The Final Station Preview

<p>Every time I feel as though they start scraping the bottom of the barrel for zombie post-apocalyptic games&comma; one comes by and wets my whistle just enough to be satisfied with it&period; <em>The Final Station<&sol;em> is one of those games&period; It takes a surprising amount of things and compacts them down to make you feel as though you’re always doing something&comma; constantly on the go&comma; and the game walks a fine line with difficulty&period; Things could be going fine&comma; and then opening one door too many can change everything&period; However&comma; the game isn’t without some minor issues&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;108978" aria-describedby&equals;"caption-attachment-108978" style&equals;"width&colon; 1024px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-108978 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;06&sol;03140005&sol;download&period;jpg" alt&equals;"download" width&equals;"1024" height&equals;"575" &sol;><figcaption id&equals;"caption-attachment-108978" class&equals;"wp-caption-text">&lpar;<em>The Final Station&comma;<&sol;em> tinyBuild&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>In <em>The Final Station&comma;<&sol;em> you play as a train conductor&comma; assuming that was your job before everything went bad&period; You are going from train station to train station&comma; searching for anything useful&comma; and seeing if you can find any survivors as well&period; You need to be on the lookout for things to keep yourself healthy&comma; food and meds for the survivors you find&comma; weapons to use and&comma; of course&comma; ammo for said weapons&period; There is a bonus in that it seems the story is told through notes and IMs you find all over on pieces of paper and on computers&period; You get to see a lot of what people were doing last before everything went to the zombie overlords &lpar;let&&num;8217&semi;s be honest&comma; they are our masters&rpar;&period;<&sol;p>&NewLine;<p>The game is a survival shooter&comma; but I’m split on which one it is wanting to be more of&period; Not in a bad way at all but&comma; in a way&comma; it seems to focus a lot on survival as you have to keep survivors alive&period; On one hand it seems easy &&num;8212&semi; you keep them fed and healthy and they stay alive &&num;8212&semi; sounds like raising a child&comma; I guess&period; However&comma; that doesn’t always come so easy&period; I had a pair of people on my train and I fed them&comma; but one guy became hungry again very quickly and I had no food&period; Needless to say&comma; he had four dollars on him&period; Surviving isn’t just when you’re out and about off the train&semi; you have to keep up maintenance on the train to keep it moving from place to place while trying to keep everyone on the ups&period; You also are able to talk to people through some online system on the train&comma; which seems like a way to pick up missions as they ask you to check places out&period; Once you’re off the train&comma; that is when it becomes a shooter&period; That can be tricky as well&period; Ammo can be scarce at times and if you get real low&comma; you might find yourself between a rock and a hard spot&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;108983" aria-describedby&equals;"caption-attachment-108983" style&equals;"width&colon; 1024px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-108983 size-large" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;06&sol;03135922&sol;fs2-1024x576&period;jpg" alt&equals;"fs2" width&equals;"1024" height&equals;"576" &sol;><figcaption id&equals;"caption-attachment-108983" class&equals;"wp-caption-text">&lpar;<em>The Final Station&comma;<&sol;em> tinyBuild&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p>The zombies in <em>The Final Station<&sol;em> are no joke either&period; They hit hard&comma; some move fast&comma; and some even have on body armor&period; You can pick some things up like chairs&comma; boxes&comma; and toilets to throw at them when you really need to or want to save ammo&comma; but often there are more zombies around than what you have in the area to throw at them&period; You can punch them&comma; but zombies hit hard and they will leave you close to death quite easily&semi; med packs can be rare to find as well&period; Though searching can leave you lacking&comma; you do find scraps and&comma; with those&comma; you can make stuff on your train&comma; such as ammo with gunpowder you find and med packs from pills that you scavenge up&period; This can be very helpful as it could mean leaving the train with nine bullets instead of just three&period;<&sol;p>&NewLine;<p>One of the worst things about this game is the reaction time&period; You can run faster than zombies&comma; but when you run and have to climb a ladder down&comma; it takes a second and leaves you either open to a few hits or even dead&period; It could be more fluid or feel less like I’m mashing the button repeatedly&period; To be fair&comma; the game is intense&comma; so no matter what I’d be mashing the button repeatedly&period;<&sol;p>&NewLine;<p>There is also the fact that <em>The Final Station<&sol;em> is supposed to have full controller support&period; However&comma; the first time I started the game&comma; it worked for about five seconds and then the game crashed&period; After that the controls never worked again and I was stuck using the WASD and mouse to do everything&period; Now&comma; for your average PC gamer&comma; that will be no problem at all&comma; but for a controller dork like myself it was a little tough&period; It is also because of this situation that it is hard to tell if this game is truly hard or just harder for me using a mouse and keyboard&period; <em>The Final Station<&sol;em> is clearly not suppose to be a walk in the park&comma; but I can’t help but feel like a big part of my constant failing is due to not being able to use a control&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;108984" aria-describedby&equals;"caption-attachment-108984" style&equals;"width&colon; 1024px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-108984 size-full" src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2016&sol;06&sol;03135905&sol;3&period;png" alt&equals;"3" width&equals;"1024" height&equals;"576" &sol;><figcaption id&equals;"caption-attachment-108984" class&equals;"wp-caption-text">&lpar;<em>The Final Station&comma;<&sol;em> tinyBuild&rpar;<&sol;figcaption><&sol;figure>&NewLine;<p><em>The Final Station<&sol;em> hasn&&num;8217&semi;t released yet&semi; The version I played was a preview build and it’s still being worked on&comma; so I’m sure they will have the controller worked out by the time the game releases&period; So&comma; other than that&comma; the game is pretty well polished&period; The only other thing that raised an eyebrow for me was the checkpoints&period; When you die&comma; you don’t start back at the train&comma; but close to where you left off&period; Not to mention with the same amount as health you last had&period; There was one incident that left me&comma; well&comma; very frustrated when my checkpoint was right in front of an armored zombie that was killing me in one hit&period; It put a real damper on getting away from him in time before getting hit&period; The real kicker being that I had to run past him to get away and when you run past zombies you are vulnerable to incoming hits&period; It was like God stepped in and wanted us to be together&comma; for about a second before he started eating my brains&period;<&sol;p>&NewLine;<p><em>The Final Station<&sol;em> is creative&comma; fun&comma; and leaves you wanting to play more&period; The game is in good shape for not being finished yet&period; Other than the initial start and having it crash my PC&comma; I didn&&num;8217&semi;t run into any problems at all&period; I&&num;8217&semi;m definitely interested in gettting hands on with the game once it is completed&period;<&sol;p>&NewLine;<hr &sol;>&NewLine;<p style&equals;"text-align&colon; center&semi;"><em><strong>A PC preview copy of The Final Station was provided by tinyBuild for the purpose of this preview&period; The game is set to release this summer&period;<&sol;strong><&sol;em><&sol;p>&NewLine;

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