‘Firsts’: Crazy Achievements in The Gaming Community

Some will surprise you...

Eyetoy and other crazy achievements in gaming history

<p>People have always played games&comma; from the board and dice games enjoyed in ancient Rome&comma; to the craze of Pac-Man in the 1980’s&period; The development of games over time&comma; online and in video games&comma; is impressive to say the least&comma; and there have been several crazy achievements in the gaming community over the past few decades&period;<&sol;p>&NewLine;<h3><strong>First Game Without A Controller<&sol;strong><&sol;h3>&NewLine;<p>Created by PlayStation in the early 2000&&num;8217&semi;s&comma; the <span style&equals;"color&colon; &num;0000ff&semi;"><u><a href&equals;"https&colon;&sol;&sol;www&period;playstation&period;com&sol;en-gb&sol;games&sol;eyetoy-play-ps2&sol;">EyeToy<&sol;a><&sol;u><&sol;span> was the first <span style&equals;"color&colon; &num;222222&semi;">computer peripheral that allows its users to play a game without a controller and instead with their bodies&period; The EyeToy&comma; impressively for its time&comma; did this by using motion detection and computer vision&period; There were 25 different games that required the EyeToy in order to play them&comma; most of which were light natured and generally fun&period; The technology was good overall&comma; but the games were all fairly similar to one another&comma; and sometimes the EyeToy would also fail to recognize what players wanted it to recognize&period; However&comma; the EyeToy did mark the beginning of the next step for interactive gaming&period;<&sol;span><&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;152022" aria-describedby&equals;"caption-attachment-152022" style&equals;"width&colon; 677px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-152022 " src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;01&sol;29072541&sol;eye-toy-bg&period;jpg" alt&equals;"Eyetoy was a crazy achievement for Sony" width&equals;"677" height&equals;"360" &sol;><figcaption id&equals;"caption-attachment-152022" class&equals;"wp-caption-text">EyeToy was truly revolutionary for its time&&num;8230&semi;<&sol;figcaption><&sol;figure>&NewLine;<h3><strong>First Ever Interactive Games<&sol;strong><&sol;h3>&NewLine;<p>When you think about interactive electronic games&comma; you probably don’t expect that the first ever was developed and produced in the 1940&&num;8217&semi;s&period; During their time serving in the Second World War&comma; physicists Thomas T&period; Goldsmith and Estle Ray Mann were inspired by the missile displays&period; From this inspiration&comma; the men created a missile simulator game on a cathode ray tube&period; This game that they created used an entirely analogue set up to control the cathode ray tube beam and to point a red colored dot on the screen overlay&period;<&sol;p>&NewLine;<p>Whilst Goldsmith and Mann’s game used a graphical display&comma; the cathode-ray tube game is generally not considered to be the first ever video game&comma; due to it using purely analogue hardware and not running on an actual computing device&period; Nevertheless&comma; their cathode-ray tube game is widely considered as the first ever interactive electronic game as well as the first ever game to incorporate an electronic display&comma; which is highly impressive and makes it a prototype to video games in the early history of the gaming world&period;<&sol;p>&NewLine;<h3><strong>First Ever VR headset<&sol;strong><&sol;h3>&NewLine;<p><span style&equals;"color&colon; &num;0000ff&semi;"><u><a href&equals;"https&colon;&sol;&sol;www&period;fi&period;edu&sol;virtual-reality&sol;history-of-virtual-reality">The history of VR<&sol;a><&sol;u><&sol;span> exploration and development in the gaming world began back at the start of the 90&&num;8217&semi;s&period; The Sega VR was announced in 1991 and was later first seen at the 1993 Winter CES&period; However&comma; it was never actually released due to numerous complications&period; The following year the Forte VFX1 was announced&comma; then in 1997 Sony released the Glasstron&period; These VR headsets upped games like <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;mechwarrior-5-mercenaries-review-massive-metal-machine-mayhem&sol;">MechWarrior<&sol;a> 2&comma; by allowing players to see the battlefield from the cockpit of their craft&period; Whilst these early headsets ultimately failed commercially&comma; they marked the first step of VR use in gaming&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;152023" aria-describedby&equals;"caption-attachment-152023" style&equals;"width&colon; 677px" class&equals;"wp-caption aligncenter"><img class&equals;"wp-image-152023 " src&equals;"https&colon;&sol;&sol;cdn&period;bagogames&period;com&sol;wp-content&sol;uploads&sol;2020&sol;01&sol;29072844&sol;glasstrong-bg&period;jpg" alt&equals;"Glasstron another crazy achievement for Sony" width&equals;"677" height&equals;"421" &sol;><figcaption id&equals;"caption-attachment-152023" class&equals;"wp-caption-text">Glasstron was the first release in VR&&num;8230&semi;<&sol;figcaption><&sol;figure>&NewLine;<h3><strong>First Ever Online Game<&sol;strong><&sol;h3>&NewLine;<p>Back in 1981&comma; a small company called &OpenCurlyDoubleQuote;SuperSet Software” in Utah laid the groundwork for what would evolve into a vast online gaming community&period; They developed Snipes&comma; the first game to feature networked gameplay&comma; released in 1983&period; Played across multiple IBM personal computer systems&comma; Snipes wasn’t just a game&semi; it was a proof of concept for the networking capabilities of the IBM PC&period; Players directed their creatures through a maze to defeat snipes and their hives&comma; and if they chose&comma; each other&period; Its fundamental mechanics paved the way for complex&comma; multifaceted games that now form the backbone of many online communities&comma; much like <a href&equals;"https&colon;&sol;&sol;auvac&period;org&sol;">스포츠 토토 커뮤니티<&sol;a>&comma; where interaction and competition transcend physical boundaries&comma; connecting players across the globe&period; Snipes may have been simple&comma; but its legacy is the interconnected gaming landscape we enjoy today&period;<&sol;p>&NewLine;<h3><strong>First Game Featuring Gore<&sol;strong><&sol;h3>&NewLine;<p>Whilst sometimes controversial&comma; gory and violent games are all the rage now&period; From Battlefield to <a href&equals;"https&colon;&sol;&sol;bagogames&period;com&sol;the-ultimate-gta-grand-theft-auto-v-on-pc&sol;">Grand Theft Auto<&sol;a> to Call Of Duty&comma; games involving war&comma; violence and spewing blood are pretty popular within the gaming community&period; The first ever video game to feature blood and gore was a game called <a href&equals;"https&colon;&sol;&sol;www&period;somethingawful&period;com&sol;rom-pit&sol;chiller-nes&sol;">Chiller<&sol;a>&comma; an arcade game released in 1986&period; It involved light gun play&comma; with the player taking control of the character and shooting everything on screen&comma; from ghosts and zombies to human beings&period; Whilst of course the graphics on this 1980&&num;8217&semi;s arcade game weren’t anything more than very basic by today’s standards&comma; some of the graphics were intended to represent dismemberment and flesh being gruesomely torn off in chunks&period; At the time&comma; a lot of people thought the game was far too disturbing&comma; and it was actually permanently banned in the United Kingdom&semi; the first and only game to be invariably prohibited&comma; which is pretty humorous and crazy considering the levels of gore in many video games today&period;<&sol;p>&NewLine;<h3><strong>Final Thoughts<&sol;strong><&sol;h3>&NewLine;<p>Gaming has ultimately become what it is today through the many crazy achievements of the past decades&period; While many of these firsts are rather primitive by today’s standards&comma; gaming simply wouldn’t be where it is now without them&period;<&sol;p>&NewLine;<p><strong>What do you think was by far the craziest achievement in gaming history&quest; Let us know in the comment section below&period;<&sol;strong><&sol;p>&NewLine;<p style&equals;"text-align&colon; center&semi;"><em>This article contains sponsored links&period;<&sol;em><&sol;p>&NewLine;

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