Fighting EX Layer Another Dash Out Now In Japan

Due for a North America release in mid-April

Fighting EX Layer Another Dash

<p>Fighting EX Layer&&num;8217&semi;s newest release&comma; Another Dash&comma; was announced last month at the second Japanese Fighting Game Roundtable &lpar;which you can watch <a href&equals;"https&colon;&sol;&sol;youtu&period;be&sol;ELEBD4xXwJg">here<&sol;a>&rpar;&period; Developed by Arika&comma; the game has seen its healthy share of DLC characters&comma; most notably Terry Bogard&period; Most of the game&&num;8217&semi;s roster and mechanics are very reminiscent of the forgotten Street Fighter EX series&period;<&sol;p>&NewLine;<p>With characters long forgotten like Skullomania&comma; Kairi&comma; and Hokuto&comma; Fighting EX Layer has its own unique identity on the market&comma; despite it being a small one&period; As it is now&comma; this game is slated to release on the Nintendo Switch&period; You can watch the reveal trailer for the new version below&period;<&sol;p>&NewLine;<p><amp-youtube layout&equals;"responsive" width&equals;"500" height&equals;"281" data-videoid&equals;"4yDyemHCdz8" title&equals;"FIGHTING EX LAYER -ANOTHER DASH- 初出PV"><a placeholder href&equals;"https&colon;&sol;&sol;youtu&period;be&sol;4yDyemHCdz8"><img src&equals;"https&colon;&sol;&sol;i&period;ytimg&period;com&sol;vi&sol;4yDyemHCdz8&sol;hqdefault&period;jpg" layout&equals;"fill" object-fit&equals;"cover" alt&equals;"FIGHTING EX LAYER -ANOTHER DASH- 初出PV"><&sol;a><&sol;amp-youtube><&sol;p>&NewLine;<h3 style&equals;"text-align&colon; center">New Mechanics Unique to Another Dash<&sol;h3>&NewLine;<p>Fighting EX Layer Another Dash has several unique mechanics that are just outright absent from the current PS4 and PC builds of the game&period; For instance&comma; EX-Dash acts as a cancel to specials&comma; where you spend half a bar and dash forward&comma; allowing you to continue the combo&period; This bears an uncanny resemblance to the Roman Cancel system that the <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;guilty-gear-strive-open-beta-first-impressions&sol;">Guilty Gear series<&sol;a> uses&period; EX-Arrow is another such mechanic&comma; where you jump in a specific jump angle that allows a long string of buttons to be pressed before landing&period; That mechanic looks to behave like <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;night-birth-exe-late-anime-fighting&sol;">Under Night In-Birth<&sol;a>&&num;8216&semi;s Assault button&period;<&sol;p>&NewLine;<p>EX-Illusion is where things get interesting&period; It&&num;8217&semi;s like it has traces of <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;street-fighter-v-winter-update-rose-dan-and-the-v-shift&sol;">Street Fighter V<&sol;a>&&num;8216&semi;s V-Reversal system since it allows the player to spend meter to escape a block string&period; What we don&&num;8217&semi;t know is if the way Kairi does it is unique to him&comma; or if it behaves that exact same way for all of the characters&period; Cancel Break Super Cancel is another mechanic brand-new to this version&period; It allows you to cancel a blocked super into a guard break&comma; which can then be followed up with a super&period; How it will change things in neutral remains to be seen&comma; unfortunately&period;<&sol;p>&NewLine;<p>Fighting EX Layer&colon; Another Dash is available now on Nintendo Switch in <a href&equals;"https&colon;&sol;&sol;store-jp&period;nintendo&period;com&sol;list&sol;software&sol;70010000037749&period;html">Japan<&sol;a>&period; North America has not received a release date as of now&comma; other than mid-April&period;<&sol;p>&NewLine;<p><strong>What do you think about Fighting EX Layer&colon; Another Dash&quest; Are you planning on getting it&quest; Do you play the game on other platforms&quest; Do you think these mechanics will come to the PS4 and PC builds of the game&quest; Let us know your thoughts in the comments section below&period;<&sol;strong><&sol;p>&NewLine;

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