguy2stewiecripple&period;jpg" alt&equals;"Family Guy Back to the Multiverse Review Screenshot 2" width&equals;"620" height&equals;"349" &sol;><&sol;a><figcaption id&equals;"caption-attachment-30784" class&equals;"wp-caption-text">A colorful art-style that replicates the show&period;<&sol;figcaption><&sol;figure>&NewLine;<p>If you find yourself without a friend willing to jump into co-op with you&comma; you have the ability to &OpenCurlyDoubleQuote;tag” Brian and&sol;or Stewie out and switch roles at anytime&period; Both characters contain their own set of weaponry&comma; but this is nothing more than a cosmetic change at worst&comma; and has a lukewarm impact at best&period; Certain missions will require you to use Brian’s sniper rifle &lpar;assassinating a cheeseburger&comma; for example&rpar; and at these points the story makes the adjustment for you&period; However&comma; during every day play&comma; you can get by with either character&comma; never needing to tactically switch between the two&period; Power-ups&comma; ammo and health packs spawn as soon as you need them&comma; and death is nothing more than a three second time-out&period; As soon as you respawn&comma; you are back in the action&comma; ready to continue exactly where you left off&period; The death system is actually a welcomed design choice that keeps the pace up whilst simultaneously avoiding the rather long load times&period;<&sol;p>&NewLine;<p>Should you die&comma; it will most likely happen in one of the game’s many boss fights&period; Across the ten story mode levels&comma; a boss fight will be the finale of all the combat you have begrudgingly fought your way through&period; Fortunately&comma; these showdowns are the highlight and are home to some fun exchanges&period; Taking down a giant wooden Bertram mixes things up a bit&comma; and battling the Mayor as he soars across the battlefield in his jetpack gives you another excuse to let loose with the explosives&period; It is a pity that reaching these moments requires the tiresome grind of the game’s default&comma; forgettable enemies&comma; but what’s there is a welcomed change of pace&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;30785" aria-describedby&equals;"caption-attachment-30785" style&equals;"width&colon; 620px" class&equals;"wp-caption aligncenter"><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;family-guy-back-to-the-multiverse-review&sol;familyguy4jock&sol;" rel&equals;"attachment wp-att-30785"><img class&equals;"size-full wp-image-30785 " title&equals;"Family Guy Jock" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2012&sol;11&sol;06082256&sol;familyguy4jock-e1354222009621&period;jpg" alt&equals;"Family Guy Back to the Multiverse Review Screenshot 3" width&equals;"620" height&equals;"348" &sol;><&sol;a><figcaption id&equals;"caption-attachment-30785" class&equals;"wp-caption-text">Even Jocks will be another bump in the road&period;<&sol;figcaption><&sol;figure>&NewLine;<p>When you’re done with the somewhat brief story mode&comma; challenge mode will be there to greet you with the same uninspired face of the main campaign&period; Providing players with a small selection of challenges&comma; you’ll be able to partake in objective-based gameplay&comma; be it solo or with a friend&period; Depending on the difficulty you choose&comma; you can collect stars that unlock further challenges to go up against&period;<&sol;p>&NewLine;<p>Unlike the story mode&comma; you are not limited to Brian and Stewie here&period; Characters such as Lois&comma; Quagmire&comma; and Meg all are all playable&comma; with unlockable costumes for each of them&period; While the objectives themselves help to focus the chaotic gameplay of the campaign&comma; the experience plays out in the context of <em>Family Guy&colon; Back to the Multiverse<&sol;em>&period; You will be taking on wave after wave&comma; using the same tactics as before&comma; and although you might be taking photos of nude women this time around&comma; the journey it takes to get there does not deviate from the empty experience you played before&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;30786" aria-describedby&equals;"caption-attachment-30786" style&equals;"width&colon; 620px" class&equals;"wp-caption aligncenter"><a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;family-guy-back-to-the-multiverse-review&sol;familyguy5flamethrower&sol;" rel&equals;"attachment wp-att-30786"><img class&equals;"size-full wp-image-30786 " title&equals;"Flame Throwah" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2012&sol;11&sol;06082246&sol;familyguy5flamethrower-e1354222099854&period;jpg" alt&equals;"Family Guy Back to the Multiverse Review Screenshot 4" width&equals;"620" height&equals;"348" &sol;><&sol;a><figcaption id&equals;"caption-attachment-30786" class&equals;"wp-caption-text">Flamethrowers can be used to destroy certain objects in the world&period;<&sol;figcaption><&sol;figure>&NewLine;<p>As it stands&comma; <em>Family Guy&colon; Back to the Multiverse<&sol;em> has a decently fun experience in its grasp&semi; it’s just not sixty dollars worth of fun&period; Nothing is inherently broken in its mechanics&comma; and other than a rare occurrence in which the game froze on us&comma; we experienced no performance issues&period; But shallow gameplay&comma; coupled with the tedium that clings to every mode&comma; has the whole ordeal feeling like a tired mini-game&period; With an M rating and full retail price tag&comma; the potential customer will be expecting more for their money and their brain&period; <em>Family Guy&colon; Back to the Multiverse<&sol;em> is a tough recommendation&comma; but if you fancy some light-hearted fun with a buddy&comma; you might want to pick this one up on the cheap&period;<&sol;p>&NewLine;<p>&nbsp&semi;<&sol;p>&NewLine;<p><em>This review was based on a final version of the game provided by Activision UK&period;<&sol;em><&sol;p>&NewLine;

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